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JayboH

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Everything posted by JayboH

  1. There isn't a ton of sets that do. There is a few that have a 300% aura I think but you are right, Mud Pots does not have it on Scrappers.
  2. Prob just swap Geode with whatever travel power, probably Super Jump. Endurance looks like it could be an issue if the procs aren't going off at the right time. I assume Ageless is the answer.
  3. I have an Axe/Stone build for a brute if you want to convert.
  4. Would be nice to have.
  5. I must admit I'm curious: what did I say that made you think I wouldn't think players would use their incarnate powers in regular content?
  6. The end game challenge is the incarnate stuff. Problem is that I don't see a ton of people actually running incarnate stuff. They use their incarnate powers on regular content far more. Once in awhile I see LFG planning an Underground Trial but I haven't for example seen a TPN trial advertised and I remember loving that one once people learned the pattern.
  7. I assume the idea is breaking boss mag level even without domination or perhaps higher with less reapplications
  8. What does adding accuracy do to Sonic Repulsion? Does it knock back more often, and does that still apply if you have a knockback to knockdown enh?
  9. Basically curious in general if the Control makes more sense than other options. I assume Core makes more sense than Radial. I have permadom and currently permahasten (I believe.) I went with Vigor Radial alpha, Barrier, Pyronic, and Drones so far.
  10. Probably for the best
  11. Yeah I didn't take that power on mine but I said that first: Perhaps this is intentional or a side effect of it taking buffs from the user
  12. Interesting. If it's slotted with the knockdown proc, does this increase the frequency?
  13. Actually does this on Tear Gas and the pet as well.
  14. I notice that sometimes I will see 'Domination' on a baddie after launching it yet they won't have the confuse fx and will still be charging at me. It sometimes takes awhile for them to get confused. Possible latency issue? not sure
  15. Perhaps this is intentional or a side effect of it taking buffs from the user, but I notice that the center of the Sleep Grenade area will often have a mini Domination multicolored light animation.
  16. I'd like different sound fx for Savage much more than different for KM. Savage's sound fx do not match the theme at all with a couple exceptions. I mentioned DPS/DPA earlier and I am glad you agree.
  17. Ice Storm does less damage as a result of having that control though
  18. That's basically what I meant by 'baked in' earlier.
  19. What we've been discussing:
  20. Cryo can also take Ice Mistrals just in case
  21. The variance quoted.
  22. Encourages teaming with control characters
  23. Do they have to be 'baked' in, or can it do this variance on the fly within the client?
  24. I'm curious though - does this game require completely different animations to be made for each variance? Naturally I think of Titan Weapons. I thought I heard animation software was a big problem for the dev crew but this was a few years ago.
  25. So 'underperforming' can never, ever mean the set is "slow" in your opinion. When it takes longer to complete objectives, take down a target, whatever - it is not allowed to be labeled slow at those objectives or slow to take down a target according to Rudra. I'll probably decide to ignore this hyper-specific outlier argument and go with the rest of the playerbase instead when it comes to describing the set since the feeling matches the results.
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