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Everything posted by Snarky
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Let us get down to it. Redside has ALWAYS been solo, or mostly solo. When we had Fort Darwin and it was a busy weekend there would be teams on Mercy. And then about what you get now. On Mercy folks teamed for getting through the bank mission especially. That could be mined for 3-4 levels, but required a Darwinistic first ten minutes. The drop off plaque canisters in Port Oakes was a good place to encourage a few villains to team up and start clearing Longbow. But after that it was sporadic at best. Always has been. Nothing new.
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Freedumb. Fort Darwin. Double experience weekend about 15 years ago. Can you make it? (Maybe thru Ouro…?)
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I dont think the character I want to play exists in COH
Snarky replied to Damoklese's topic in General Discussion
I have only played Dark and Ice Controllers. Both those felt close to what you describe. But you say you have looked at a lot of controllers. If you have run through both those i got nothing -
sounds great
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I do not care what they do. Unless it irritates people, then I want to encourage that behavior! Redside! Bestside! Immenatize the Eschaton!!!
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Modular pieces are my favorite. Especially ones with multiple options for that area. Building a robot or armored head from scratch you have so much flexibility. Laying certain chest shoulder arm poe es brings the same joy. I also love one-offs like the head in a jar. Although you can still layer that with (just one) backpack piece. Creates a neck guard ring. Even though i do not love that backpack. I would dive hard back in if there were more costume parts you could layer and design your own look. I am not great at it but i love trying
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A deeper appreciation of the HC team's capabilities.
Snarky replied to Luminara's topic in General Discussion
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Oh hey, this does work in farms right? Moving my farmer there to PL my alts….of COURSE my alts will stay there…
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You should tie another steak around the childs neck. The dog is really starting to like him.
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Guess this should be in the Announcements section?
Snarky replied to PLVRIZR's topic in General Discussion
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Yeah, you are not being specific enough for my tired mind to figure out where you are stuck….
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Willkommen!!! Gotta love fresh blood…. Check out Yomo’s thread for free (good amount) cash. It is just a couple posts down in General Redside is best side. Rogue gets best of both worlds. Although you will find it (slightly) easier to team as a Vigilante due to mixed team invites creating issues. (Have to be in same zone if mixed, Rogue is default Red). Enjoy everything. Try everything.
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What does Indomitable mean? Is that a zone?
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I am studying German. When it is the tropics I will be ready. Another two-three years.
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Geez. What took you guys so long? 😎kidding, I kid. Congratulations and thanks. But seriously….what took so long?
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Oh. A Crupper, erm Corruptor, is potentially an S class. And Ice/Cold is one of the S builds. A Dom will just not match that in CoH. Sorry. Now, an Ice Ice Tank is a uniquely powerful creature. It grabs and holds agro like almost nothing else in the game. A marvelous easy thing to run. A semi clearing traffic cones. But an Ice Dom? Uh…. Maybe head over to Dom forum for ideas and help.
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The revamped AR is insanely good. Having said that I tried getting Dark to work and never loved it… on a Blaster. Dark Dark Soul on a Corr is insanely OP. Check the Corr thread for my build Dark/Temp/ Soul was the most comfortable Blaster for me, even though it insulted my purist nature thought this was a new thread lol. Still…
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Doms do not mature until the build is complete. Perma dom, etc. unfortunately in current CoH Meta this makes them always a B or less Archetype choice. Because once the build is “complete” and they come into their own they are in Incarnate land where a Corr or Blaster is just a better Archetype. I do not know what a Crupper is. A Scrapper of some ilk? Those mature fast (all melee do) and then become gradually less useful as tou head to endgame. Although never a bad choice. Neither is Dom, just Dom never has a level range where it is “wowza”. Most Melee ATs and powersets cycle through a level range where they feel OP.