Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Wavicle

Members
  • Posts

    4984
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Wavicle

  1. No. It doesn’t. And I’m not afraid it’s going to happen, because the devs know it doesn’t, except at the endgame.
  2. Seems like virtually every problem in the game comes down to "the original devs couldn't math".
  3. *laughs in character creator*
  4. What I REALLY want is a Blaster secondary with Staff Fighting powers so I can have Water/Trident, but this is working out well instead! Water/Martial, and my head canon is basically Reaction Time is a bubbly aura, Throw Sand is sea spray, etc. Yay for being able to recolor powers! I even renamed the powers for myself, as follows: Ki Push >> Pressure Release Storm Kick >> Storm Kick (lol) Reach for the Limit >> Flash Flood Burst of Speed >> Surf Rider Dragon's Tail >> Tidal Wave Reaction Time >> Flood Zone Inner Will >> Wellspring Throw Sand >> Sleeper Wave Eagle's Claw >> Undertow (or Undertoe XD)
  5. There are several people who have suggested the entire game needs to be rebalanced. I don't remember who exactly.
  6. Oh I actually like the idea, I was just saying, because I don't know how the game gets coded, I don't know how difficult such a thing might be. I think in general the AT modifiers are meant to address that, but perhaps they aren't enough to make the difference.
  7. It's a long thread. I'm not going to go back and list names. Such as?
  8. Who? Anyone who thinks wholesale rebalancing of the game is on the table. I'm not covering up any legitimate points with any misinformation or anything like that. I have no idea what you're talking about. Maybe. Might be a lot more effort than it's worth, but as a non dev I can't really say.
  9. Defiance. Vigilance is the Defender inherent.
  10. No. We tried that, it was not that fun.
  11. lol There is absolutely no way in hell they are going to rebalance the game to not have Hasten. CoH 2.
  12. This would probably also improve the debuffs and controls of other ATs... but it’s an interesting idea.
  13. Ah, well no I’m not worried they’re going to do that. I agree, they won’t. Rather, I am letting others know they won’t, who think they might.
  14. What are you expecting to happen? That this conversation is going to produce the solution, that the devs will then take that as offered and go implement it?
  15. I think it's just designed to get players to accidentally aggro if they follow or mistarget and to reward CC for keeping spawns collected. I don't think it was ever "dumbed down" from a previous version where the groups aggroed automatically. Though I admit the idea has some merit. Again, if the AI change isn't too hard, perhaps this could be part of an expanded difficulty setting.
  16. All that's being said is that further difficulty should be restricted to Optional modes and future Incarnate content. What is the big problem?
  17. The purple patch was put in so simply the EXISTING level of power was appropriate. ED was put in so FUTURE power would be appropriate.
  18. small side note, you may be aware of this, but using "powexec_location target" or "powexec_location self" you can now bind or macro location targeted powers to be located at your target or yourself instead.
  19. Yes, it is really true. They put in the Purple Patch and ED so they would have room to give us more power later. This was explicitly so.
  20. Because they wanted us to have to earn that level of power, not just get it with SOs.
  21. Right, I understand, this just goes back to the fact the incarnate system was unfinished. Dark Astoria is designed to give you a challenge while you are building up your incarnate powers and IO build. There is not yet content designed to be challenging after you have all of that, that’s the stuff that has yet to be made. The rest of the game doesn’t need to be changed, we just need that harder content. And perhaps a harder difficulty mode for the existing content, as an option.
  22. Yea that sounds about right.
  23. They do. DA and other Incarnate content has Incarnate level enemies.
  24. Obviously the Next new set we get won't be a Blaster Secondary, but seriously I would love to get a Staff Fighting variant for Blasters so I can make a King Triton-ish Water/Staff Blaster.
  25. I think changing the existing content is too big an ask and probably just a mistake in general. Defense bonuses in future Incarnate content, agreed.
×
×
  • Create New...