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Techwright

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Everything posted by Techwright

  1. I'm not sure it's greatness, but after failing to get a fully viable fire/fire tank in the OG but liking the look of my design, I decided to rebuilt it as a brute in Homecoming. Better, but I was still being tossed everywhere. I shelved it for a few years, came back to it several months ago, determined to make it work this time, and started researching and asking questions, which led me to crafted solutions. I'm still trying to squeeze a bit more knockback protection into his design, and he's functioning more like a scrapper than a brute, but I consider him playable now, so...success.
  2. I suppose that means checking the wiki on each contact. I've never heard of an in-game method for seeing the cutoff.
  3. Sounds like it might be better not to visit the P2W for an XP boost.
  4. Nor have I. You may be on to something.
  5. Thinking about finally running through the full gold side, something I'd not done since the OG's Going Rogue. What suggestions are there for a solid Gold solo character? (archetype & powers)
  6. Where is this Little League encountered, and on which of the three sides?
  7. "Working of Debt" is a euphemism for "life". 😁 More seriously, Red has the gist of it, and the graphic at the link they provided will show you the debt. The good news is: debt tends to be very quickly overcome these days. In eons past it used to be a choker, especially if you were just getting your super legs and were falling in battle a lot. Nowadays, especially in a team or league, it will quickly be paid back. I actually had some the other day when I was in league on a mothership raid. It was onscreen long enough for me to notice it, and then it wasn't. Solo play is where it will last longer.
  8. Sorry to somewhat hijack the thread, but since it is dealing with enhancement changes: I've been wondering ever since the change: do people use craftable sets below level 35 anymore? With rapid advancement, and the upgrade function added to the power slotting display, I've found no reason in even adding IOs until level 38 when the level 40s can be slotted and start yielding a higher percentage than SOs. I've personally found no notable reason to deal with set crafting until at least then, but since I still get the recipes in drops, I'd like to know whether its worth sticking in the AH for someone else's benefit, or just selling at a vendor for better INF.
  9. Very interesting idea. One thought on that: I've one other crazy idea, based off my second thought, that the grave might be that of Nick Fury, Sr. :
  10. Just realized the trailer is showing us a different tombstone for "Col. Nicholas J. Fury" than the one we saw at the end of Captain America: The Winter Soldier. There's a different quote on this stone, and Fury is saying immediately afterwards in the trailer that the battle is personal. It gives me a couple of thoughts: 1. This might be a storage crypt for Fury: weapons, spy gear, etc. Similar to what we saw Sarah use for storage back in Terminator: Judgement Day. While I see the potential, I don't think this is what is in play. 2. This is the grave of black Col. Nicholas J. Fury's white grandfather (or father, depending on how the MCU works), Col. Nicholas J. Fury, the original Nick Fury of the comics, and the leader of the Howling Commandos. It's possible that he took over command of the MCU Howling Commandos with the disappearance of Captain America.
  11. In multiple sessions now, I've had auction purchases disappear when I click on them to acquire. Specifically, it has always happened with crafted enhancements, and has, so far, only occurred when I'm collecting multiple items from the AH. This last time, for example, I collected two separate IO purchases, and the third IO purchase I collected disappeared. Not in AH, not in the enhancements tray, out the INF, though fortunately, this time it was an inexpensive Interrupt Duration IO. I wasn't so lucky with INF loss on a previous occasion. I suppose I should also point out that there are other purchased goods of various kinds still in the Bought tab when the loss happens. Don't know if that helps, but I'd rather err on the side of too much info.
  12. You want Snarky to provide interior design? 🤔 Might as well paint the base black on black, then turn the lights out. $3.5 million inf saved.
  13. If only ruffled tux shirts hadn't gone out with the early 1970s, this would have been perfect.
  14. You must be doing it wrong.
  15. Last I saw, they'd created this thread:
  16. Actually, I think I have heard it, though never in parade ground performances. I think I've heard it in bits by those informal groups that hang around the clan society tents after they've competed. Mull of Kintyre, now, yes, I hear that from the troubadours at least once every games.
  17. Intrigued by Ben's Talos being caught off guard by a room full of his own people. You'd think Skrulls would be able to sense other Skrulls or at least be so in tune that they can intuit when other Skrulls are nearby. MCU seems to do very well when they dial up the intrigue. Here's hoping that trend continues. I'd feel better though if the Russo brothers were involved.
  18. To be fair, they didn't notice the drum bomb, and the resulting explosion startled them and ruined their aim. (that's not bad. I'll use that next time.) Honestly, my personal view after watching you and other leads struggle to herd the cats is that the devs should give the Trial leaders a special whistle only available to the one recruiting or running the event. I suggest something in the range of a coastal fog horn. Then add it a large, centered message window, again only controlled by the lead, that can be triggered simultaneously with the whistle to provide the audio and visual needed to get everyone's attention. Annoying yes, but if the player has the sound off and ignores the message, then they can't claim that they were distracted and not reading the chats.
  19. Summoning @Dacy: you have a new recruit! Or @savair, just wander over to the Base Building forum for countless tips, instructions, and photos of cool bases. Dacy has a great YouTube channel on base building as well.
  20. Fire away! Questions about the game, or about the nutcases that keep it interesting?
  21. I recall back in the original game forums that we had some very creative arts and crafts people, and we were treated to some nice photos of their CoH projects. For example, I recall some CoH knit dolls and silk screens. Does anyone retain pictures of any of those projects? I'd love to see them posted again.
  22. I'd add that if you choose to start a character in one of the training zones (Outbreak, Breakout, Galaxy City) You'll find the P2W vendors there as well. In Outbreak, she's right there by the starting parking lot. In Galaxy City training zone (you did hear Galaxy City was destroyed, yes? There's a bottled city copy saved in the back of Oroboros, if you wish to get the exploration badges, or just want to reminisce), the P2W vendor stands next to the robot trainer about halfway through the scenario. I don't recall where P2W is in the redside Breakout training zone. Come to think of it, there's probably P2W's with Gold Side, but so few of us run that gauntlet, that I don't even recall. Make certain @High_Beam gets the bran ones. With sprinkles. Oh, come now. Just because he's not of a sanguine humor, doesn't mean avoid him. Unless you're a new recruit and jumping on a task force. In which case, take Shocker's advice. 😉 And welcome Home FFF (uh one,,,two,,,three...) F!
  23. I can assist! I have a slot available next Saturday between 2pm and 2:05pm EDT. My schedule's a bit tight so make sure you're there when I come to free you. This is assuming the weather is good, of course.
  24. Just Tim Curry? Oh, and its a dieselpunk design, though decopunk works too. I think we've had a variation of this discussion before. I'm crazy about the pulp-era/proto-dieselpunk heroes: The Shadow, Doc Savage, Green Hornet & Kato, The Rocketeer, Sky Captain (the theme of which sounds so much better when sped up 25%), and...The Phantom. Both The Shadow and The Phantom were movies that hit all the lore, but somehow felt a little lacking in the storytelling. Nevertheless, I love watching the films, and both their soundtracks are excellent. Doc Savage was, well, savaged. In an world where "camp" reigned supreme, they created a movie which was the Doc Savage version of 1966's Batman TV show. Sad, because Doc, cousin Pat, and the "Five Brothers" are such an awesome team. The movie should have been something special. Instead we got corny lyrics set to John Phillip Sousa (which is awesome music, but still). I will not discuss the most recent version of the Green Hornet. There are two other movies that come to mind that fit the OP query: The Black Hole, with John Barry's edgy, ominous theme: and Space Camp, which had the double misfortune of (1) being a shuttle disaster movie set to release right at the time of the real first shuttle disaster and (2) having enough campy situations added in the story (such as a cutsy, fairly smart A.I. robot) that they decided to put a warning in the title (apparently). Actually, that's a little harsh on Space Camp. The film did have a goofy plot of a bunch of kids checking out the space shuttle and getting accidentally launched, and yes, the robot was goofy too, but the show did take a somewhat straightforward, if overly-simplistic look at what was needed to deal with a shuttle challenge in space. But that real world loss left most theater-goers unwilling to stomach a fictional disaster as entertainment. As to The Black Hole, it had an interesting plot, and a few interesting characters, but the pacing was a bit ponderous and one got the feeling that there were both a lot of rewrites, and a coin toss as to how the story ended. It does have one of the scariest villains in live-action Disney movie history, though: the cold, calculating, and exceptionally lethal robot Maximilian.
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