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JnEricsonx

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Everything posted by JnEricsonx

  1. Please tell me that the servers are down due to maintenance, or a hiccup, or something???
  2. I recall one of my OG tanks was a Shield/Superstrength char back on live. But I can't remember how well it went. Given that you get the -def penalty AND basically 0 damage penalty for 10 seconds when Rage crashes.....good...bad...ugly?
  3. I took SOul, though part of me says I should have took Energy Mastery for more end regen, but I have my 47 and 49 picks. I took Gloom, is it worth taking Darkest Night and maybe Dark Obliteration. Or DN and Hover so I can grab another LOTG?
  4. So, for a Thugs/Poison MM....yay or nay? Assume procs are on the table, and which ones btw?
  5. Are they the same power or similar? And/or which works better?
  6. This....oh GOD this. Granted, it's nice to have the upgrade powers sitting at base slot with just a End Redux in it, but still.
  7. Funny thing is, everything's so damn crazy now, I'd only partially have a hard time believing that.
  8. Why is it every topic I start seems to bring about hostility? I swear that's the last thing I want. I'm no min-maxer, I go by OG Spock's 2009 view, "Do what feels right."
  9. BTW, TC here is DA REAL DEAL. I honestly was in awe watching them wreck in a farm.
  10. My first and only Defender is a rad/rad, recreated from my original Defender back in the day.
  11. I can think of three times-when my TW/WP brute basically held off every ambush on some mission with everyone else heading for the door, a night when my Dark/Dark controller made most enemies miserable for the team's play, and when today someone commented that my Night Widow "had the heart of a tanker" because I was running into groups after popping Mind Link and going past the Def cap.
  12. Compare and contrast?
  13. Please....it'll let me open up another couple power picks for my melee chars, even just for mules.
  14. Just keep in mind Storm can be end heavy.
  15. More just guides about the various powers each being discussed. Way back in the day I remember reading a guide on the different powersets, and each power in said set was mentioned, rated, etc.
  16. Any thoughts, suggestions, please?
  17. Ok, I'm stuck between Fire, Stone, and Ice when it comes to Epic options. Fire gives more damage, Stone has some damage and a nice control(Fissure shows chance to have a Mag 2 and Mag 1 stun-does that mean they stack?). Ice has ST damage, also defensive, a end/regen power, and Ice Storm. Any thoughts? Also, Mu is interesting too, since your +end recovery power with enough recharge is less than a minute a pop.
  18. People's inner A-hole comes out a lot more these days. I roll on Excelsior, and we have our share of "Oh dear God I'm turning off General Chat for a hour" days.
  19. I always liked reading guides where people rated the various powers within a set. Probably will make coming back to this AT a bit easier as I don't remember too well how I set up chars from damn near 3 presidential terms ago.
  20. I gotta say, when you have a team that out of the 8, MAYBE half of it tops is 50, and the rest could be anywhere down to the teens, and you decide running 4/8 is a good idea....really? Sometimes it can work, but that can be because the 50s and anyone close to that is pretty tough but, otherwise, it's not gonna help the others, their acc will be in the dirt, damage likewise, so on and so forth. Speaking for myself, when I run a 50 team, I ask at least for people be 40+. I start it off at 2/8, and if it goes well, go from there. Otherwise, you have teams who keep wiping on near every other mob.
  21. I've heard it's incredible. However, my Grav/Psi stays at range probably 80% of the time, only dashing in sometimes for a Psi Scream, a melee attack on a boss, or a quick psychic drain to top up the end recovery. Whereas I understand it, Earth/Earth will be way more in melee range, which means have to pump up defenses from 0 even more so. So, fill me in?
  22. Just as is I think my CPU is at tops around 29-30 C, atm, without a game running.
  23. I thought the +3 more meant for incarnate trials-did not know it applied to DA as well, I just figured the +1 from a Alpha T3 was all that carried there.
  24. I believe my Water/Cold Corr took everything.
  25. I do love on my WS having Stygian circle for end recovery. Have it slotted so one or two bodies will fill that blue bar to max, and it's up maybe every 10 seconds, 13 to 15 tops? It's beautiful. Conserve Power aside, I do wish my PB had that as well.
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