-
Posts
3635 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Vanden
-
So, I think there's an important factor being missed in this discussion when phrases like t1, t2 power get thrown around. Jab may be in the first spot in the power list for Super Strength, but in terms of melee set balance, it is not, in fact, a tier 1 attack. Punch is the t1 attack in Super Strength. In most melee sets, a tier 1 attack has a recharge (and corresponding damage) of 3-4 seconds, and a tier 2 attack has a recharge of 5-8 seconds. With their respective recharges, Jab, Punch, and Haymaker are all effectively one tier lower than their position in the list of Super Strength powers would imply. When you hear it said that the powers in Super Strength are weaker than they should be because of Rage, this is precisely what that means. With this in mind, the comparison to Fighting pool powers doesn't seem so stark for Super Strength. Boxing and Kick are both effectively t1 powers, and they don't pull ahead of Punch, Super Strength's "true" t1, until all 3 Fighting attacks are owned. The same is true of Cross Punch and Haymaker. In any other comparison between sets Rage would easily make up the difference, but in this case the other powers are pool powers and so they get the benefit from Rage as well.
-
Yes.
-
This is a nice idea in theory that quickly becomes impractical, as @Psyonico points out above.
-
Is It Time to Resurrect Statesman?
Vanden replied to The Witchfire's topic in Suggestions & Feedback
What happens to Statesman's powers is already shown in Signature Story Arc 2, Pandora's Box. -
I don't think tying the effects of powers to something random and uncontrollable like a hit check is a very good idea, but a sort of Yin-Yang set where every power has two possible effects, where you switch between them with a toggle or something, could be cool.
- 1 reply
-
- 2
-
-
-
Is It Time to Resurrect Statesman?
Vanden replied to The Witchfire's topic in Suggestions & Feedback
He would absolutely do it. Check out his dialogue when he's defeated in the Magisterium trial: He doesn't lament for the loss of his power or his empire, but for how his defeat leaves Earth weaker against the Coming Storm. If posing as Statesman would help rally Earth's defenses against the Battalion, as was the plan for that storyline, he would do it. -
That part I asked for specifically 😉
-
There's not a lot of sets that can defeat an Elite Boss with one power activation. 🐇🎩🪄
-
Taunt is an aggro tool, not a positioning tool. It doesn't mean the power isn't working just because it doesn't force the enemy to run to your side like a loyal puppy.
-
-
I found a miniature city for giant monster/kaiju play...
Vanden replied to Forager's topic in Base Construction
Password doesn't seem to work? -
Longbow doesn’t take prisoners
-
I think it's worth pointing out that these numbers aren't accurate; 6-slotting Cupid's Crush at 50 gives only 113.95% damage enhancement before ED, not 129.85%. Something's wrong in the Mids database.
-
I like the /say command, it saves me keystrokes. When I want to help someone on a Global Chat channel with a slash command, I can just type "/say <whatever>", no need to type out a full /send for the name of the channel, or add filler words at the start, or add a caveat about putting a slash at the front at the end, just the exact text you need to put in the chat box to properly use a slash command. Plus, /say is used in the default bind for your character's battle cry, you can't just remove the command from players' use without coming up with some workaround to still be able to send your battle cry to any chat channel you want.
-
Decoy Phantasm, from the Phantasm.
-
Why only Dominators?
-
I would remove the 95% chance to hit cap and allow chance to hit to reach 100%.
-
You've discovered the horrible truth about server transfers; it's not the same character after the transfer, rather, the original is simply killed and a clone is made with all their memories on the new shard.
-
The figure you quote from the wiki is talking about status effects like Holds and Stuns which are resisted by duration, meaning resistance shortens the amount of time it can affect you. In the quote from Captain Powerhouse she's talking about Repel and Knockback, which are resisted by strength, which means resistance weakens the magnitude of the effect. There's no conflict, they're just talking about subtly different things.
-
I'm not sure what you mean? Just picking the Mobster costume preset on a Huge character gets you 90% of the way there. All you have to do is change the tie and you have a Family boss suit. I assume the reason there are no Family costumes in the aether shop is because they don't have any costume pieces that aren't in the creator.