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Vanden last won the day on September 23 2022
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3551 ExcellentAbout Vanden
- Birthday January 1
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A bolded character in a menu like that indicates you can just press that key to select that option. So pressing Q with that menu open is the same as clicking the option,
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There is in fact no adjustment for AoE in the end cost of a power. As an example, Telekinetic Thrust is a single target melee attack in Mental Manipulation, and Fire Ball is a ranged AoE attack in Fire Blast. Both very different powers, but they have the same Recharge and therefore the same endurance cost. Not sure where you got those numbers for Foot Stomp, but as a power that recharges in 20 seconds, 18.512 is the right end cost.
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page 3 [FOCUSED FEEDBACK] Super Strength Adjustments
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
Have you tested either of these characters with the changes? I'm especially curious if UM will actually give you faster clear times. -
page 3 [FOCUSED FEEDBACK] Willpower Adjustments
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
Regarding the T9 rollback: I will go to bat for the Strength of Will changes. They take a power whose only real benefit was a tiny extra bit of +Recovery and give it an actual purpose within the set. I absolutely think they should be kept in despite the general rollback of the armor t9 changes. -
page 3 [FOCUSED FEEDBACK] Willpower Adjustments
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
I think these changes are mostly in a good spot, but they are very disruptive to Stalkers. Other ATs are gaining a click heal, but Stalkers already had a click heal available at level 4. For a Stalker, that click heal now takes 50% longer to recharge, and comes 24 levels later. The new toggle does mostly make up for the loss in survivability from having the heal take 50% longer to charge, but the issue there is it's another toggle to run on the only version of the set that lacks Quick Recovery. I think if Stalker-Willpower-Fast Healing got the same treatment as Stalker-Regeneration-Fast Healing, and a +Recovery buff was added to the passive, it'd be pretty much fine. I still won't be a fan of the disruption to existing builds, but that's a scrape that'll heal with time, I guess. I still don't really like the auto-rez effect of Resurgence. With the buffs it gives, I'd really appreciate being able to observe and activate the rez manually at the most opportune moment. Can it be changed to instantly recharge Resurgence if you die within a certain time-frame of using it while alive? If not, then I'll be sad, but I'll live. From my testing, the +Stealth added to self-rezzes does appear to be working as intended, so that's good. -
page 3 [OPEN BETA] Patch Notes for December 5th, 2025
Vanden replied to The Curator's topic in [Open Beta] Patch Notes
These changes aren't going live in 4 weeks. Some time in February or even March is what you should expect for this patch. -
These numbers are wrong. The formula for enhancement values in multi-aspect IOs, where x is the number of aspects, is (0.75 + 0.25 * x)/x. With this formula, we get: 1 aspect: 1/1, or 100% strength 2 aspects: 1.25/2, or 62.5% strength 3 aspects: 1.5/3, or 50% strength 4 aspects: 1.75/4, or 43.75% strength
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Some weird invisible collision geometry in Nerva Archipelago. [2007.1 177.6 6940.7] I made it visible by dropping Ice Patches around it.
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Ski Chalet operating hours and maybe more
Vanden replied to Display Name's topic in General Discussion
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See, this is what we call a Bug and should be Reported as such
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Update: The menu can now be used to activate accolades as well as track their unlock progress, and on Beta shards there will be entries to immediately grant the accolades to the current character.
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If you're like me, you're probably sick of having to cross reference the Invention Salvage Tiers page on the wiki to help you organize your invention salvage. To help with that, I've created a mod that clearly marks each piece of Invention Salvage's tier with a number of stars to indicate which level range it belongs to. Low-level salvage is marked with 1 star, mid-level salvage is marked with 2 stars, and high-level salvage is marked with 3 stars. To install this mod, simply extract the attached .zip file into your CoH Homecoming install folder. The required folders are already included in the archive. It is also available through the CoH Modder tool created by @Michiyo. https://cityofheroes.dev/mods/modView/303 InventionSalvageTierIcons.zip