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Everything posted by Michiyo
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The only thing you can translate client side is the UI. None of the actual in game content can be translated client side, all NPC speech, mission dialog, and everything else is handled server side, which with its current design can only support a single global language at a time. (Also since NCSoft stopped supporting other languages English is the only language with all of the content).
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Demos work fine, I recorded lots when I was writing my demo player. Confirm you are looking in the correct directory for your demos. If you've switched to the HCLauncher, make sure you're not looking in an older folder that Tequila used. Open HCLauncher, click "Screenshots" then navigate up one directory and you should see "Demos" (note NOT client_demos from the legacy client). If you are using Tequila you can use the same thing "Screenshots" to open the folder, up one directory and find "client_demos". https://cityofheroes.dev/demoplayer/DemoLauncher.exe is my Demo Player, if you are interested as well.
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Hello! I've been working on a costume sharing site for a few days, and figured I'd drop the link here https://costumes.cityofheroes.dev/ A few folks from Discord have been testing it out for me this evening. It's still very basic, but I plan to add more if usage picks up. Please let me know what you think.
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Hello! I've been working on a costume sharing site for a few days, and figured I'd drop the link here https://costumes.cityofheroes.dev/ A few folks from Discord have been testing it out for me this evening. It's still very basic, but I plan to add more if usage picks up. Please let me know what you think.
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I can assure you, while I work *very* closely with the Homecoming team, the Wiki is 100% independent, runs on my own hardware, and is not funded, nor officially supported by Homecoming.
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it sounds like you may be trying to use a Demo Player designed for the old live version of the game, but you are using HCLauncher to launch your game now. The file layout has changed with the release of HCLauncher. (If you are still using Tequila, or some other 3rd party launcher ignore me...) I wrote a demo launcher that works with both old live/Tequila style folder layouts and the new HCLauncher file layouts because of this. https://drive.pc-logix.com/index.php/s/z7Afpgpd9MzdWnm On first run it's going to ask you for your City of Heroes install folder, for me that is "C:\Games\Homecoming" but yours may be elsewhere, if you are unsure open the HCLauncher click the settings gear top right and then use the "Install Location" path on that screen. Then it will ask you to select your "CityOfHeroes.exe" if you are using HCLauncher that is very likely to be under "bin\win64\live". You should then be presented with the DemoPlayer UI, again, if using HCLauncher, select that radio button, select your demo file in the file list, and hit "Play". You'll also have settings you can customize in the toolbar, You'll also see a "Demo Fixer" button that will fix *VERY* old Demos (issue 3 and older) so will likely not be needed, but it is included because I horded all of my old demos.
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Way back on live, Window Scale was replaced with UI Scale, the Window Scale slider still shows up if it's applicable for compatibility, for all intents and purposes UI Scale does the same thing. If you 100% insist on having the Window Scale slider, you need to scale the status window to something OTHER THAN 1, so "/windowscale status 0.9" with the options window closed, should cause the slider to show up, if you ever set this back to 100% it will disappear and you'll have to re-do the slash command.
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Yes, the Wiki has been running very slow recently, because one of the drives was throwing errors but not bad enough to trigger intervention by the host. Yesterday the drive gave up the ghost, and took out the storage array, luckily I run backups so I just had to re-deploy the hypervisor software and restore backups. After some extra work today the server should be much more responsive.
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Sounds like your missing a library the game wants. I'd start with installing the C++ Runtime matching your system type (x86 for 32bit, or x64 for 64bit) from this page: https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-140 This will cover MFC 2015-2022, and AFAIK City needs 2015.
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I just created a power cust on beta, then swapped to live and it was shown in the load dialog as expected. Looking at the 3 screenshots I see a number of discrepancies that point to the 2 clients looking in different directories. As a test, make a new folder inside your powercust folder, and move all of the files into it. Do they still show up on either Beta or Live? If so then they are looking in different directories. By default with the HCLauncher, this shouldn't happen. If you are using Tequila to launch Beta or Live, and HCLauncher to Launch the other that would cause this, for instance.
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15 Million, not Minutes.
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I will not!
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So, the issue with the City architecture, is that for a *full* translation of the game, server side text has to be translated, which means that *everyone* will see said translated text. You can translate the client strings, so menu options, and the like would be in whatever language you want, but mission text, NPC speech, any contact dialog would all have to be a single language. This is why there were seperate servers for French and German back before Paragon/NC axed those translations. The server only supports a single language at any time.
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Actually I wonder, @Aberrant I wonder if this is possibly somehow related to the same thing as the last time this happened ? I tried setting up a page like you did for that issue here https://hcwiki.cityofheroes.dev/wiki/User:Michiyo/TestPage but it doesn't seem to be quiet as helpful. Do you have any thoughts on if these 2 issues might be related?
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This seems to be a bug in DPL3 the replacement extension installed when the Wiki updated to 1.36.1 as the previous version didn't work on anything above 1.34. No fix that I can see (I did update to the very latest version to confirm) So this will have to wait until someone on their side resolves it.
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This should be fixed. Was caused by a server configuration change not catching the redirect on the missing trailing slash https://hcwiki.cityofheroes.dev/wiki vs https://hcwiki.cityofheroes.dev/wiki/
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The reason a separate account is required, is that the wiki is *Unofficial* the HC Team rightly will not give me any access to their forum account database, and I wouldn't ask for it even if I thought they would. HCWiki is not funded by Homecoming, not ran by Homecoming, and is a fully separate entity.
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This isn't just enabling the context menu, this was only partially implemented before shutdown, and Ourodev just finished the implementation. So, not just a switch to flip in this case.
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Can't login - User information is incorrect?
Michiyo replied to HeroMcDude's topic in Help & Support
Please ensure you've created a game account here: https://forums.homecomingservers.com/gameaccount/ This is the most common login issue.- 1 reply
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Server restarts don't fix it. Map restarts don't fix it. The cause has been found, and a fix is being investigated.
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This was resolved, right about the time you posted this thread. Was related to a server software update I had to roll back.
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Do you know about this tool, that will spit out costume files from Titian Sentinel XMLs? https://cit.cohtitan.com/senticon/
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Necroing the topic here a bit, but there very much is a matrix room under the Port Oaks arena https://drive.pc-logix.com/index.php/s/Pz2fgbaLdfqK7NQ The doors just need wired up to it in the actual arena proper.
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