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Everything posted by Techwright
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"Main purpose" = "he was ordered to do so", though if anyone even has a chance at fixing that sorry mess, it is Filoni.
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Badges: puzzled why teams never seem to go for these ones
Techwright replied to Techwright's topic in General Discussion
Oh, bother...has it reached law stage? I thought it was still around the transition from hypothesis to theory. -
Wait, I came in 2nd?! Progress!
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I've been reading speculation of various iconic characters and famous actors making appearances within the upcoming Ahsoka. As I ponder the possibilities, one makes sense, however, and might be very organic to the story, providing closure on an important plot point in the overall canon of Star Wars. Having Luke Skywalker appear, even briefly, after Ezra Bridger is (presumably) found would serve to have a Jedi Knight, THE Jedi Knight, conduct the knighting of Ezra Bridger. I don't think I'm spoiling anything 5 years later by saying that Ezra Bridger left the Rebels series still technically a padawan, though his skills and new-found maturity at the end demonstrated he's ready to be a young knight. While it technically is not necessary for his life to proceed, a knighthood is closure, and would follow the precedent of Ezra's master, Kanan, who, with no knight handy, was knighted by the Force itself using the (apparently redeemed) Force ghost of the Temple Guard (aka the Grand Inquisitor) within the Jedi temple. There is, however, one possible counter to this: Ahsoka herself. We've seen Ahsoka repeatedly say she's no longer a Jedi, but there've been hints, and if you know the work of Dave Filoni, you know such things are never just background noise, that Ahsoka has possible embraced the Jedi path again. Hints like Clone Wars season 7 where, when Yoda questions whether Ahsoka is ready to return to the order, she doesn't say she'll never return, she says "not yet". Then there's the title of her first live-action episode: "The Jedi", suggesting not only that others perceive her as such, but that she's embraced that path again. When she's referred to as a Jedi, she doesn't counter it, like she did when squaring off against Vader. If it's true that she's finally returned to the path, Ahsoka herself may knight Ezra. But Ahsoka was also a padawan in the Order and never (previously) a knight, so how could that happen? The answer is Luke. We've never seen how these two have met, and that may be a flashback in the series. It may very well be that Luke convinces Ahsoka to return to the Order, and therefore Luke himself that knights her, allowing her in turn to knight Ezra. All highly speculative (more so because I don't read canon books or comics, and therefore don't know how things play out there), but either suggested plot point allows both Luke to make an appearance, and Ezra to receive his knighthood finally. There is, however, (heh, heh) one possible counter to all of this: Kanan Jarrus. How? Remember Kanan's knighting. It occurred in the Jedi temple on Lothal, a wellspring of force power, such that those not trained in projecting a force ghost in their afterlife may still make an appearance. Kanan was knighted by one of these. It would be a tremendous surprise cameo, but, as it's already strongly hinted that one or more Jedi temples are at play in the series' storyline, it could be that Kanan himself appears to Ezra in one of these temples, and knights him in a manner reminiscent of Kanan's own. Of course, this means that Freddie Prinze, Jr. would get to play Kanan in live action. I'll make another speculation: Filoni may bring additional characters unique to Rebels into live action. Ryder Azadi, for example, who looked so much like his voice actor, Clancy Brown, that having Clancy play the restored Lothal governor makes sense. Jai Kell or Mart, members of the Rebels at the fall of the Empire on Lothal.
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Well, yes, we'll not be building the Victorian "gingerbread" look with the big wrap-around porch and backyard BBQ pit area. That is, unless the pressurized bubble is huge. EDIT: That suddenly reminds me...I wonder what the maximum piece count will be for base building. That was one of the frustrating aspects of building in NMS: both a single base limited piece count, and a character max piece count. I remember spending a lot of time having to constantly redo a base because of these.
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If you're going to play at the highest level in the game...
Techwright replied to Oklahoman's topic in General Discussion
I see this, and first thought is: "How many cats does it take to change..." -
Badges: puzzled why teams never seem to go for these ones
Techwright replied to Techwright's topic in General Discussion
That, I think, is what the wiki means. I just reported it was there. I'll put in the link again, here. -
The Flash (movie) teaser drop
Techwright replied to Techwright's topic in Comic, Hero & Villain Culture
Fringe, Warehouse 13, Eureka...just about every show running during certain years, even juggernaut N.C.I.S. I've not watched those particular episodes in years, and I still cringe at the Microsoft Surface Pro moments when everything suddenly slowed down and almost intimately watched an actor set up a Surface and start using it. Warehouse 13 had the Toyota Prius, the only car on the show everyone kept talking about, and either riding in, or standing prominently adjacent to it. I always felt that in 50 years, when the shows reach classic status, there'll be a debate as to whether they should use AI and CGI to edit out the clearly-weird "ads". -
Badges: puzzled why teams never seem to go for these ones
Techwright replied to Techwright's topic in General Discussion
It truly should be that simple. Unfortunately, in my case, that goes back to... -
I'm very much interested in Starfield. Exceptionally so. However, I also was exceptionally interested in Anthem, and everyone can see what happened there. I'll cautiously watch, and not buying on Day One. Maybe Day 90, depending on what conditions are like at that time. Every big game will have big patches needed upon release, it's the managing of it that I'm watching for. But I've a more immediate problem. I've a good video card. Www.systemrequirementslab.com, aka "Can You Run It", says my card can handle 100% minimal requirements and 92% recommended requirements of the games currently released, but the minimum card required for Starfield exceeds mine, and the recommended card significantly so, when a side-by-side benchmark is done. This could push access to the game back indefinitely, while I save for the next video card, and I'll be shooting for the Recommended level, Starfield's look practically demands this, so it could be a bit.
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A moderator cannot make the adjustment? I'd find that unfortunate if someone typed a blue streak on the way out of the game, and it couldn't be altered by a moderator.
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I realize not everyone is a badge hound, but I'm puzzled why, over the last couple of years, I've consistently seen teams ignoring earning the following badges, sometimes deliberately ignoring them: 1. Safeguard Mission exploration badges (presumably Mayhem missions as well, though I've not been on these enough to gauge.) If you know where to look, it takes maybe 30 seconds longer. 2. Doorbuster Badge - Jail doors destroyed badge. Yeah, it will not be had on any one try, but considering the number of times people run the Penny Yin Task Force, taking an extra minute or two to destroy all the jail doors would add up over time. Citadel TF has a lot of them too, and I believe the map is reused several times in that one. And as a side note, no matter how long I've been in the game I'm still learning things I would have thought obvious to me. Today's discoveries, while reading the Safeguard page is: 1. Weapons Raid Side Mission Rewards - these are actually separate from the Mission Completions rewards. Those times I've found them in my powers tray, I'd assumed they were there as Completion rewards. Gives me a bit of a reason to do the side missions now, especially the stealth-spotting IR Goggles. Those would really help against annoying Night Widows once yellow inspirations run out. 2. Farming Safeguard missions for badge credits - certain conditions apply, which is probably why I didn't know it could be done.
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I've only been in it looking around randomly for 10 minutes at roughly 7am Eastern Daylight Time, but I had no issues with it.
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LOL...NERF Batman, not Nerfed Batman. More like...
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*inhales with excitement* *runs off to make Nerf Batman
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So this guy is a bit like Josh at Let's Game It Out, though less Chaos Personified. I kind of like it. He had a reasonable critique. I just wished he'd come visit Homecoming. He probably would have seen things he'd never see at that other destination...like population. Two chopsticks up.
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This especially caught my eye. I'd been aware of the supers coming over from Praetoria, but it suddenly occurred to me that the normals have come in droves as well. The story potentials from that! Here we have a city (Paragon) that has been repeatedly battered and the population diminished as people either die or move away. Suddenly, we've got a massive refuge population streaming in. There should be stories of the reaction to that. The nation and the world at large may be somewhat sympathetic, but reluctant to allow these new untested individuals to spread out. Like Tom Hanks in an airport, they may be restricted to Paragon City. Housing quickly fills, tent cities become a necessity, and with monsters like the Vahz roaming around, that becomes a liability. Organizations associated with control (Council, Malta, etc.) suddenly give illusionary offers of control to those who used to enjoy it under the Emperor. What's needed are new, permanent homes, businesses, and community centers that offer a degree of protection that tents cannot, and make the situation easier to police for the PCPD and heroes. Suddenly Faultline and Boomtown look like potential. Maybe they don't become skyscraper cities again, but instead a mix of "multifunction buildings" (the current buzzword in my rapidly-growing region): retail and restaurants on ground floor, professional offices on second floor, and a few stories of apartments and condos above with lots of walking and biking paths, and parks between the multies. Setting aside the labor element to just focus on the concept, that would be interesting. We know Boomtown has a deep Hero Corp connection. What if that unknown you mentioned turns up in a hidden vault, an "evidence locker" if you will, that Hero Corp had (and possibly failed to properly notify the city). Alternatively, "unearth" suggests deep down to me, and that suggest Oranbaga. I occasionally mention that I feel the big O gets overused in the game, but it would be an interesting wrinkle if the vault is not of magic artifacts, but of advanced science artifacts that the CoT retains for some reason: either just to keep these things away from others, or more likely because it is of a technology so advanced that their magic has yet to unravel its secrets. Kind of a twist on Arthur C. Clark's advanced science perceived as magic concept. Here, the magic is trying to decipher a science beyond it. I'm glad for your input. Honestly, when I first saw Boomtown all those years ago, despite being stunned by its appearance, I was puzzled at the choice of buildings leaning against others without collapsing into massive piles of rubble. I was in NYC hours after the first attempt to destroy the Towers back in spring of 1994 and I remember WCBS radio commenting that they were clearing everything south of Canal Street because, at the time, it was thought the Towers would topple like giant trees. Tragically, we learned less than a decade later that they'd go straight down. So that was why I was puzzled to see these pillars, rather than piles, mostly. Point. Two chopsticks way up. Though I'd note the first was uncontrolled by the good guys, the toxic dust cloud would be a tragic byproduct. The hero wrecking crew though, would try to keep the situation from again spewing clouds of asbestos and other toxic products across the city again.
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The Flash (movie) teaser drop
Techwright replied to Techwright's topic in Comic, Hero & Villain Culture
I would add that long before the film premiers, telling the world you're going to legacy all your films and start again, then moving right in to constant discussions about how this new vision is shaping up, has got to be a bad promotion strategy for the film as well, even if they did mention it will be something of a bridge into the new vision. People probably don't pick up on that light note and focus on "this thing is legacy before it is even premiered". -
The Flash (movie) teaser drop
Techwright replied to Techwright's topic in Comic, Hero & Villain Culture
Has there been any feedback as to why that is? Ezra's antics? Interest in other things during the same time? Potential pariah status due to the DCEU being rebooted and this seen as part of the (largely) tepid previous DC movies? -
At this stage in the game's timeline, how far are we past the events that turned Baumton into Boomtown? Clearly enough, at least, to begin some reconstruction. I ask, because, shouldn't we be detonating those incredibly dangerous skyscrapers immediately? Dangerous not only due to falling, but due to many being used on their more stable floors as hives of scum and villainy. Would it not be better to turn them into piles of rubble to be removed at some future point as reconstruction gradually proceeds? Send leagues of heroes and anti-heroes in to chase out the villains and drop the buildings. Scores of gravity and time heroes should be able to help in a cooperative effort in keeping the collapse to a minimum, reducing dust clouds and such.
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I am truly surprised they made it past the telephone sanitation stage.
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So this Quick Play, was it complete enough to play, however short a game? I've never been into this type of gaming but for a CoH one, I'd make an exception. We've so many brilliant creators in this game, I'd not be surprised if there were enough for a team to complete the CoH RPG, or rather, reforge it as a CoH Homecoming RPG.
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New game's formal announcement. Set in "never before seen" western parts of Pandora, and introducing new tribes, named enemies, and storyline. I've not seen the second film yet, but the game's pitch, of Na'vi children kidnapped and reared to think like humans, is a novel twist.
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Great games that were completely wrecked by the end
Techwright replied to Techwright's topic in Video Games
Is that because of the attitudes of other players? or something else?