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Techwright

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Everything posted by Techwright

  1. Glad you liked it. For me...
  2. I don't think that's what the hospital was recommending when they said have a detox shower in the base.
  3. I've never seen bacon in any of the DA stuff, so yeah, needs more bacon!
  4. I've considered this often, in fact, I go into big buildings looking around to decide whether that building's design is feasible as an entertaining CoH arena. I think my answer would be "it depends". The hospital where I work would make a superb game environment. This is because it has everything: wide open rooms like the cafeterias and the Emergency Room, hallways with most double-wide to accommodate 2-way mobile bed traffic, outdoor areas like the covered freight dock, maintenance accessible roofs at differing heights, hospital gardens, and parking garage, destroy-able/savable target areas like the power generation annex and the tech networking areas, many, many elevators and some in weird areas ( I can even think of one that goes...yes...1 floor up), etc. I could probably think of more if I put my mind to it. The other thing that make the hospital ideal is that it was constructed in stages over 100 years (this month actually!) and the stages are kind of a pastiche, so there's a wide variety of rooms and corridors. It's not just a box with a blah layout. I think that a possible key point in selecting interesting buildings. Those that have been modified over a long time will likely have a lot of variables. Even our headquarters would make an interesting CoH fighting area. It's a salvaged and converted 120-year old textile factory, with wide-open work areas and spacious central hallways that serve as party/event areas, and it's only a couple of stories tall, with elevators and stairways in several spots. The layout of rooms and hallways is definitely not standardized, and height is generous given that the chambers were built back when air conditioning in the Deep South was not available, and the higher the ceiling the cooler the floor area. Buildings with cookie-cutter layouts might not need to be entirely boring either. Consider, for example if a high-rise still stood in Boomtown, but the damage to it changed the cookie-cutter layout. Elevators would be offline, stairs would be the necessary means, and fallen, unstable debris would have blocked access between certain floors forcing you to exit and work your way across the floor to another set of stairs. The vanilla floor would be awash with destruction (add-able/modifiable partially-fallen ceilings, broken up floors, strewn furniture, etc.) creating a unique obstacle course to fight through each floor. I guess the answer is to assume that the buildings we enter are not the cookie-cutter blocks kind, or that we only enter a few of those. One thing I would push for, however, is matching interiors to exteriors. Not necessarily perfectly, mind you, but I don't want to go into a door of a 1-story warehouse and have a 6-story interior. So somehow coding doors to only use something reasonably compatible would be a concept I could get behind. Especially when we still might open a warehouse door and get a cave. Ugh.
  5. It should have been the Time melee set, but I heard they lost track of it.
  6. This might make a great suggestion. There's got to be some bit somewhere that toggles to let the computer know a WST has been done. I'd like to think that could be referenced to build a visible display to help the user.
  7. Yeah that happens to me out in YouTube land. I'll see a video, maybe I'm a tad familiar with it, maybe not, and I'll like to read the comments section. I've had several times when I'll speed read comments, find one that strikes my fancy, and glance over to the name and its one of my aliases and the comment was posted years ago. What really freaks me is that, even realizing I wrote it, I don't recognize my own style of writing.
  8. possibly. Though what you refer to seems merely a standard garden feature.
  9. Cross between a Twilight Zone (or perhaps more accurately an Outer Limits) episode and some Dr. Who thematics. Definitely a very different tone from the other three we've seen so far. Also...
  10. Uh, oh. Anybody got an Apple laptop handy? We may need it.
  11. You do that, though, and the plant people are going to want a floating terrarium for their healing tree. Not that I'd mind, but I can just see the petitions coming.
  12. On a task force the other evening, one of the NPCs called out "Task Force 'X'? We don't have time for this!" I immediately wanted to spout some sort of Spider-Man-worthy snarky response. All I could think of, however, was "Well make time!" Clearly, I need to work on my dialog. But how about you? Post any NPC dialog you find just itching for a rejoinder, reposte, or repartee, and then deliver. The rest of us can add or join in as well. (I'm guessing @Snarky will make an appearance.) Feel free to make a better rebuttal to "Task Force 'X'? We don't have time for this!" than I did.
  13. Heh...the gang over at Icon warned me putting in a chest outlet for my light powers would be a magnet. I just thought they meant for bad guys, I guess I never realized they might be referring to Annie Liebovitz-type photographers. 😁
  14. Is it 30 for the set IOs? Because with our fairly recent addition of the upgrade button, I find I prefer to just pay the upgrade fee, as non-set IOs don't perform better than maxed out SOs until security level 37 (enhancement level 40). The pic below is of a 40 SO held up next to a slotted 40 IO at level 37. I just achieved that level tonight on my archer. At SL-36 (Enhancement level 39), the SO was still slightly more powerful.
  15. FYI...Disney+ has added the "All Hail The King" Marvel One Shot to it's roster. I'm assuming this is due to the upcoming Shang Chi movie, to which it is related.
  16. I was unaware of the 10 minute timer rewards. Hmm, might have to pay more attention to Lusca team recruiting.
  17. A good listing. I'd just add a few points. 1. SO & DO are based on your origin (science, tech, natural, mutation, magic), so what you get in a fight drop might not be usable if it doesn't match your character's origin. You could, however, email it to your global self and use it on a character that that does match the origin. Likewise, not all vendors sell your origin. In the mid levels (Talos Island, Independence Point, Brickstown, Founders Falls) there are vendors that are origin specific. Don't worry, though as there are also generic vendors, which are tuned to sell to whatever the character needs. 2. Lef to right from least powerful up: TO < DO < SO < IO It's been a while since I worked with HO and SHO, but I think those are on par with set IO, but are used in spots where a set IO enhancement might not be a great fit. (Someone else might be better able to comment on that.) 3. TO's are not really needed in Homecoming anymore. However, should you experiment with one of the other CoH emulations out there, they'll probably still be in effect.
  18. Portal jockeying is all fun and games until you run into the Axis dimension. There's always an Axis dimension in multiverses. Webb should have realized this.
  19. Oh, I'm all for making the Into the Spiderverse movie canon to the MCU multiverse. And I'd love for Miles Morales to make a surprise appearance in No Way Home (just don't eliminate the MCU Peter Parker in the process). Not sure the general public is ready for those other two I mentioned to show up in live action. Perhaps the Noir Spiderman, though. We were actually discussing this on a work coffee break today. One of the YouTube reviewers I work with said the trailer was forced into dropping due to leaks (or at least that's what he heard). So it sounds like someone got clever afterwards, and realized since they were forcing it out anyway, they could retcon an easter egg by delivering it on the WandaVision calendar date. If so, hats off to them.
  20. Ah, I see where you were coming from now. I've not heard anything official except that the What If...? series is considered canon to the MCU. I have heard a lot of fan speculation that characters, possibly even scenarios and timelines will show up in Doctor Strange: the Multiverse of Madness, but we've yet to hear anything official on those speculations (and probably won't, at least until a trailer drops). For now, it just appears that the What If...? series is in place to show us several of the variant unpruned branchings forming their own timelines.
  21. Thank you for that clarification and correction.
  22. In answer: Observations:
  23. Pretty sure there won't be an animated spider-pig, nor an anime spider-droid, so I think we're covering new ground. We know from the trailer (and some actor comments) that we have Goblin, Doc Oc, and Electro. There's discussion that for a split second at mark 02:26 of the trailer (where Peter in a suit whirls around to look at a threat from behind) we're actually seeing The Lizard as the shadowy attacker. If so, that's four, and its two each from the McGuire and Garfield runs. Add in two from the Holland era (thinking Vulture and Scorpion), and badda bing...ya got your Sinister Six. Couple of other thoughts: F.E.A.S.T. appears in the trailer. I'm wondering if this is setting the stage for a Mr. Negative movie. I'd love it, if so. Wait...are they really stupid enough to handcuff Peter Parker to a table? Have they really no idea of Spider-Man's strength? He's staying put as an act of will, not because of a physical restriction. There's been a lot of chatter about having 3 spider-men and 6 villains, but I'm wondering if other Aunt Mays and girlfriends will show up as well. Several have commented elsewhere that Peter's tampering opened up the multiverse. It's already open (see this year's Disney+ MCU offerings). What appears to be happening here is that different branches are bending into each other, creating something different. By the way, if you've not seen New Rockstars' breakdown of the trailer, consider watching. My personal favorite is that they figured out the heart on the calendar back in the first episode of WandaVision was actually an easter egg referencing the Spider-Man trailer drop date.
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