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Oklahoman last won the day on August 4 2021
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'Defeat the Rikti Master of Arms 10 times' Badge -- How to get?
Oklahoman replied to MikeSol's topic in General Discussion
Assuming you don't have it yet, you can still work on getting the badge for bumping into the shield. That's a hard one to get. -
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I would support increasing the rewards substantially, but only if the DFB was advertised only in Broadcast with at least 60 seconds in between each ad. If you post to LFG "DFB 1/8", "DFB 2/8", "DFB 3/8", "DFB 4/8", "DFB 3/8", "DFB 4/8", "DFB 2/8"... all within 30 seconds then your entire account gets permanently deleted.
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I ain't reading a whole other thread on Group Fly. It sucks, but right now if Group Fly bothers you, you have to go to Null the Gull as soon as you can. That's your best solution for now. I hope we can fix Group Fly. At the very least, I'd love a tab in the character creator that let's you turn on/off all the Null the Gull stuff during the creation process. I'd almost be willing to bet that we'll get an additional currency before we see Group Fly fixed, though.
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If you zoom out and get a decent angle you can click on the middle top door frame to exit, regardless of the door state. I also saw recently there is an /enterdoor command, and if someone with enough patience wants to find the $loc of that specific spot on the door frame you can probably create a macro for it. Neither is an ideal option, but it's the best we have until an update never comes along. When I run LAMs with Vayne, I race to open the door (or use the doorframe trick) then incan everyone outside. It's a frustrating feature of the game.
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I get that (we're required by state law to watch that annually in school), but quoting that and following it up later with an insinuation that I might have ulterior motives for this makes the whole thing land differently. Granted, you popped in at the wrong time and I perhaps took it more harshly than you intended.
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Not sure where this is coming from, but really unfair considering I offered 2 options in what you quoted and agreed in this thread that a third option would be better, but maybe less likely given the programming needed. And in case it was unclear to anyone, I'm also totally fine with you disagreeing with the idea entirely. What I am not OK with is what feels like a personal attack here and from a couple others posting in this thread. Agree, disagree, or abstain from the idea itself, or offer alternatives. I'm fine with any of that. 👆
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My question was if all rare recipes sell to a vendor for 10k? Maybe that wasn't clear. Again, I think some rare recipes, like mini-pet recipes, sell to a vendor for more than 10k. I understand different recipes sell for different amounts on AH.
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FWIW, I just checked and it seems that rare recipes (at least the one I got) sell at a vendor for 10k. I actually make more money selling that one specific rare recipe to a vendor than putting it on the auction house. Maybe other rare recipes sell at a vendor for more, I don't know. If I'm not mistaken, rare mini-pet recipes are selling at a vendor for more than 10k. Surely even those adamantly opposed to this would agree that we can at least bump rare salvage up to 10k at a vendor, then... right? And, if rare mini-pet recipes are selling at a vendor for more than that why not match whatever that rate is? Or, somewhere in between?
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Yer in the minority there, partner. Yes. I figure anything you post in the suggestions forum has a minute chance of happening anyway (and a 100% chance of being shot down by people who live just to do that sort of thing), but I figure it would be easier to do what I suggested than what you suggest. After all, there's a list somewhere in the code that prevents selling certain items to a vendor, so just add rare salvage to that list - vs. adding a popup warning that can be made to not show in the future and track that decision someplace, plus allow them to turn it back on in the future if they want. I haven't looked at the game code, I'm just guessing. In general, though, I do think we should be doing more of what you suggest. There's a lot of knowledge about the game that exists out here (*gestures broadly at the internet*) that doesn't exist inside the game. Things like enhancement diversification, law of fives, selling oranges or higher on the auction house, etc. that I would love for a brand new player to find without having to load a web browser to do it.
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Couldn't agree more, Margaret.
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There are many items you cannot sell to a vendor and must sell on the auction house. What I am trying to accomplish is adding rare salvage to that list. I thought I made that clear in my post. For the same reason you can't sell a purple recipe to a vendor for 10k. And I'm glad you are flush and don't have to worry about such things. I'm certain the mathematical geniuses looking at the tables in the database can apply some kind of "Deal Or No Deal" math to that based on historical trends and come up with a number, but really I'm much more concerned with how easy it is to leave a considerable chunk of change on the table by accidentally selling everything at a vendor really quickly: 100k is better than 5k, and still preserves the market. It just makes those "oopsies" when you accidentally sell a rare salvage sting a little less.
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I searched quickly and saw a post about this from 2019, but nothing since. Apologies if my Google-fu is not strong enough today and this has been recommended recently. Can we have rare salvage changed to not be sellable to a vendor? Or, up the sell amount? I think rare salvage is selling at a vendor for about 5k, but selling in the auction house for 400k+. Quite a difference.
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I have found that immediately after defeating Tyrant, if you stand exactly on top of where he is dissolving, and use Fold Space just as the text says "We are undone..." it does absolutely nothing to help. Yep, oughta fix this one.
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Has anyone used this to create a macro for the door in Lambda? That place is easier to get into than out of. When the door is closed, there is a spot on the top middle of the door frame you can click to get out if you manage to zoom out at the right angle. I guess you could use this command to make that easier, at least until that minor annoyance gets fixed.