What I said might be why.
I would love more MM primaries, don't get me wrong.
Another idea would be some kind of non-Rikti aliens or something along the lines of psionic damage-focused pets.
Toxic damage could be part of this insect idea too, perhaps introduced with the upgrades amongst regular lethal damage.
Could changing the tail end of this sound effect be considered? It makes me check my end bar and toggles often, because it sounds like what happens when you run out of endurance and all of your toggles get turned off.
Maybe it is just me but I appreciate feedback.
The animated rings from the set will sometimes freeze if the target dies at certain points of the animation like Scream and Shout. They will hover for awhile and then fade while still hovering in one spot.
Just an aesthetic bug, nothing game-breaking and doesn't affect gameplay.
Seismic is likely in my top 5 sets. Sure Meteor takes forever but the rest of the set feels pretty great, especially since so much of it is Smashing damage.
Well you took the next step. Make it a mix of lethal and toxic, and then focus that for the build-up clone or add an additional toxic dot for the next few attacks ala fiery embrace etc.
I want the secondary effects to focus on -damage. Sure, we sort of get it as an option in Dual Pistols/Chemical Rounds but I don't think we have a blast set where it is the main focus, so that would be nice.
Need to swap the Apocalypse Damage for Acc/Dam, you will hit ED caps even without the Damage enhancement and your acc is low in it (Blaze.)
EDIT: whoops, didn't look at your advanced totals until after the post