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aethereal

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Everything posted by aethereal

  1. Is there a spreadsheet or database floating around that includes a listing for power recharge time, animation time (or Arcana time), damage, and other factors? Something to play around with to put numbers to suggestions for this forum?
  2. aethereal

    Ice/Bio

    Does anyone know the numbers for Genetic Corryption? The detailed info is literally completely blank. To answer my own question, per the JSON powers data that someone on the forums created: It's a 66% chance of mag 2.0 sleep, auto-hit, for 7.5 seconds, that grows to an 85% chance with offensive adaptation 30% regen if in efficient adaptation (no regen bonus in other adaptations) -11.25% to strength of all damage, auto-hit, growing to -14.96% with defensive adaptation
  3. Very few do, as far as I know. The one I'm aware of is the burning forest that is used for the Kronos titan in regular missions. Does anyone have a list of maps that can take GMs? Is there a way to filter maps down to ones that allow certain details?
  4. Southeast, not southwest.
  5. If you're at Ms Liberty facing south, it's towards the southeast, and vaguely visible. It's a building with a slightly domed glassed-in roof, and there are doors that let you go up some steps into the glassed in section, which is a small park.
  6. Are there any places that are potentially neat spots to visit/rolepay that are... maybe not secrets, but not the obvious places? Some that I know of: The Monkey Fight Club in Sharkhead Paragon Dance Party in Talos and I forget where else The rooftop park in Atlas The floating islands around Ouroborus Anything similar? Ideally with few or no enemy spawns and featuring some kind of interesting element to them. Not supergroup bases. Not that they aren't great, but they're a separate topic.
  7. Yeah, I've seen it used as an RP thing.
  8. aethereal

    Ice/Bio

    I totally believe that. I just don't really know what else to put in the default slot for gen corruption.
  9. aethereal

    Ice/Bio

    I'm not sure I understand the objection to sandman in genetic corruption due to bio already being heavy on healing/regen.
  10. aethereal

    Ice/Bio

    I see that both builds listed on this thread use the Fortunata's Hypnosis Placate proc in genetic corruption. I was kind of vaguely thinking of the heal proc from call of the sandman. I haven't used any placate in the homecoming era. Is the thought here just that it's a bit more damage mitigation from people not attacking you? Or are you trying to set up more crits?
  11. aethereal

    Ice/Bio

    So in terms of should moonbeam (or zapp) be part of the ST rotation -- do stalker epic snipes get damage bonuses from +to-hit the way that Blaster snipes do? If so, are people making the comparison with that in mind? It seems like with offensive adaptation, the uptime of build-up for a stalker, and potentially things like the kismet +to-hit special enhancement, or tactics or something, it could make a noticeable difference.
  12. aethereal

    Ice/Bio

    Five-slotting Boundless Energy with a set that includes lots of things it doesn't need (end/recharge) seems like... a lot. It's got the 7.5% recharge, obviously. But you could get the same things minus the set bonuses by dropping two slots and doing the panacea proc + two common heal IOs, I think.
  13. aethereal

    Ice/Bio

    I run on a Mac, on Catalina, so I don't have access to Mids. So I'm looking for a build, but more so, I'm looking for like... philosophy. Approach, and maybe some discussion. Some questions on my mind: 1. What should I take and slot in bio? Is Genetic Corruption any good? The sleep component seems obviously not great, but what about the damage debuff (damage debuff plus sandman proc for a bit more survivability)? How about Parasitic Aura? 2. With a bio armor brute, I slotted DNA Siphon as a proc-bomb, but I'm wondering if, with the lower HP pool and resist caps of a stalker, should I do it more as a pure defensive power? 3. What's the overall approach to maximizing survivability as a bio stalker? S/L defense? non-S/L resists? Just lots of recharge to keep your clickies at the highest uptime? Shadow Meld as a panic button? I've never had Shadow Meld, I understand it has a very long (3s) animation time. When does the defense actually kick in during that animation time? 4. In terms of attacks, how possible is it to get to almost entirely assassin's strike/freezing touch/moonbeam ST rotation? Not entirely, right? I'm gonna need ice sword to be fairly in there as a filler? With stalker base damage/crits, I want to get my attacks to 90% damage enhancement before worrying about procs, right? 5. It seems like this character is not going to generate a lot of stacks of assassin's focus. Do we worry about trying to get auto-crits on assassin's strike, or just use it on cooldown? 6. I've got Frost five-slotted with Positron's Blast plus one more dam/range enhancement from a yellow set. I was thinking that once I'm 50, I'd +5 boost the orphan damage/range. Not sure where that will leave me in terms of total frost range, I'm at 12.68 feet now at level 32. Is there value in chasing more range enhancement here? 7. Any particular comments about actually playing this combo?
  14. It sounds very unlikely that there are existing hooks in the code for a power's PPM calculations to be generated separately for different procs.
  15. Well, killing you doesn't do anything other than waste your time, either. On some level, the challenge of CoH is efficiently achieving rewards. If someone can blast through Nemesis groups without paying the tax for waiting out the PFFs, and someone else does, then the person who can finesse the PFF is getting a reward for their skill (or for their character having like good holds, or whatever).
  16. You make a pretty strong point. I will say that there's a challenge bar to trying to avoid it, on some characters at least (time a knockdown to give you a chance to kill them before they can activate, for example), so it to some extent rewards play skill with faster progress. But probably it's a minority of characters who can actually do that?
  17. Just out of curiosity, does that 95.02% of attacks hitting not count streakbreaker attacks? Because the true rate of hitting should be higher than 95% due to streakbreaker. Basically, to get 100 attack rolls, you should get 105 attacks, since about 5 attacks should miss, triggering streakbreaker next. So you should have about 100 hits from 105 attacks (95 normal hits, 5 misses, 5 streakbreaker hits), 95.24% of all attacks hit, including streakbreaker. So 95.02% would be a little low.
  18. No stun damage procs, right?
  19. This is similar enough to the Rad Melee AoE mechanic that I think it's not a fruitful approach. If you want your ST attacks to become AoE attacks in a fists-energy-based melee set, I mean... Rad melee is a good set.
  20. Yeah, I've never really bought the whole argument that Doms can't have Illusion Control because it doesn't benefit enough from Domination. I mean, that'd be fine if Illusion weren't the basis for some obviously extremely powerful characters. And if it didn't strongly benefit from high global recharge, just like Domination. Does Illusion Control, of all control sets, really need to synergize super, super well with Domination in order to be good?
  21. Is there a significant hurdle to getting Scorpion Shield? You can change your alignment in zero minutes, and Black Scorpion's patron arc can be easily run in an afternoon. My understanding is that even in ATs that have access to Ice Armor, Scorpion Shield is still the meta. So it doesn't feel like adding ice armor to Defenders/Corruptors would be increasing max powerlevel significantly. This seems a pretty unobjectionable suggestion from a minmax/power creep perspective.
  22. We are probably not at a point where it's very fruitful to give generally directional advice on how to revamp Energy Melee. It seems likely at this point that they have a general approach and are settled on it at least until it gets publicly tested (and potentially found either acceptable or flawed).
  23. Note that it's 6' from the target that you hit, not a 6' radius around you. It's a targeted AoE.
  24. What i actually want to know is, uh, the title. Is work ongoing or stalled? It's a different world than it was a month or two ago. If nothing has gotten done in the last six weeks because, you know, whatever, key members of the team are now spending all their time on childcare, or, taking care of elderly relatives or they work in hospitals and are overwhelmed or whatever else, that doesn't bother me, lots of stuff is more important than CoH development, including simply making sure that one's life feels relaxed. If in the other hand there have been a bunch of private betas and they're actively working through ideas and they just aren't ready to show off yet, that's also fine. I'm not asking for an eta or a feature list or anything, I just want to know if the last two months "count" or not.
  25. I also just played against the Shadows, and they floored my regen, so I don't know if it has some regen debuff resistance, but definitely not a ton.
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