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183 ExcellentAbout Piyerus
- Birthday 12/08/1986
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Each mayhem mission has a chance of having an arson side mission, but the lower level ones have a limit on how many side missions will spawn, while higher level mayhems will have more of them. The last two mayhem missions (Founders Falls and Peregrine Island) will both have every possible side mission spawning every time, so those are probably the easiest bet if you want to cut down on random chance since you're guaranteed to get an arson job. Other than that its just a matter of what level you're able to farm at most efficiently.
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It's also entirely possible that the old devs didn't finish placing all the plaques they wanted, as the map was still unfinished and unimplemented when the game ended.
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I'd suggest using VidiotMaps for explore badges if you're not already, it changes the ingame maps to show where each badge is. However if you just use the original version some badges will be in the wrong location, as some were changed by Homecoming. There's an updated version of it in the Tools Utilities & Downloads forum which I'll link below. However that patch is slightly out of date as of Issue 27, and some maps (such as Sirens Call) won't display properly. The RWZ maps will be up to date though.
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From what I remember, in order to get credit for a badge your team (not league) has to do at least 10% of the damage done to the giant monster. When working as a league its important to try to balance the teams to make sure that each team does enough damage to get the badge. I know in a previous Homecoming patch they removed this requirement from Jack and Eochai in Croatoa because they would often damage each other enough to prevent anyone from getting the badge, but I'm not sure if that change was also applied to other giant monsters. And if it was, it's possible they forgot to change the holiday event monsters.
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It gets a lot easier to maneuver down the slopes when you're using a power that provides some air control, like Combat Jumping, Super Jump, Ninja Run, etc. From what I recall when the event first came out, it's because the slipping controls in CoH are a bit of a hack and mechanically are more like falling with style. So anything that lets you move around easier in the air will also let you move around easier on slippery surfaces. Or something like that.
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I went and added pages for the new issue 27 badges, since I have the descriptions for them on hand. Haven't edited pages to add links to the badges that may need them, that's a project for another time. For the defeat badges I copied the Where to Find info from similar badges from the same enemy groups, so hopefully that information is accurate enough. There's one badge (Brass Hunter) that I noticed a spelling mistake in (two words swapped in a sentence). I posted about it in the bugs forum, and for now just copied the description as its displayed in game to the wiki. It can be changed if the spelling error is ever corrected.
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There's a mistake in the new Brass Hunter badge. It says "of at a least thousand" when it should probably say "of at least a thousand" instead.
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The stuff that probably needs the most effort in getting information together will be the new arcs. Different dialog options and optional missions make them harder to put together in the wiki compared to some of the older arcs.
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If they have anything planned for adding story content to KW, they may be holding off on adding all the badges and plaques until they finalize the story. It would suck if they wrote stuff now and then realized later down the line that some of it had to be changed for story reasons. Adding just the one badge is probably for the Teleport accolade, and I imagine the one they chose to add in is the one that's least likely to need to be changed down the line.
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That's how I thought it was, but I figured I must have been remembering it wrong.
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Paragonwiki isnt being edited anymore, and the fandom wiki has been abandoned since before that. The wiki we're using now is one that was made specifically for Homecoming. There's a link to it at the top of the page in these forums. https://hcwiki.cityofheroes.dev/wiki/Main_Page With that said, I logged in and confirmed the problem with the /loc being wrong, so I'll be updating that page on the Homecoming wiki shortly. EDIT: nevermind, someone else got to it before me
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Can we post self-congratulatory milestone screenshots?
Piyerus replied to EmperorSteele's topic in Badges
Pursuer / Elusive is the badge for the CoV anniversary. Last year they didn't make a new badge or require you to purchase it, it was just granted on login for that month. Not something that needs to be purchased, but still locked to the month. -
When you go into Architect mode the team leader has the option of choosing Standard Rewards or Architect Rewards. Standard Rewards will give you normal drops including recipes, so most people prefer that. Architect Rewards will only drop AE tickets. The mission needs to be set to Architect Rewards for Energized to work. If you're using Standard Rewards the inspirations are considered to be normal drops, not AE drops, and won't count towards the badge.
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This makes sense. You're not really healing damage on the friendly mobs, you're getting healing credit for the +Max HP buff you're putting on them. So the size of the buff apparently doesn't change regardless of the rank of the critter you're putting it on, since their base HP isn't taken into account. The buff is affected by your own +Healing though. Good to know.