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Everything posted by Vanden
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Focused Feedback: Epic / Ancillary Power Pools
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
If this goes through, my */Ninjitsu stalker with Leviathan Mastery is never gonna be able to respec again, because he's reliant on Frozen Blast in Water Spout for an AoE defense set bonus. -
Focused Feedback: Badges & Emotes
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
We need a badge called "Forgot to Bring Bullets," for completing a mission while fulfilling one of these three requirements: Playing as an Arsenal Assault Dominator with no powers from their secondary besides Buttstroke, Heavy Blow, or Power Up Playing as an Arachnos Soldier with one or both of Pummel and Bayonet, but no other powers from the Arachnos Soldier pool Having a teammate who fulfills one of the two prior requirements. -
Focused Feedback: Epic / Ancillary Power Pools
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
IMO the old end cost was way out of line for what the power provides. -
Focused Feedback: Arsenal Control
Vanden replied to The Curator's topic in [Open Beta] Focused Feedback
It's a Control set. Masterminds get Buff/Debuff sets for their secondaries. -
So the only function of Speed Phase, the “bonus power” that comes with Super Speed, is to turn off collision so your character can run through mobs without being physically blocked by them. However, if you get attacked, it suppresses, and doesn’t work any more. The problem here should be obvious; if you want to take advantage of Speed Phase, you naturally have to get into aggro range of the enemy mobs, which will see you even with the partial stealth Super Speed provides, and thus Speed Phase will get suppressed when they attack you. In practice, you can’t use Speed Phase to run through more than one or so mobs before it gets suppressed. Speed Phase essentially can’t fulfill its only function unless you also get some way to accomplish full stealth. The suppression almost completely negates the utility of the power without outside help, so it would be best if it were just removed.
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Enable contacts, vendors, and trainers in Echo: Galaxy City
Vanden replied to Taveena's topic in Suggestions & Feedback
My mans literally wants to live in the past -
I honestly think speedster powers work best as Blaster/ranged damage sets, the idea being that the "blasts" are just the character running in for quick hit-and-run tactics. You don't really see speedsters just jumping into melee and staying there in comics. Let's not forget what happened to Red Rush when he decided that fisticuffs with Omni-Man would work better than the tactics he'd been using up until that point...
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Sorry, if all these new players want to experience the Winter Event, they'll have to stick around for a year. Making characters. Getting invested. mwhahaha
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This sounds more like a bug to me.
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Move APEX and Tin Mage to Peregrine Island
Vanden replied to MsSmart's topic in Suggestions & Feedback
This is exactly why there's an instanced MSR now. -
"Normal Human Arms" for Robotic Arms 2
Vanden replied to PoptartsNinja's topic in Suggestions & Feedback
Hm, would the quotes be included in the in-game name for the costume piece?- 1 reply
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Color Customization of Rocket Board and Void Skiff
Vanden replied to AwkwardGiraffe's topic in Suggestions & Feedback
It could be done. There's an entire tab in the tailor window for customizing Other powers, which is mostly for various teleport powers right now. But P2W travel powers could be added there, if a dev wants to put in the work. -
Only when you earn the badge.
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Pre-Emptive Optimization seems like it fits the bill for this suggestion. Obviously not every power can benefit from its accuracy enhancements, but it still hits the ED cap for end mod and breaks 90 for recharge.
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Fear Deserves its own Purple/Very Rare Set
Vanden replied to Mystoc's topic in Suggestions & Feedback
I believe Paragon Studios at one point planned to have a purple fear set called Omniphobia, but never implemented it for some reason. -
Mender Roebuck should sell stuff for Merits
Vanden replied to gameboy1234's topic in Suggestions & Feedback
Merit vending is a different UI to the normal store, though. I think the only way to have one contact supply more than one store like that would be to put dialog trees with the contact system, and if they did that he would become inaccessible during TFs. TFs like Ouroboros flashbacks, for instance. -
Not actually a bug, just an animation oddity
Vanden replied to srmalloy's topic in Suggestions & Feedback
No variety of flight in the game has an animation for flying straight down. -
No, it uses the Spectral Wounds animation
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Levitate does around 1/3rd more damage than Mesmerize. I'm not sure where you got the idea that they're the same damage?
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needs to be buffed* or needs buffing*
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Oh no... must we?