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Everything posted by Starhawk32
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If you watch https://forums.homecomingservers.com/status/ you can see it is still higher than it was 6 months ago and I think last year. We were on average 700 logged in accounts on weekends I think. Now it is always around 1k?
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I think it is the nature of new/returning people coming to the game. Those of us who have been on Homecoming for years are used to a certain set of unspoken rules/habits that have developed over the years. the newer folks are coming into it fresh and with a lot of the patterns they were used to on live or on other MMOs. The amount of knockback, dependency on the trinity (tank/healer/dps) and that sort of thing also increases Sometimes takes getting used to being on a +2 Kill All Synapse without the leader advertising it but I think that is to be expected at least for now. We all have the same opportunity to start groups ourselves
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My problem with group AOE KB in groups is more around the idea that only the person doing the KB can use their AOE. Everyone elses is pretty much hitting air
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Stuttering, freezing and rubberbanding, OH MY!
Starhawk32 replied to Ultimo's topic in Help & Support
OK, I"M NOT CRAZY...thank you. I have been having this same problem since the new version that came out after the annoncement a couple of months ago. I have done everything under the sun, all the things you do when you think it is your system not jiving with an update. I have driven myself nuts. I ask if others are having the problem and they are not. I get a glitch in the matrix thinking its too many particle effects, but of course I have some rig that should cruise thru a 20 year old game. I understand that means nothing and may actually make things worse as the game wasn't written for the types of PCs we have now. I am thankful to hear its not just me. That doesn't mean I will keep tweaking but it does mean I'm not the only one with the "micro stutters" -
I love Seismic but never choose Upthrust because it covers the entire screen for me and team mates
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I know many many folks experience this. A player has to leave via grief or real life situation (you never know what is going on the other side of the screen). I accommodate this of course, JUSTICE is important, but not as important as your real life home (sometimes unfortunately). The person leaves the TF, the TF bugs and the mission is on repeat. Sometimes repeating it resolves it, sometimes you are in "Groundhog Day" I have a few tricks I have heard of and tried which do work. It is not that consistent though. I was wondering if you guys had any suggestions
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20th Anniversary Q&A - Question Submission Thread
Starhawk32 replied to Arcanum's topic in Announcements
Superdine or fixadine -
This is a problem I have noticed with other costume items as well over the years. I tend to resolve it by changing it to what I want, exit out (not save) go back in. Otherwise it will want to add that mask/chest detail/shoulder whatever to all 6 costumes. Weapons and particularly guns seem to be a big issue. I am glad you are adding it Curve
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I am not sure I understand why we would want to force people that solo or play with just a couple of friends onto a server with higher population. It will not change the way they prefer to play, more likely they will quit. If they aren't people that prefer to play in a quieter setting wouldn't they have already used the free transfers? The game has been here for quite some time now
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This always happens to me in SG mode and I wonder what happened to my costume Check that you are not in Supergroup costume mode?
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Supergroup mode?
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I don't know if it has been mentioned but I just base portal out if exit is missing
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Does the drama ever make you want to take a break?
Starhawk32 replied to MHertz's topic in General Discussion
I found MMOs much less chatty since the proliferation of voice (discord etc). It isn't really matter even if they are on audio as when people get used to it they get out of the typechat habit -
Focused Feedback: Costumes & Custom Weapons
Starhawk32 replied to The Curator's topic in [Open Beta] Focused Feedback
Since yesterday a mace "Lava" goes completely transparent when I use stealth (the transparent FX not the invisible FX) However I switched the mace to stone and no issues Character is Scrapper with mace/Shield and female it is interesting. when she turns off stealth it magically reappears. also interesting magically the mace is invisible but swinging. Odd looking punches lol -
I have found my testing to be a bit flawed. I was trying to reproduce it while not actually fighting. In this case it is horrible It still can make a slight odd twitch when actually in combat for some ATs but is not game breaking. I would say slightly annoying but mostly happens if you are hitting a few buttons after the recipient has already been defeated. so imo, something that should be fixed but not as high a priority as it is not game breaking. more of a slight twitch in the characters appearance. like a little tick it should be said I am a button masher so my experience may not be what most see
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one nipple is villainous, the other heroic. yeah...simple!
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Hi @Michiyo I was trying to use the yellow background mod and it only added the background to the enhancement picker. Everything else is the the red. what am I doing wrong??
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Actually I was thinking of enemies. could go in there stealthed a lot more then right?