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Vanden

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Everything posted by Vanden

  1. The HC wiki should have up-to-date lists of power icons for macros. https://homecoming.wiki/wiki/Macro_image_(Slash_Command)
  2. My issue with Major Benjamin's writing is that while it's perfectly believable that a real-life bigot would out themselves as an idiot while thinking they're making a great point, fiction should strive to be a little more realistic than that.
  3. Vorpal Judgement has an absolutely massive area of effect, far larger than any other cone in the game. I suspect that, on more modest cones like Psychic Scream and Energy Torrent, you'd have a much harder time hitting anything if the target requirement were removed.
  4. So, I think there's an important factor being missed in this discussion when phrases like t1, t2 power get thrown around. Jab may be in the first spot in the power list for Super Strength, but in terms of melee set balance, it is not, in fact, a tier 1 attack. Punch is the t1 attack in Super Strength. In most melee sets, a tier 1 attack has a recharge (and corresponding damage) of 3-4 seconds, and a tier 2 attack has a recharge of 5-8 seconds. With their respective recharges, Jab, Punch, and Haymaker are all effectively one tier lower than their position in the list of Super Strength powers would imply. When you hear it said that the powers in Super Strength are weaker than they should be because of Rage, this is precisely what that means. With this in mind, the comparison to Fighting pool powers doesn't seem so stark for Super Strength. Boxing and Kick are both effectively t1 powers, and they don't pull ahead of Punch, Super Strength's "true" t1, until all 3 Fighting attacks are owned. The same is true of Cross Punch and Haymaker. In any other comparison between sets Rage would easily make up the difference, but in this case the other powers are pool powers and so they get the benefit from Rage as well.
  5. It sounds like you might be capped on the number of open arcs you can have.
  6. I think I'd rather talk about my feelings regarding loaded questions
  7. This is a nice idea in theory that quickly becomes impractical, as @Psyonico points out above.
  8. What happens to Statesman's powers is already shown in Signature Story Arc 2, Pandora's Box.
  9. I don't think tying the effects of powers to something random and uncontrollable like a hit check is a very good idea, but a sort of Yin-Yang set where every power has two possible effects, where you switch between them with a toggle or something, could be cool.
  10. He would absolutely do it. Check out his dialogue when he's defeated in the Magisterium trial: He doesn't lament for the loss of his power or his empire, but for how his defeat leaves Earth weaker against the Coming Storm. If posing as Statesman would help rally Earth's defenses against the Battalion, as was the plan for that storyline, he would do it.
  11. That part I asked for specifically 😉
  12. There's not a lot of sets that can defeat an Elite Boss with one power activation. 🐇🎩🪄
  13. Hold on, are some people under the impression that the "Feedback" part of the Suggestions & Feedback forum is meant to refer to feedback on the actual suggestions, from the dev team?
  14. Taunt is an aggro tool, not a positioning tool. It doesn't mean the power isn't working just because it doesn't force the enemy to run to your side like a loyal puppy.
  15. These two walkways aren't symmetrical where they meet in Skyway City 🤮
  16. Longbow doesn’t take prisoners
  17. I think it's worth pointing out that these numbers aren't accurate; 6-slotting Cupid's Crush at 50 gives only 113.95% damage enhancement before ED, not 129.85%. Something's wrong in the Mids database.
  18. I like the /say command, it saves me keystrokes. When I want to help someone on a Global Chat channel with a slash command, I can just type "/say <whatever>", no need to type out a full /send for the name of the channel, or add filler words at the start, or add a caveat about putting a slash at the front at the end, just the exact text you need to put in the chat box to properly use a slash command. Plus, /say is used in the default bind for your character's battle cry, you can't just remove the command from players' use without coming up with some workaround to still be able to send your battle cry to any chat channel you want.
  19. Decoy Phantasm, from the Phantasm.
  20. Why only Dominators?
  21. I would remove the 95% chance to hit cap and allow chance to hit to reach 100%.
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