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Everything posted by Player2
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I've always been both very proud and terribly ashamed of making Peggy Hooks. On one hand, it's awfully insensitive of quadruple amputees (and probably any amputees)... and on the other hand it's clever and funny wordplay, plus I really like how the Barbarian -> Metal shoulder piece rings cap the top of the Disco top's sleeves to compliment the metal of her hook prosthetics. I ran this image through 3 times, with the second and third using "hands, feet" in the negative prompt area because it kept giving her hands like she was holding a pair of sickles. Even on the third attempt, her right hook looks like it's being a metal hand that you can see the thumb and sort of see fingers if you squint a little... but at least they aren't fleshy-toned in this one. No feet actually showed up in any attempt, but I figured I'd put that in the negative prompt just in case.
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Ancient Elements, a powerful golem combining the natural elements into a true force of nature...
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Talk about toxic... it's Mold Maiden
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The shell game... with cups.
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It's illusion time... with my Illusion/Time controller, Miss Perception.
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Behold the latest in unmanned infantry technology: The iTank
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Looked at the auto-generated prompt and it may have had something to do with it including "casting a spell" in the description, as one typically associates chanting or speaking incantations as part of spellcasting and most people can't speak with their mouth closed.
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I wasn't referring to you, but there are those people who will defend the idea of XP debt to the death because "muh badges".
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XP debt is entirely counter-intuitive. It slows down your advancement when you fail, and yet all common wisdom suggests that we actually learn from our failures. How is it that learning from our failures slows us down while those who don't fail coast right on by to the goal more quickly? And all it was originally was a way to keep players paying into the subscription model by making them play longer. XP debt is stupid and I don't care about anyone's debt badges as a source of pride.
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I'll never understand why people get so irritated about returning to old posts to the point of using terms like necro and resurrecting the dead. People stopped talking about something, nothing died unless the post gets locked. Sometimes everything that can be said about a topic at the time gets said and people move on, but what's wrong with coming back to that topic and exploring it once more to see if everything actually had been said?
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Suggestion for next year's Mapserver events
Player2 replied to KaizenSoze's topic in Suggestions & Feedback
Another suggestion: This event obviously lacked badges --especially for the crazy powerful giant monster. I think what would be funny is if the giant monster got the badges for each character it's killed on a given shard, or at least for the past 24 hours if too many would bog down the system. So when we right-click and select Info on the GM, we'll see a bunch of badges and all of them will have unique names of the people that it's stomped to death recently. Then when people complain "Where are the badges?" We can tell them there's LOTS of badges... just none for us. -
Well... this came out better than I could have imagined.
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I created Miss Truth on Jan 10, 2020 and posted screenshots of her in the best costumes thread six days later. She might have been lurking in the back of your memories.
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I feel as though I have seen this movie at some point in my life.
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Must be something wrong with me. I play with the classic set up and change nothing.
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If we all do just a little, maybe we can clean up Perez Park once and for all.
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"If'n you got a woodchucks problem I'll kill 'em, cook 'em, an' eat 'em."
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Your assertion was that there was someone crazy out there trying some ideas that differed from the norm. My contention is that you should set your own trends, not wait and see what everyone else is doing or trying to follow the flavor of the month appears to be. But yes, we do have these forums where people can share their experiences and describe ideas that they've tried... but I'm trying to figure out if you mean that people are incapable of doing their own thing unless you have statistical information of what everyone has done as a group? Because I don't think you need to know what everyone has done to recognize ideas shared between people on the forum and in game to decide if an idea has merit or is crazy. For example, playing a Regen brute would be fairly crazy since Regen largely sucks and we can all discuss that without knowing how many (or few) people have played a brute with that power set. No one is playing in a vacuum, so if someone is trying something wild then someone else will see it and may bring it to the attention of others by talking about it in game or here on the forum. But how does statistical info help you decide how you want to play the game other than showing you the popular trend? I'm just saying screw trends, do your own thing regardless of what other people may or may not be doing. Maybe you will be the person trying something unusual that other people will want to talk about.
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Fire and ice, so steamy...
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So you're saying you're incapable of being crazy without someone else leading the way? Bah. I have faith in you. Go be your own crazy.
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The maintenance has occurred. The event should be ended. I am sad to see it go. I got to make new friends and socialize with people that I probably won't see or talk with again until Halloween.
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So I was running with a Mapserver league on Torch this morning before the maintenance, just working on incarnate threads and vet levels when an idea hit... thinking of either Ice/Fire or Fire/Ice blaster. With an hour left to go, I jumped out and made Coldburner. I can't believe I got that name.