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  1. Wow! First Winter Event in three years and I decided to run this TF to badge my toon! Oof!!! https://homecoming.wiki/wiki/Lord_Winter's_Realm I usually run 20-24 players because it takes a while to recruit and players get antsy. The wiki says you can have up to 36 but I'm not waiting that long. The main reason people want to do this is to farm Candy Canes. I think you need something like 250 to purchase *all* of the badges from the Candy Keeper. And that's just the badges. Candy Canes shot up in price, too! Ouch! This particular TF has some bugs. Like, serious bugs. They're probably all known, so don't go in expecting to badge Bug Hunter! I just thought I'd post a few things I've learned from being repeatedly asked "can we go, again?" 1) You lose the star. Players should be notified of this before you start so that you can get it back ASAP. 2) Players will drop. However, one of the best features of this TF is that you can recruit while the TF is running! Whut...? Yes! I've done it over and over. 3) You might be one of the players dropped. And worse, you might have to get reinvited five... I said FIVE times. Yes! This happened to me! The best approach to running this TF is educating your league prior to starting. It can save a lot of frustration. 4) When Lord Winter's hp are brought down to 75%, he'll summon a Winter Guardian. You don't have to go looking for it. It will come to you. It *is* important to keep Lord Winter from regenerating. Some players will inevitably break off and go looking. Some will stay on Lord Winter. I usually don't interfere with either group because they're both doing something useful. 5) BTW: Lord Winter will summon a Winter Guardian at 50% and 25%, too. 6) If you go looking for the Winter Guardian and find it, don't say "Here!" No one know where you are in the league, and you can't Follow someone by clicking their name in the chat. Type $loc to broadcast your location. See how easy that was? This TF is not that hard if you educate the league prior to starting. Good hunting!
  2. I'm not sure that team size affects it...? Earlier today someone posted the coordinates for the WL. As I approached them, I saw a player leaving the scene. I don't know if they were wandering around and found it or if they spawned it. But at the site there were only three enemies. The two smallest ones and the Winter Lord.
  3. So I'm editing my original post because I'm starting to learn more about the process of spawning the Winter Lord in a zone. I want to stress that the reason you'll want to do this is for the exp/inf/merits (6, I think.) But in addition to this, you'll also get a badge for defeating him if you (or your team) does at least 10% of his hp in damage. https://homecoming.wiki/wiki/Frozen_Fury_Badge I've heard of at least two ways to spawn him. Both have the same procedure. I've heard people say that 100 presents have to be opened to spawn him. Players don't have to be on a team or league and, in fact, don't even have to be aware of each other for this counter to tally. A later post in this thread by TheZag says that it might be the number of "naughty" spawns that occur in the zone. From 50 to 200. Again, it's not necessary to be on the same team or league for this counter to tally. The "naughty" spawns hypothesis sounds more plausible. This is why Atlas Park regularly spawns the Winter Lord because you usually have multiple players being naughty. Now, once the Winter Lord spawns it becomes *important* to form a team or league to engage him. That is, unless you're capable of doing 10% of his hp in damage single-handedly. And hey, it's Atlas Park. The Winter Lord might be a pushover to you. But that's what I've learn so far. It's enough information to devise a strategy, at least. Good hunting!
  4. Thanks! I had to respec my badging toon (and threw "Hover" in there for good measure) and was able to badge gold fairly easily. I used a single Fly IO in each power to avoid depreciation. BTW: Does that prevent depreciation? As opposed to putting four enhs in a single flight power, I mean.
  5. Technically, the name of this zone event is "Deadly Apocalypse:" https://homecoming.wiki/wiki/Deadly_Apocalypse https://archive.paragonwiki.com/wiki/Deadly_Apocalypse And I've noticed that my ability to badge this event is inconsistent. Here are some examples: 1) I was leading a ToT league in Kallisti Wharf and it was my first time doing so. Everything was going pretty smooth (I've ran leagues before) until the thunder cracked and sinister music started playing! Then it was like the entire Homecoming server suddenly wanted to join my league! I was literally unable to move while I was busy sending invites, moving players around, etc. We quickly filled. Meanwhile, a player who usually ToTs there (and has the name "Mistress") ran banners To Hell and Back! I went from zero banner badges to fully badged in just a few mins. All while standing still halfway across the zone!? 2) Yesterday I was part of a league in Peregrine Island. Once again, the thunder cracked and sinister music started playing. The league lead (Jack Rabbit, a *fine* example of a league leader) immediately started giving us instructions and moving into position. The rest of the league was sluggish to move but finally got going. During this banners event, I didn't get a single badge!? And I was at every location on time and blasting away. I was disappointed but just laughed it off because I knew Jack Rabbit was doing their absolute best. Most of the time, my results are sporadic. I'll get some badges and miss others. I've heard people say that banners is bugged but after paying attention to what's happening in the league while it's going on, I think I've figured out what's wrong: players are not participating on a level required to badge. Case in point: Today, I was in a ToT league and the league leader gave clear instructions for each team. My team was assigned to blue. I went straight there and waited for my team. After waiting too long for everyone else to get there, I was suddenly ATT'd to the purple banner. Somehow, team 2 ended up there!? Ok, well maybe they're a little color blind...? No worries, we'll course correct as the event progresses. Then, the banners became vulnerable and the league leader instructed everyone to engage the green banner. Naturally, I moved immediately to the green which was only a couple of hundred yards away. Meanwhile, my team didn't budge and remained on purple. I think there was one other person on the team who went to green but we didn't do enough damage to badge. This was starting to aggro me, so I said something about following instructions in the league chat. Afterwards, I started badging because presumably people started paying attention. At the end, I missed the Monstrous badge for the Greater Mystic. But I chalked this up to the team not knowing how to handle that part of the event. Before I continue, let me offer some advice for getting the Monstrous badge. When the last banner goes down, *start searching for the Greater Mystic!* Just head in the right direction, at least! That way, when someone finds them you're already close. Don't just wait for someone to say "here" and *then* start moving. You're not going to make it in time because people usually don't wait. But my observations have brought me to the conclusion that there's no bug or glitch in banners. It's just that players either don't know how to do banners or aren't paying attention to the league chat (or both.)
  6. I think that there's a possibility of range being an issue. If you're too far away but still in-zone, you might not get the badge. I've noticed this with exp/inf, too.
  7. Something I noticed about the Kallisti Wharf ToT league: If I go to the hosp, I stop receiving exp/inf rewards. Once I get back "in range" of my team/league, then the exp/inf rewards resume.
  8. BTW: Solarverse, I'm sorry for our differences! I hope that this puts credit towards forgiveness...?
  9. This is my toon WITH the (patch) Edit: Yes, the vulva is perfectly visible and anatomically correct.
  10. So... Solarverse is correct. Let's try it this way. https://mods.cityofheroes.dev You'll see the "Female Nude Mod" in the alphabetical list. This is my toon without the mod:
  11. I'm in Night Ward playing a mish with the objective "Recover the Manual of the Dead." Underneath it says "Retrieve Tremaine's Manual of the Dead." I entered this mish through the green mansion (Midnighter Club) in the door under the stairs where you first enter. In the mish, there's a badge in a circular room. But the badge is UPSIDE down!? There's no legend to tell me what the badge is... Did I glitch the mod somehow?
  12. Ski Slope badges. Yes, including the "Bunny" slope! Lol!
  13. Thank you!
  14. Um... "Grab?" Can tip mishs be chosen?
  15. Hi! My Vidiotmaps doesn't show the exploration badge on Statesman's shoulder in Kallisti Wharf. Do I need to update or has this not yet been updated? Thank you!
  16. I've seen a toon with 1600 badges. He claimed that it was the max. When I did a search (can't find it now) the max was 1604. I mentioned this to him but he said that the extra 4 were "pick one."
  17. Perfect! Now... Uh... How do I exit, pretty please?
  18. Any updates on this? I have toons without Nemesis badges. Would appreciate a bone toss.
  19. Ok. Well that's a Homecoming thing.
  20. It was probably because the timer ran out on defeating him. That happened to me, too.
  21. This will not cause a loss of the badge. Please read the "How to Get" section and the "Notes" section on the badge's page. https://paragonwiki.com/wiki/A_Nemesis_Plot_Badge
  22. It's my understanding that you can actually select Lord Recluse on Cake to play. Or something.
  23. I never played Live so I haven't had any trouble with those toons.
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