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Everything posted by Ulysses Dare
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Making it rated R is a hopeful sign. If you want PG-13, stick with Street Fighter.
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Before there was Fate, this was my superhero system of choice for over a decade: Champions. I loved they way it defined powers in terms of mechanics and left the cosmetic details up to the players and game master. Sadly it's reputation for complexity is well earned.
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How do you organize your teleporters?
Ulysses Dare replied to JKCarrier's topic in Base Construction
Alignments are another reason I kept everything together. It's just much simpler when I'm badging. Doesn't matter whether where I'm going is Cap au Diable or Croatoa, all I have to do is ht the first t-porter in line. -
SotC was, in fact, my gateway into Fate. But, as Fate version 1.0, it had a fair number of rough edges that got sanded down in later versions. Especially the way stress and consequences worked. Were I to run it today, I'd definitely update the rules.
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I've play a bunch of superhero TTRPGs. These days I find that the simple mechanics and narrative freedom of Fate suits me best. A great guide to running superheros with Fate is The Essential Four-Color FAE.
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How do you organize your teleporters?
Ulysses Dare replied to JKCarrier's topic in Base Construction
I've tried it various ways. Currently, my portals are arranged in alphabetical order. I like relieving the mental load of having to remember which zones are city and which hazard that's required when you split the hero zones up that way. -
Just watched this last night and found it quite fun. Not the best MCU movie, sure, but miles ahead of Brave New World,
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Just watche this last week. Not quite what I was expecting but fun, nonetheless. "The Witches' Road" is a dang earworm though.
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Want better discussions on these forums? Disable "reactions."
Ulysses Dare replied to temnix's topic in General Discussion
Reactions have nothing to do with the quality of discussions here. People are either inclined to post long, thoughtful comments or they aren't. If they are, they aren't going to replace those posts with reactions. If they aren't, they aren't suddenly going to start if you take reactions away. -
Out of Touch... where should I pick up?
Ulysses Dare replied to Scarlet Shocker's topic in Comic, Hero & Villain Culture
I stopped collecting around the same time as you, so I don't have any current suggestions (Powers was awesome). Someone that might be of help is Casually Comics, a YouTube channel dedicated to all things comic book. Sasha has several videos where she talks about recent offerings. Or deep dives into classic old ones, if that's your thing. -
Captain Caaaaaaaaaaveman!
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It's the yeast you can do.
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Welcome home!
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According to the wiki—aside from Twinshot—Vagabond, Roy Cooling, Doc Delilah, and Johnny Sonata use the term.
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Superman: Legacy First Look
Ulysses Dare replied to Excraft's topic in Comic, Hero & Villain Culture
Yeah, it looked to me like a just-legally-distinct-enough version of not-Godzilla. Which makes sense for a bit part. Show the kaiju, show the city, and the audience immediately knows the stakes. -
Paul Chato liked it:
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Needs more cats! 🤣
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I'd love to see something done with Galaxy City. Back in the day, that's where I started all of my local characters. Atlas was for out-of-towners. But aside from the nostalgia factor, I agree there's no need to restore it as it once was. Funneling all the newbies into one place just makes more sense. Instead, I'd like to see something more suited to higher level play. Especially level 40+. Lean into what the tutorial established about GC's destruction and make the restored zone a hazard area overrun with Shivans. Contacts and missions would be about clearing and restoring the zone.
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Took me around a year of playing the market to really grok that Luck Charms were no longer a big deal.
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Welcome home!
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A few other metals that canonically exist in CoH: Etherium (arcane salvage): Soft as cloth, this woven metal shimmers with a strange glow. It is almost as though it comes from another world entirely. Rikti Alloy (rare invention salvage): An alloy of Rikti metals, making for a lightweight, extremely durable, metal. Ur-Metal (arcane salvage): This rare ore comes from mines in another dimension. Orichalcum (arcane salvage) also exists in CoH but here it's a crystal rather than a metal.
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I think that take is wrong. Yes, you want your game to be fun and interesting but balance is a part of that. If the game is too easy, or soul-crushingly difficult, that's a problem. If one particular class/archetype/build dominates play, or is utterly useless, that's a problem. Balance can be hard to define—and even if you could you'd never get it 100% right—but leaving it to chance certainly isn't doing yourself any favors.
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I think you mean OnlyFANGS.
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I'm really disappointed that the first post in this thread wasn't just a picture of Snarky's back.