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Everything posted by Scarlet Shocker
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Just got an ancient Plant/Dark troller out. It's poorly slotted (see my Pets & End if you want to know more) but I noticed even without Endurance it can still stand its own. at even conning mobs at lvl 48 It has 2 pets and it's very hard to see (and hit) - I've never used Black Hole before but I kinda understand the mechanic now and rather like it. It makes sense to me at least. With some good slotting, perm Carrion Creepers and both pets doing their worst I'm thinking it has the potential to do some really nasty damage and stay suriviving without too many challenges.
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#TYDKYDK
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I just jumped on a toon I'd not played in a long time (lvl 48 Plant/Dark troller) and I noticed that its end consumption is through the roof It's not well slotted or close to optimised - that's something I don't normally do until lvl 50 for obvious reasons. But even after detoggling many of my regular powers I notice it's still high but fortunately I'm able to let Seymour and Fluffy do a lot of the heavy lifting. I checked my build and notice both of those take End Redux enhancers and that made me wonder why? What happens if you don't slot a pet with End Redux? It seems to me there are maybe 2 or 3 outcomes: Pet runs out of End and stops functioning other than a prestige pet that follows around (except it can get hit) Pet runs out of end and then starts to draw on PC's end to function Pets automatically consume PCs end and End Redux mitigates Something entirely different I haven't figured out yet (if so, what?) (yes I realise 2 & 3 are very similar but I think there is a subtle difference) I'd never really considered this previously. I don't usually slot pets for anything other than their core strengths (Acc, Damage, Holds etc) but then I've never had 2 running together. I don't usually have Endurance issues this late in the game - but that said this character has languished for as long as I recall.
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Truthfully I've not noticed much different in my Plant trollers. I am not denying there is a change but I haven't really noticed much.
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I fundamentally disagree with your premise. It doesn't rely on them. It might be possible to do so, in the same way a well practised micro team can run almost all the content in the game. Reliance and necessity are two very different things and ultimately the game is the game and it works reasonably well as is for most players. I wasn't lashing out, I'm sorry if you felt I came across in that way but as you and I both have agreed in other threads there are sets with superfluous powers but people still take them for many reasons not the least of which is that they enjoy them. Can you play with just those powers? I'm sure you can but that's only reliance if you choose nothing else and this game is about variety. But let's suppose for just one moment that you are correct and a few powers in the set are OP - what would you prefer to do? Nerf them and maybe boost some of the other powers? I guarantee that'd piss a few people off so there's no real solution without heartache somewhere
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I'd just like to take a moment to remind you that this is actually a game, rather than an automated process. It should be played the way individuals enjoy it and more than two decades of game play have amply demonstrated that the proverbial cat can be skinned in multiple ways. If you feel there are too many crap powers, you are perfectly at liberty to leave them out, ensuring they never appear in your rotation, come not within a single parsec of darkening any doorstep to which you happen to be approximate to and not let such terrible sub-optimal powers trouble your weary head, ever again. However that last part may be tricky because they do seem to be living within your cranium at a hugely subsidised rental.
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Add note and player rating feature
Scarlet Shocker replied to Intermipants's topic in General Discussion
You get No Stars. Zero, Zilch, Nada, Nought No Stars, no proto-Stars, no gas giants, no minor astral bodies. But you can have some random space dust with which to line your Sarcoughaghost -
I'm inexpert in melee but I have a Rad/Kin tanker that's a delight to play. It's slow but doesn't seem to be lacking in performance and is highly survivable. My only suggestion to improve it would be maybe make a tiny bit more damaging per attack!
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So this one gets filed as "Inarticulate rage" Right. Got it. Ok.
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When it gets very trollery...
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https://en.wikipedia.org/wiki/Fedora_Project September 2003 21 years old almost 22. that's when I first began to play wtih Linux but my first real distro was SUSe
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Well that was over 2 decades ago. As old, in fact as City of Heroes, give or take
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Red BWHAHAHAHAt?
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Congrats but that's a euphemism I didn't need first thing on a Sunday morning. I've not yet finished my first cuppa!
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I found a miniature city for giant monster/kaiju play...
Scarlet Shocker replied to Forager's topic in Base Construction
reminds me of MechWarriorOnline 🙂 good find -
Altitis Question: Under-used Toons
Scarlet Shocker replied to Scarlet Shocker's topic in General Discussion
I genuinely have no preconception (that I'm aware of 😎 ) It's a very open question and there is no bad answer, I'm simply curious and your response was very interesting to me so I thank you for it! -
1500 prismatics for the costume toggle.
Scarlet Shocker replied to Ukase's topic in General Discussion
I think if you toggle so much to have 1500 prismatics you'll go blind so other colour options are irrelevant. -
I have a LOT of toons. Not thousands, but the reality is I think of concepts and create the toon and maybe do a bit with them but they can get shelved not because they are wank (they won't last that long if they are) but because the next shiny/concept/interesting idea comes to mind. So I have many many concepts. I have relatively few 50s - and of those 50s I play few infrequently. I'm growing the next one or doing something else. And yet some I have a deep love for them even if they don't get played too often. They are fantastic, work very very well and do what I require of them but they still only come out on high days and holidays. Sometimes events get bring them out. The Valentines event saw me work on many alts in rotation to win the Cupiditous lovlinesses and my base is well stocked with a few sets. I found myself teaming with a good friend and we'd rotate for a couple of hours a night straight. But other than that they often rarely see the light of day. A strength, and weakness, of this game is that we can play so many toons but we neglect good ones in favour of the next project. Who would you play more of? Or am I unique in this?
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Ok, that makes sense and while I kinda think I knew this already you've clarified the point. The only way to take your damage beyond the pre-defined game cap is to proc the shit out of it!
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Absolutely possible for OP to swap names and/or costumers from one char to another Anything is doable and we shouldn't be able to try. I'm guessing reading a bit between the lines his question is as much about the "feel" of the character and will swapping their names impart that "feel" to the new character. That's obviously a question we can't answer because we don't live in OP's brain. I would suggest that alternatively he can remake Elastic Bandit and begin again from level one. This might help recapture the "feel" and imprint that persona on the new toon. It needn't take long at all, under 15 hours of gameplay if that's what he chooses.
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I think @Erratic1 hit the nail on the proverbial right there I've never heard this before. Is there actual data to support this? My (admittedly limited) understanding of Procs is that they have a very individual performance and a lot will depend on the proc itself but the idea of a single piece being better than the set is... weird. I genuinely love this idea. Not to add to confusion but the idea that if you have say 10 pieces and you perm the best (up to) 6 from that you could technically give a power a different flavour to suit your personal needs. You couldn't obviously have a set bonus for slotting all ten pieces in a single power but you could potentially have the ability to slot 4 of the pieces in 3 different powers even if most of those are Uniques.
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@Neiska That's super detailed and I appreciate it but I have to say I'm not much of a VEAT fan. The only one I've ever had much luck with was a stock spider that I went Huntsman route with; when they made me do the forced respec I went the centre path and got a guy with a gun who had great defence and resistance and delivered a sea of orange numbers. The only thing lacking on that build is the lack of a hold (which made soloing LGTF impossible at Hamidon stage) I've actually gone a Dark/TA troller and I'm loving it for now.
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I do love Dark as a control set, and this had occurred to me. My one issue with it is the pet at T9 the dire wolf which whilst a great power doesn't feel right with the character somehow This would be a great stand off combo though Storm I agree - it offers a lot and gives great defence via its KB and Freezing Rain is Sleet only a few tiers lower than Ice