-
Posts
882 -
Joined
-
Last visited
-
Days Won
3
Oklahoman last won the day on April 19
Oklahoman had the most liked content!
Reputation
1521 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
No Point of Suggestion (at this rate)
Oklahoman replied to LightMaster's topic in Suggestions & Feedback
It's a forum, not a suggestions box. It's the only way to have a chance of getting a suggestion into the game. It's really easy to say just overlook everyone's responses, put certain people on ignore, etc. But if you care about the idea you are putting forward, you almost certainly care about how it is received by the community. Of course there are going to be people who disagree, and that's fine - if they can respectfully disagree. It turns out if you disagree with a suggestion, you don't even have to say anything about it at all - the likelihood of it getting into the game is small, and on the off chance it does you can unload your disgust in focused feedback. But restraint is not a quality of many commenters here, in my experience, and almost exclusively in this forum specifically. What has been happening in this forum for a long time discourages people from sharing ideas. If we want to set up [email protected] and just have everyone send their ideas there, great. Send it and move on. But if we insist on maintaining the status quo, putting every idea up for public debate and ridicule, this is the result - people are going to say it's not worth it. And I love hearing ideas. I hope we decide to do something different. Yeah, that! 👏 -
No Point of Suggestion (at this rate)
Oklahoman replied to LightMaster's topic in Suggestions & Feedback
I don't know of many games that were closed down, resurrected by the fans, gained a licensing agreement with the original company, and then is continuing with active development via volunteers. I don't disagree with you, I just think our situation is a little unique. I'm also not suggesting that devs should be required to run their ideas through the forums. Remember I have 2 separate points - (a) 1% of the suggestions made here will ever make it into the game, and (b) posts here are generally hammered as if the idea DEFINITELY will make it into the game with the worst possible implementation. So, what do I think would happen if a dev posted one of their works-in-progress to the suggestion forum as an experiment? (a) If they weren't a dev there would be about a 1% chance it would make it into the game, and (b) the usual suspects would show up in the comments with the usual arguments. What would the experiment prove? Well, if everyone responded positively and/or constructively to the suggestion I guess you'd prove me wrong on my second point, and I wouldn't even be mad about that. But, regardless of feedback, I bet it would have a better than 1% chance of making it into the game so that part doesn't really apply here. The question I posed was related to the second part of my statement about how this community tends to respond to suggestions - NOT about LoF (or anything else) in particular. If Cobolt, under their regular muggle account, had posted this brand new idea they had to create a Labyrinth of Fog, I suspect the usual suspects would have showed up with the usual arguments against it. The 1% part of my statement wouldn't factor into it in this case. -
No Point of Suggestion (at this rate)
Oklahoman replied to LightMaster's topic in Suggestions & Feedback
Yeah, OP didn't tag me, so I didn't tag you, either. Seemed like the neighborly thing to do. 🙂 I get it, that's why I said let's double what you found, and let's halve what I found just to get to a percentage. Either number or both could be higher, but until proven otherwise I'm going to stick to what I believe is a very generous 1%. And I think it's a shame we don't really know. I'd go so far as to say almost all of the suggestions made here will never make it into the game, but I'm happy to be proven wrong. I understand that we don't have unlimited volunteer manpower, and a lot of what gets posted here wouldn't be a good addition to the game, anyway. The thing is... a lot of things DO make it into the game that don't come through these forums. I've wondered what the thread might have looked like had someone suggested a first draft (draught?) of Labyrinth of Fog before it was put up for focused feedback. My guess is that the usual suspects here would have shot it down harshly, say we have something similar already, it will take too much of the devs time, there's no way to build it with the tools we have, they'd rather the devs focus on something else, etc. No improvements or refinements to the first draft, no additional suggestions, no thoughtful critiques... just responding as if it will be implemented as-is in the worst way possible. The usual parties making the usual arguments, often disrespectfully I feel, that we've just come to tolerate and even expect. Fortunately, that idea didn't have to endure all those slings and arrows, and I know a lot of people enjoy LoF and are thankful it made it into the game. That's great. I'm not here to pick on LoF, just to say that most updates feel to me like it has a lot of stuff like LoF (ideas that bypass this forum) and very little (if any) that come directly from here. I wish that were different. -
Ah, yes, nice football team you have up there in Michigan.
-
Add option to decline repeated invites
Oklahoman replied to srmalloy's topic in Suggestions & Feedback
I'm not finding it right away, but I know we've talked in these forums about a time-limited /ignore function... something like /ignore_timed 5 Oklahoman The downside to that versus what you suggest is that you may still want to have the banter with the player while you are waiting on Adam, just not the invite every time they target you. -
...and I just lost 98.2% of the forum.
-
Not to get us off topic, but does everyone else talk about this with people IRL as "The Game"?
-
Wealth redistribution system to help new players
Oklahoman replied to Intermipants's topic in Suggestions & Feedback
On occasion, I run a DFB and give a cash reward for participating, as well as several other things that happen during event. The barrier to me doing it more often if that it works best for me to email those rewards, and getting their global is a multi-step process. I've suggested before that you should be able to click on a character name and select "Email Global" and it will pop up with an email pre-addressed to the players global name. Maybe some day we'll get a feature like that. -
New Pv2 Vendor temporary power - Thumbtack Teleporter
Oklahoman replied to DrRocket's topic in Suggestions & Feedback
What if you could (F)ollow a thumbtack, either with a START power or just as a feature of the game? That removes the whole TP concern, and would require you to be at the keyboard to work around walls and other obstacles. Is the TP part of this suggestion the only concern? -
New Pv2 Vendor temporary power - Thumbtack Teleporter
Oklahoman replied to DrRocket's topic in Suggestions & Feedback
Sure seemed to me they were allowing room for feedback and suggestions. Maybe I'm missing the part where they said the suggestion was 100% perfect. -
With extra threads you can buy super inspirations from Luna and sell them on the auction house. I zip the Emps up into Transcendents and hang on to those in case I ever decide to create a new 50, but if I ever need a little extra cash I'll convert some to threads, buy super inspirations, and sell those. I honestly hope they DON'T continue with the incarnate system. I have too many buttons to push already. I think some other servers have taken a stab at it though.
-
No Point of Suggestion (at this rate)
Oklahoman replied to LightMaster's topic in Suggestions & Feedback
Not to dodge your question too much - after 5 years I would hope for a number much greater than 8 and realistically dramatically less than 750. I don't think of the answer to this as a number so much as a percentage (see below). Let me ask a different question - how many things have made it into the game that were never suggested, discussed, and vetted in these forums at all? And, how many of those were excellent, top of the line? I totally get the bandwidth issue. You're exactly right - there's no way we could implement every single good idea posted here (much less any of the mediocre ones, not that we'll ever completely agree on which is which). What I would like to see is, say, a consistent situation where 80% of each update could be directly tied back to suggestions (with a link to give credit) in these forums and the other 20% are surprise stuff that the devs came up with because they came up with a cool idea, or they looked at the numbers and saw some tweaks were needed for fairness, or whatever. Or, 50/50, or whatever number you like. Right now, it feels like 1% (at best) is from these forums and 99% is the surprise, and I think if we look back at those 2019 numbers we're kind of justified in that. -
No Point of Suggestion (at this rate)
Oklahoman replied to LightMaster's topic in Suggestions & Feedback
Pretty sure that was my remark, and I don't really consider if off-hand at this point. Recently, a GM counted through the 2019 posts and said they'd found 4 that had been implemented. You can go count for yourself how many posts were made in this forum in 2019, but I believe my rough count was over 1500. Let's say if the GM had kept counting they would have found 8 that were actually implemented from 2019, and let's say that a solid half of the suggestions posted were jokes or junk. That's where I'm getting the 1% (8 out of 750) - which is just a rough number, sure, but I honestly think it's generous. Let me know if you come up with a different number. The other half of that is the reaction from this segment of the community to pretty much any suggestion here - "100% will be implemented, and in the worst possible way." That's been discussed at length but by and large it seems to me people don't seem to care. We know the culprits, we know the tactics, and we seem to be OK with it. So, yeah, based on what I see here only about 1% of the suggestions will make it into the game, and people tend to react to suggestions as though it DEFINITELY will make it into the game, and with the worst possible implementation. -
New Pv2 Vendor temporary power - Thumbtack Teleporter
Oklahoman replied to DrRocket's topic in Suggestions & Feedback
Welcome to the Suggestions forum, where your idea has less than a 1% chance of making it into the game even if everyone agreed with it. Which we won't. Instead, we prefer to think there is a 100% chance it WILL get into the game, and with the worst implementation possible. -
But... that's a looping GIF... so...