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JayboH

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Everything posted by JayboH

  1. I think there was another patch and now the 'wet' combo with Liquid Nitrogen has been crossed out, granting a chance for immobilize automatically?
  2. Ah here we go, I missed this earlier. I thought something got royally messed up with either the patch or my system. What would the equivalent be for 4% on fx now?
  3. 27.7.5847 Is it just me or is sound different? Tri-Cannon sounds totally different to me (quieter) than it did in the last patch unless it is something with my system.
  4. Suppose I could get a tiny bit more recovery by swapping to the Core Alpha variant. I'd probably stick with what you have here instead of going the Brawl route due to the recharge alone. The heavy-hitters should be up constantly.
  5. Do you have a Battle Axe/Stone build by chance?
  6. Here's an odd one, this is for 27.7.5837. Just running around with a Arsenal/Arsenal dominator in the parking lot back and forth in the North: Fatal Error City of Heroes/Homecoming/assets/issue24/texWorld.pigg: Corrupt pig file detected Read failed for file: texture_library/WORLD/organizations/portal_industries/exterior/prtl_bldg/prt_bldg_06.texture -1 Your data might be corrupt, please run the patcher and try again. I did hit Verify, then it gave some error like it failed, I hit the circular arrow and checked updates and used Verify again and it seems ok. This is on a SSD that at least so far I have never had a problem with. Perhaps one of the patching processes glitched? Haven't run into it again yet.
  7. I brought up a caltrops grenade idea in another thread as well for these new Arsenal sets, so I approve.
  8. It would likely be a debuff set for defenders/corruptors/controllers instead of a buff set
  9. Wishlist: Revamp Poison, revamp Kinetic Melee, release Gadgetry, proliferate Super Strength with revamp, proliferate Regeneration with revamp, proliferate Ninjitsu, proliferate Energy Aura, buff Spirit Tree/Triage Beacon, take a look at Archery, would be wonderful to see a new Mastermind primary, etc.
  10. I'm not surprised about Archery. You ever play it on a Defender? Painful. Kinda surprised at Water being down there but it does have AOEs. Happy to see Assault Rifle up there. I hate Buckshot though and skip it. Weak and kb? pass I figured Dark would be lower. I thought Elec would be slightly higher after perma Voltaic + Shock gimmick.
  11. Can anyone point me to a Battle Axe/Stone build? That sounds like fun. I took one to 20 so far. I am not running into end issues so far however I admit I am slotting acc/end in all attacks before even thinking about damage enhancements. I'm just letting fury do its thing.
  12. Same, took me several pages to even find anything on these sets
  13. Yeah I like the pet's performance. Not nuts about its summon animation. I like its theme - naturally having a different name/look would be nice as others have mentioned to make it stand out a bit but it isn't a deal breaker.
  14. You oppose having a non-stackable immobile/droppable non-toggle regen patch that is up every other fight (all the way up to every fight) with the same max strength it currently has (using defender numbers.) We'll go on from there.
  15. No. I addressed frequency and stacking, and also mobilization and regen vs healing as healing actually breaks sleep and thus can't be considered.
  16. Please read my posts to receive answers to these earlier in the thread.
  17. Static Field drains endurance, slows, debuffs recharge, and grants teammates endurance beyond the aoe sleep it provides, which also puts them right back to sleep once woken.
  18. Edited, I thought it was overhauled too.
  19. Copied from my other post: Dominator test Tranquilizer: Not really a bug, just like other sleeps with damage attached - if you have an Interface slotted with a damage proc they never go to sleep Cryo Freeze Ray: when the opponent is defeated it triggers ice sound fx again Sleep Grenade: Never says domination under Domination buffs Gun Drone: the summon animation is kinda weird at the moment, the way it appears Why not make a Caltrops Grenade, or heck, swap it for Trip Mine in Arsenal Assault. Make it deal the same total damage in a quarter of the time with the same slow and fear? Make it stackable, etc to only a point.
  20. It's not an either/or scenario. The strength doesn't have to budge. Having it shorter duration when it can't be stacked also isn't a requirement. Think of all the abilities in the game that increase regen (or heal, which is not the same thing - as it can wake from sleep on top of the burst diff) which are up multiple times every single fight. I know that in a vacuum they can't directly be compared. I also know some really want powers to be skippable on purpose for their builds and argue for it.
  21. Then you haven't been noticing how revamps usually go. Powerhouse and the gang typically try to make all powers hurt to skip (except for Dark Pit) during overhauls. The reason I mentioned people haven't been reading the OP is because stacking was already mentioned. The OP also mentioned every other fight.
  22. ...again, someone didn't read the OP.
  23. Traps alone benefits massively from recharge. Dominators often get huge benefits from massive recharge like permadom.
  24. These types will skip the powers entirely in their current state.
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