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ivanhedgehog
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Everything posted by ivanhedgehog
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so you are ok with lowering tanks and brutes to 4 points? they wouldnt notice the difference. The power being nerfed is a high tier long recharge power. There was zero reason that this was a problem. or can you articulate why it was a problem rather than gaslighting us that it is inconsequential?
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why in the hell do we need a 90% nerf? really? I am seeing a bunch of changes to make the game more tedious
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Vampire lord. with lesser vamps and thralls and a bull whip
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It also does absolutely no good for the game as a whole. we dont need lower population so that a few dont like their purity test challenged
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Why I want the ability to ignore entire topics
ivanhedgehog replied to srmalloy's topic in General Discussion
cut through polyps with minimal blood loss. Had colon cancer..the tshirt sucks -
Focused Feedback: Powerset - Plant Control
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
I think there is no feedback thread because they have no actual good reason for doing it. what is the point? The high damage lvl 50s fully pimped out wont notice. People leveling defenders and the like will be even more handicapped. It is a change just to suit the dev making it for his private playground. -
Focused Feedback: Powerset - Plant Control
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
I dont get the idea of doubling critter recovery rate. all it brings is tedium.I guess the moar harder folks like that so we are stuck with it. Its doesnt make the game harder, just tedious. -
Part of the problem is all they care about is nuking procs. They would do a universal proc nerf if they didnt think it would crater the game. They have said they have intentions of de procing the game. what is the point of hammering tanks? Is this all about 54x8 performance? At least 1/2 of the IO sets are garbage that are used to convert to something useful. If they were modified to provide some special effects or better bonuses, people would diversify and use them. Maybe use some of the low level ones to make lower levels worth using IOs.
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Focused Feedback: Powerset - Plant Control
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
The question should be asked...do these changes make the game(or the set) more fun? I would argue no. -
Focused Feedback: Powerset - Plant Control
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
This is the problem balancing around 50 incarnate IO builds. -
Empathy power set in the modern City of Heroes
ivanhedgehog replied to Techwright's topic in General Discussion
the difference is you can stack CM. very useful when fighting powerful holds like Ghost Widows hold. They tried making CM not stack but if the target had a hold on them that CM was stopping, in the instance that you recast it, the hold would drop their toggles and they would die.