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Everything posted by JayboH
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My only issue with this take is that it isn't realistic for most teamfights in actual play. Unless it is some kind of an event/uberboss/tf with huge numbers of bosses pulled etc the idea that the same caster would stack 2 in the same stationary spot is unlikely. Besides, you missed the original post: "I think my main desire is to just have it available every fight or every other fight, non-stackable from the same caster. 300% regen is nothing to sneeze at for a 40 ft radius (enhanced, defender values on Triage.) I would rather have a droppable click than a toggle as it is now, location-based rather than an aura, etc"
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Nor should they be, ever
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The recharge time is the main issue to me
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I had to do a double take, necro thread from a year and a half ago
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That thorns blast idea could be pretty cool. Lethal/toxic. Spines blast really doesn't make as much sense to me, but why not. I'd suggest for flavor they add in Spirit Tree for thorns blast - I know that sounds weird but other sets have oddballs like ice patch or sleeps or pets. Revise Spirit Tree (and thus Triage Beacon, which is the same power via different visuals) to be up more frequently but have the same strength.
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Congrats, for awhile there I thought the whole concept was being brushed under the rug. Nice peace of mind for sure
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I'm just hoping this set hasn't been avoided because other servers already have it.
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Nothing listed for lawyers to speak to NCSoft like there was in the past - is the discussions officially over or are we still hoping to either become legit or that all of us forget that was a thing?
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Latest Trick Arrow creation - Trick Arrow/Beam Rifle
JayboH replied to KaizenSoze's topic in Defender
You are in for a treat. -
Note the KD enhancement change also causes it to hit less often from what I remember.
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Latest Trick Arrow creation - Trick Arrow/Beam Rifle
JayboH replied to KaizenSoze's topic in Defender
Yup. I was very jazzed at the set being tackled after something like an 8 year wait. I was all over the alpha/beta when I had time and gave as much feedback as I could. Turned out great. I think the only thing I still wanted was for EMP to have a lower cooldown - not much, just some. Easily one of the most fun debuff sets in the entire game now period. -
I won't ask what happened to rat #38
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Internet rule 29 is safer for most: "On the internet men are men, women are also men, and kids are undercover FBI agents."
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Yeah that should do it.
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Yeah Serum is a must-have but it doesn't last very long.
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Yeah earlier in the thread I mentioned the Commando seems to need a ton of end cost.
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Is that the posted build or your own?
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It's WumpusRat's build slightly modified. Endurance could prob use a little work, no? How does it feel? I haven't built it yet, I was hoping to get feedback.
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Slightly modified, prob could be a bunch better. This is with the absolute latest mids This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology Mastermind Primary Power Set: Mercenaries Secondary Power Set: Force Field Power Pool: Leaping Power Pool: Leadership Power Pool: Medicine Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Soldiers (A) Sovereign Right - Accuracy/Damage/Endurance (3) Sovereign Right - Damage/Endurance (3) Blood Mandate - Accuracy/Damage/Endurance (5) Blood Mandate - Accuracy/Damage (5) Edict of the Master - Defense Bonus (7) Sovereign Right - Resistance Bonus Level 1: Repulsion Bolt (A) Decimation - Accuracy/Endurance/Recharge (9) Ruin - Accuracy/Endurance/Recharge (11) Sudden Acceleration - Knockback to Knockdown (11) Endurance Reduction IO Level 2: Deflection Shield (A) Gift of the Ancients - Defense/Endurance (17) Gift of the Ancients - Defense/Recharge (21) Gift of the Ancients - Defense (21) Gift of the Ancients - Defense/Increased Run Speed Level 4: Insulation Shield (A) Gift of the Ancients - Defense/Endurance (29) Gift of the Ancients - Defense/Recharge (31) Gift of the Ancients - Defense (31) Gift of the Ancients - Defense/Increased Run Speed Level 6: Equip Mercenary (A) Steadfast Protection - Resistance/+Def 3% (7) Gladiator's Armor - TP Protection +3% Def (All) (9) Resist Damage IO Level 8: Super Jump (A) Empty Level 10: Combat Jumping (A) Karma - Knockback Protection Level 12: Spec Ops (A) Sovereign Right - Accuracy/Damage/Endurance (13) Sovereign Right - Damage/Endurance (13) Blood Mandate - Accuracy/Damage/Endurance (15) Blood Mandate - Accuracy/Damage (15) Expedient Reinforcement - Resist Bonus Aura for Pets (17) Call to Arms - Defense Bonus Aura for Pets Level 14: Maneuvers (A) Reactive Defenses - Defense (42) Reactive Defenses - Defense/Endurance (42) Reactive Defenses - Endurance/RechargeTime (43) Reactive Defenses - Defense/RechargeTime (43) Reactive Defenses - Defense/Endurance/RechargeTime (43) Reactive Defenses - Scaling Resist Damage Level 16: Assault (A) Endurance Reduction IO Level 18: Serum (A) Recharge Reduction IO (19) Recharge Reduction IO (19) Recharge Reduction IO Level 20: Dispersion Bubble (A) Red Fortune - Defense/Endurance (31) Red Fortune - Defense/Recharge (33) Red Fortune - Endurance/Recharge (33) Red Fortune - Defense/Endurance/Recharge (33) Red Fortune - Defense (34) Red Fortune - Endurance Level 22: Commando (A) Sovereign Right - Accuracy/Damage/Endurance (23) Sovereign Right - Damage/Endurance (23) Blood Mandate - Accuracy/Damage/Endurance (25) Blood Mandate - Accuracy/Damage (25) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (27) Expedient Reinforcement - Endurance/Damage/Recharge Level 24: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 26: Tactical Upgrade (A) Kismet - Defense/Endurance (27) Kismet - Defense/Recharge (29) Kismet - Defense/Endurance/Recharge Level 28: Repulsion Field (A) Endurance Reduction IO (34) Endurance Reduction IO (34) Endurance Reduction IO Level 30: Damping Bubble (A) Recharge Reduction IO (36) Recharge Reduction IO (36) Recharge Reduction IO (36) Gift of the Ancients - Defense/Increased Run Speed Level 32: Aid Other (A) Preventive Medicine - Heal (39) Preventive Medicine - Heal/Endurance (39) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance Level 35: Aid Self (A) Preventive Medicine - Heal (40) Preventive Medicine - Heal/Endurance (40) Preventive Medicine - Heal/RechargeTime (42) Preventive Medicine - Heal/RechargeTime/Endurance Level 38: Field Medic (A) Recharge Reduction IO Level 41: Scorpion Shield (A) Red Fortune - Defense/Endurance (46) Red Fortune - Defense/Recharge (46) Red Fortune - Endurance/Recharge (46) Red Fortune - Defense/Endurance/Recharge (48) Red Fortune - Defense (48) Red Fortune - Endurance Level 44: Boxing (A) Empty Level 47: Tough (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (50) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 49: Weave (A) Red Fortune - Defense (50) Red Fortune - Defense/Endurance (50) Red Fortune - Defense/Endurance/Recharge Level 1: Supremacy Level 1: Brawl
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Fighting pool?
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Mids' Reborn Updated for Issue 27, Page Five
JayboH replied to Astralock's topic in Mids' Reborn Hero Designer's Forum
Ok that worked, thanks. Before I posted, I got the latest stuff right from the website and it was still borked. -
Mids' Reborn Updated for Issue 27, Page Five
JayboH replied to Astralock's topic in Mids' Reborn Hero Designer's Forum
This. Has anyone figured the Mastermind updates yet? Perhaps I borked my install/update. -
Finally got to 50. I notice my Mids isn't updated either, I can't put resist in Equip. Hmm...
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Yeah it's pretty great.
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I went the other way and grabbed Web Envelope to help the Pyro keep them in burn patches. I have Traps loaded up with procs. I also grabbed Spectral Interface for that tiny bit of immobilization for the same reason even though it's practically pointless. I think it was the Enforcer's comment I made earlier that really hit me. Seeing that again after completely forgetting about it just made me all happy inside.