Character action games by their design both:
Have the element of reaction based combat and fast paced action and
Are accessible to most people of all ages due to this thing called difficulty settings. Platinum Games titles run from Easy Automatic, in which you can infact, easily play one handed, to incredibly hard. There's no market in just catering to the elite players. You want a game that's just combat out the ass with mechanics that aren't forgiving over a latency-based system, you should've been playing Wildstar. Which had always been limping, because they tried to go all in on Hardcore, and look where that got them.
Also, the combat as fine, as even some people, in this topic, perhaps even, have trouble doing things like say, not dying 30 times in a TinPex and raging over it because the game is bad. That's not a failing of the game. That's a failing on your inability to adapt.