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Sovera

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Everything posted by Sovera

  1. Shes spawns on players at random, not herself. And though I don't want to say the 'circles' are actually spheres they are at least ovals. So one spawned in the air is a lot less obvious and someone can run under it and have their HP chunked. As you've pointed out it's not a big deal and once people know about it they are more careful. Yelling at people who don't know tactics is a good way to show the yeller is a dumb ass.
  2. Agro cap may be 16, but you can have mobs agroed who will not engage because the cap has been reached, This is obvious in places where I agro two groups and only part will come, but as I keep on arresting mobs the previous mobs that had been idling will run to me to fill that 16 number.
  3. Taking a few notes from Path of Exile: - An enhancement that increases the radius of PbAoEs at the expense of a % less damage. - An enhancement that decreases the radius of PbAoEs and in exchange increases damage by a %.
  4. What am I looking at?
  5. New morning. Instead of whining about it I went about and reshuffled the build. Even without being fully slotted I tackled Manticore without amplifiers and just one death. Still need to be careful of debuffs but it went from dozen-deaths to challenging-and-sometimes-kite-aaaaah-so-any-debuffs!. Other than a few greens once or twice when pulling two groups no defensive insps to muddy the waters either. Fiery Embrace is good and I could shuffle Combat Jumping for it. CJ is only 2% defense after all but for most purposes just BU is enough since it's not a Tanker that needs extra damage. FA is an end game thing with an accuracy boost to hit +3 and the resistance to ToHit debuffs, but even though I keep taking it at 35 just-in-case-I-do-a-Katie-Hannon-and-omg-so-many-hurricanes I so seldomly do that TF to begin with. In any case the Perception unique in BU solves blinds which is half the reason to take FA (plenty of blinds in Manti btw so a valid concern). Currently at 42 this is how the build looks: The reshuffled build: I'm not super happy with Tremor's slotting (KD proc has recharge, but taking it turns Tremor into KB, but not taking it cuts on recharge) so I'll have to revisit the build at some point.
  6. Manticore's TF is near abouts being the reason I will stop making Fire Armor Brutes. I have yet managed to get through the improved Crey without a dozen deaths and it makes me cringe away. One missed CC on a PP Elite or two PP Elites in a group are enough to kill me once they get their debuffs out. Of course I could just gobble inspirations and get through, but what's the point? All it means is that inspirations won the day. So far both Ice/Fire Armor (even with Ice Patch) and a Stone/Fire Armor (very promising despite the hassle of no AoE until 28) have reached half a dozen deaths trying to pass it before I quit the TF in disgust. At this point I either: - Keep Fire Armor as a Tanker only thing (who do pass the new Crey without too much trouble). - Accept I traded a Tanker's plodding sturdiness for a squishier AT that in exchange does much better damage meaning for some content (not all) I'll be popping a small purple against problematic factions. After all the Tanker does not reach the Brute's output even if they kept a small red going 100% of the time (I did try this so it's not math talk). Also, now that I have broken through the mental hangup of leveling something without AoE until 28 (all a matter of teaming for the first three TFs, so not horrible, I GUESS) I'm tempted to try the MA/Fire build to see if the extra defensive bent of the build would 'fix' the squish. It just has the most terrible recharge though, 149 seconds Hasten is about the worst thing I've cobbled together, ick.
  7. The problem with pools is that they need to be bad so they are not tempting. Once the pass has been made to make them bad they are, well, bad, and only taken for funsies. There's a reason we are hard locked on the few good ones like Speed, Fighting and Leadership. As someone who recently looked at ways to add AoE for a character who only had an AoE starting at 28 I came out with the Grenades temp power (low damage, but still ok except it scatters all mobs when used) and Acid Vial. Acid Vial had something like 30 seconds recharge and six slotted it took using it three times to kill an even level minion. Hip hip horray on the programing hours spent!
  8. Tried a few different filters. This time with Reshade: No filters: Filters: I liked it. Five FPS drop is livable.
  9. Haven't done it yet, but if it's anything like fighting +5 it is going to be a bore. Nothing like hitting for double digits to have a dull time. But since I haven't don't take my words for anything.
  10. My point, in the first post I made, is that the tech is there and needs only be proliferated. Because when things are mentioned some people crawl out of the woodwork to white knight for the devs on how it would give them so much work. Radiation Siphon and Radiation Therapy are proof of concept of existing things already in the live game.
  11. I was using Gshade, not Reshade btw, but had to turn the whole shebang off when I first tried to play and saw my usual 60 FPS drop down to 25.
  12. Found this thread and have been tinkering with Gshader (instead of Reshade, but same difference I believe). It does add more life to the graphics. Though it cannot fully replace something native such as godrays coming off my tanker's auras. But with nothing: And with a select few filters on: Annoyingly I can make the background graphics a lot nicer with less of the haze and removing the blue tint, but then the character itself and the auras start getting all iffy. Even so the trees and shadows really pop out more.
  13. It would. The extra recovery is mostly to cover up the cost of Focused Accuracy. But you will have to find the slots for Fireball.
  14. I used both animations to show the 'normal' blackest black option we have for (nearly) all powers and the difference it has with Radiation Siphon's blackest black. But yeah, different systems, different screens (heck, even different eyes), it's not completely invisible. Can we at least agree it is a lot more invisible-er? In game reference: Normal Black. Radioactive Smash used to show the black option we usually get to have: https://imgur.com/9ld4KgT Blackest Black. Radiation Siphon: https://imgur.com/HuAhsve The point is the difference is stark and shows that it -can- be done. We have bright grey as black and black as tar with the dark palette black, but Radiation Siphon is close to transparent with the blackest black. So it might need a notch or three more of whatever made that particular option so translucent but it would be appreciated. It would also allow for more customization in its own way. Maybe someone just wants the radiation bubbles but not the vapor. Maybe someone wants Bio's (IMO) cool veins-of-power FX that runs along the arms and legs but not the drippy FX. Choosing the transparent FX would hide that. Or we can wait for the devs to mull over every each armor set and tweak every single FX.
  15. Top left. Blackest Black. Only exists/works for Radiation Siphon and Radiation Therapy if memory serves.
  16. Someone streaming (and posting on youtube!!) about joining a kid's minecraft server. Kid's non stop chattering about the game, even mentions how long he has been working on it. In the meanwhile the streamer is running around planting dynamite while doing minimum talk to keep the kid busy. Then he blows up the kid's work. Kid is all 'what happened?? What happened!!?!?!' while the guy is playing dumb 'what happened dude??'. Then he uploads it on youtube.
  17. Normal black, the black we have for all powers: https://i.imgur.com/xF03En9.mp4 The blackest black: https://i.imgur.com/2HkTKUU.mp4 In game the blackest black still has a light grey vapor cloud, but compared to the bright grey of normal black it is a world apart. Even if no other tweaks are made I would accept that one as is since look at how the bubbles have completely disappeared, but for a dev willing to further tweak it could be made even more invisible and would (mostly) fix all requirements for a min FX option across the board for minimal effort.
  18. Monthly reminder that the devs need not go over each and every armor set to tweak each and every toggle. All that is needed is adding an 'invisible' palette option. ...which already exists. Choose Radiation Melee, go to Radiation Siphon. Admire how the blackest black simply turns off the FX unlike other blackest blacks that just turn things grey.
  19. Because the game will not implode if people who pick Controller can solo a bit better in the early levels. The suggestion is not to buff Controllers beyond what they currently have, only that instead of waiting until 32 they can start soloing a bit better from level 1. The convoluted mental gymnastics in this thread can be boiled down 'I suffered soloing until 32 without a pet so everyone should too'.
  20. Depends on the character. Bags of holding if magic, and if not and there is no explanation for it then they don't. At most pouches to carry a phone and money.
  21. Now this has changed some, but so little as one year ago (AKA HC had been up for a year at least) I'd still find normal ATOs for 7-10 mill and superior ATOs for 20+ mill. I had a very brief stint of buying ATOs, slotting them, attuning them, then selling them, before I decided I could not be arsed despite the absurd lucre in buying one thing for 7-10 mill, a catalyst for 2 mill, then resell for 20-25 mill.
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