Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Scarlet Shocker

Members
  • Posts

    2970
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by Scarlet Shocker

  1. to be fair, Snarky's brought this on himself. He should never have played dead when trying to evade the taxidermists
  2. I will often take something like Hover or Combat Jumping but then forgo the faster travel powers in favour of the temp powers. That's not necessarily because I eschew them, but more because there are usually better powers available that I'd prefer in my attack chain. Not always the best strategy I admit but hey...
  3. Now you're just taking the piss!
  4. Perhaps we should all contribute some inf to have Snarky resurrected so that he can rejoin the ranks of the living.
  5. speak for yourself my friend!
  6. I guess it depends most on what AT you like to play and how your playstyle affects the game. But you've now made me nostalgic for a Pre-Sunset shard where the game is exactly as it was then. That's not to denigrate anything our current devs have done but when we compare and contrast we're mostly remembering through 10+ years of distance which with faulty human memory and stuff
  7. Yeah the movie was truly awful, and barely over an episode in length. However the TV series was brilliantly fun even if a bit camp. I never saw any of the original series with Ian Hendry but I loved every episode with McNee and of course Diana Rigg and Linda Thorson were great fun too. (I have every episode from 1965-68 on DVD so I do occasionally binge watch)
  8. Mrs Peel, we’re needed! One of the greatest theme tunes on British television – one of the greatest themes ever. But the incidental music… that was fun, repeatable, classic. You can pick it up from the Bruton catalogue if you wish. And that is exactly what we get for the Kalisit Wharf music. What is meant to be a signature sound for one of the premier zones in our city is exactly like the poor farmer sneaking into the back of the farmhouse in darkest Shropshire, as a double blind to confuse the viewer as to the real villain. It’s the old British Leyland Mini pootling through a country lane before the action happens. Frankly, it’s not good enough. I don’t know where it was sourced, who chose it (I do the team the courtesy of presuming that they didn’t actually compose it themselves, but it’s pretty sub-par. Actually a lot sub par. I haven’t been in Kalisti that often, but every time I poke my head in there, the music is… uninspiring. We have a new(ish) zone and great new enemy groups that move the story forward and we’ve got a toot toot peep sneaking in the back vibe. I like the zone. I like the content I’ve experienced, and the maps and decore are fantastic – fresh and vibrant, a prosperous, cool zone. But the music is important. Vitally important. It sets the tone, the vibe, it creates the mood, gives you those goosebumps that make you think “Yes, this is is amazing!” But the music in this zone conveys no danger, threat or peril. This is a zone that sounds completely safe, but is infested with some of the toughest foes on the game’s streets. Don’t believe me? Ok then turn down the volume and watch Star Wars with Sesame Street playing in the background. Try watching a James Bond movie with Thelonious Monk at his most esoteric. Music counts and what we have there is… well it’s not even a car chase. It’s a tootle in the park without any sense of fear or threat when there’s a whole new enemy group that has huge potential for hero and villain alike. City of Heroes, even as an older game, has a great soundtrack. Even when the tunes got a revamp for Freedom it was great. You may have an opinion about which you prefer, but they are all pretty damned fine. Sadly, Kalisti Wharf doesn’t have it and that’s very sad. TL;DR: Great zone, looks fantastic, good enemies… music lets it down. Please, somebody, make it meaningful!
  9. @DoctorDitko and I have spent the last few Sundays doing some casual missions on Everlasting. It starts 7:30pmish UK time which is 2:30pmish Eastern and Mornings in Californication timeish We changed our characters this weak because of reasons *cough* Beam Rifle *cough* but we thought it might be better to start from scratch and run through content in roughly the correct order, with a focus on TFs and arcs. We're not super RPy but we're happy for RPers to join... actually we're happy for anyone to join, whatever your proclivities. We figured we might try and throw this out there for anyone who fancies a regular Sunday team (or semi regular) so if you feel that's something that you're interested in drop a response here and we can flesh out ideas and see what we want to do We're thinking it might be worth starting from scratch, at level one, and doing arcs not DFB and then the Kings Row arcs of Shona St'Ockwell because go hunting kiling skuls is fun! Join us... we have... stuff.
  10. What colour do you want it to be?
  11. becoming misaligned gives you new powers
  12. I suspect he was making an attempt at sarcasm.
  13. Crey Power Armor I seem to recall there's a few variants
  14. This is a stupid analogy, not least because a movie is not just about the action and we have zero input into it - and the input I do have in game outside of the action has no bearing on the power set I've chosen.
  15. I love KM I know it's imperfect and clunky and there are big problems with it - it is slow but I love the look and feel of it. I rarely ever play melee and KM is the only tank I've ever felt worth keeping. Not only do I keep it but I play it often. So is it really that bad? It might suck in comparison to other melee sets but if it's fun to play is it really dreadful? Performance is not everything.
  16. I'm actually a big fan of knockback. I don't think referring to it is bad at all. I much prefer it to knockdown almost every time.
  17. there's the Police Drones which freeze and teleport ne'er-do-wells to the Zig. Something like that might work well
  18. <HORB> I am making air sounds at you because you are an idiot
  19. That AV you just spent an hour soloing!
  20. Talk about a hard day at the orifice!
  21. I think you may be onto something with this. Or even when they are disintegrated they actually... well... you know... disintegrate
  22. You're taking the piss. You must be crey crey 🫠
  23. Does Veng work on pets? My understanding was that it did not.
  24. This is useful and enlightening and I clearly don't understand Procs as well as I thought I did Are you suggesting I should load my health with the Procs and eschew the set bonuses? I took Thunderstrike in that build because although I'm going for a "Stand Off" build I'm very aware that even the best defences will be breached at some stage and I have no meaningful CQC damage. Kick, GSA and the other prestige melee attack (name eludes me right now becuase I've never liked it) are not enough when the manure impacts the thermantidote! Most of those KBs came almost naturally in the build. I didn't purposefully factor them in but I will take on board what you suggest and refactor.
×
×
  • Create New...