The Character Copy service for Beta is currently unavailable
×

KaizenSoze
Members-
Posts
1954 -
Joined
-
Last visited
-
Fortunata Widow Build Critique
KaizenSoze replied to Renatos1023's topic in Arachnos Soldier & Widow
I am big on this is not one true way to play. So, you're build looks good. Just play it a lot a see what is not working for you. A couple of small things. You can put Adjusted Targeting Recharge in the Mind Link to get better recharge. You're well over capped on defense on that power so trade out one of those defense SO. You probably have too many attacks. You won't use them regularly, but that can be determined by playing. -
Fortunata Widow Build Critique
KaizenSoze replied to Renatos1023's topic in Arachnos Soldier & Widow
I like what you trying to do here. Just some suggestions. Answering Troo's question. It's better to have a high defense due to low DDR. Soft capping w/o Mind Link IMO is a good goal. 1. You do *not* even need CJ/SJ, purely nice to haves. 2. Scramble Minds is good for soloing and parking problematic bosses on teams. Optional IMO. 3. I just heavily proc dominate, there are two good procs in ranged damage you might want to squeeze in, Apoc and Decimation. Psionic Tornado procs poorly, I would only put a Force Feedback +Recharge in there. Decimation is Mental Blast is going to proc poorly. You can see the proc rate by hovering of the damage summary in the "Info" box for the power. 4. No need to double stack leadership. Widow are a bit end hungry though the claw attacks not the toggle are most of the problem. VEAT leadership is better than the pools. 5. Incarnate questions: I would pick Muscular Radial over Agility. You already have Ageless, so tons of recharge. Assault Core I feel is the better choice, because you can easily get full damage bonus. Radial is a *not* bad choice, because you get some energy damage for robots. Play what feels best to you. Note about Ageless, if you are having issues with -defense from mobs. Look into Ageless Radial. You lose the recovery bonus, but get DDR. 6. My bias is to make builds a bit tanker than other players. I would have more resists. Food for thought: -
Unlike Fortunatas, Night Widows cannot have both Follow Up and Build Up at the same time. Check to see if you have selected both.
-
Uncle Shags is right really depends on the build. You can completely ignore all Epic/Patron pools on some builds.
-
You want to look up Crabbermind builds in this forum for ideas. I have seen some really creepy costumes using the crabpack as if it was a real spider. So, experiment. You can fake a Crab/Bane, meaning you can have a Bane with the crabpack, but you will only use Bane powers. The crabpack would be purely cosmetic. 1. Level a Bane 2. Use /selectbuild 2 to switch your alternative build number 2 3. Level a Soldier to level 24 and select some Crab powers. 4. /selectbuild 1 now you will have a crabpack on your Bane build. Again, only cosmetic. The glitch with soldier costumes is that if you take a crab power on any of that characters builds. All costume will have a crabpack that you cannot remove. The only way to remove the crabpack is to /respec and remove all Crab powers from all builds.
-
[OPEN BETA] Patch Notes for April 15th, 2025
KaizenSoze replied to The Curator's topic in [Open Beta] Patch Notes
Has this patch been deployed yet? I didn't see a new badge when I logged in. -
Scaling Resist Damage; how does it actually work?
KaizenSoze replied to Scarlet Shocker's topic in General Discussion
Yep, it's very nice combined with that Shield Wall piece. 8% resists to everything for the cost of two slots. https://homecoming.wiki/wiki/Shield_Wall:_Teleportation_Protection,_%2BRes(All) -
Yes, you will have to switch back to Rogue/Villain to run the Patron arc. After you get the badge, you can switch back to blue.
-
Check your team tab, make sure you're not on a team. Make sure you have trained up to 50. Not just got to 50. Respec outside of an SG base. Trying respec'ing another character. You don't have to complete it, just see if it's not an account issue. All else fails, open a support ticket.
-
Ranged Banes can solo, but single target damage is not great. Mace melee banes can solo just fine with the understand that they can be a bit fragile. My fully built out melee Bane can solo most groups at 4x8. Pretty much anything a 4x4. Ranged Banes are great on teams, so much support and AOE damage. Need more defense, check, need -resists, check, need AOE immobilize and damage... Remember you can have up to three builds per character. So, why not both types.
-
New today: Manticore & Sister Psyche's wedding
KaizenSoze replied to KaizenSoze's topic in General Discussion
Yep, you hit the bug. If all the AVs die then the mission completes, but at least you got the reward. -
VEAT toggles are cheap and I don't proc out my AOEs which saves a lot of endurance.
-
Ageless is all I need at 50, running Muscular not Cardiac. Not running out of endurance at sub 50 either. I don't use serums on this toon either. That is with dozens of hours of playtime at least. Endurance is not an issue.
-
New today: Manticore & Sister Psyche's wedding
KaizenSoze replied to KaizenSoze's topic in General Discussion
General advice to take out specific mobs which buff/support/heals to speed things up. There are three villains that drop triage beacon and at least one shield gen. Good news is that they have weak healers, Fallen something is the primary healer. Generally, fighting against the heroes is harder. As they have multiple good support sets. Ether needs to die quickly as she has both a single and AOE heal which she uses often. Holo man can really mess things up, because his phantom army will distract a lot of villains. This causes a lot of them to die or worse tie up one of the AVs, which leads to a lot of villains dying. In general once any mob uses it's T9, unless you're doing psi damage just ignore them and let the AV/Heroes take them out. I guess I should create a guide.