Stalkers, Stalkers, Stalkers.
IMO very few AT's have changed so much since their inception, for the better of course (thanks Devs) 🙂
but those changes are not what this post is about.
Most AT's have a power that is shared amongst all powersets, to name a few, Build up, Aim, Taunt etc...
but stalkers seem to get the most of these fundamental abilities. Hide, Placate, Assassins strike.
The Stalker changes make all of these abilities fantastic when utilized properly in combat
however, to make the most of your stalker these abilities are fairly essential.
Some powersets have unique Assassins strikes (this is fine). A few don't (this is also fine)
My request is simple: Can we proliferate AS animations across the powersets?
Why you ask?
Poppin a squat (horse stance) doesn't work thematically for some characters. 🤣
Now there is a precedent for this.
Blasters (which are just ranged stalkers IMO) all have snipe. Most Snipes have at least 2 possible animations to choose from.
Snipe works similarly to AS. It has a long cast time outside of combat, does fantastic damage and is also fairly essential.
Even 1 additional option would be amazing tbh.
Thanks