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catsi563

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About catsi563

  • Birthday 09/03/1004

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  1. cuppa was awesome and we even got to play with their twin cuppa kitten in the litterbox
  2. Ive been around since launch live and i have ZERO idea what a glitch mode changeling is so yeah pass some of that popcorn please
  3. quick aside ive been talking to thu thu and hes looking forward to the new year
  4. welcome home nothing special advice wise its the city we all know and love just now with MORE lots MORE so take your time enjoy the city do the first run to 50 the old fashioned way then PL or farm as you need to or want the FP task forces or Villain strike forces are MASSIVE exp boosters above all else have fun
  5. A hero name with a ringing endorsement
  6. *checks off #179 on todo list*
  7. *checks off #178 on to do list*
  8. WOW!! 😲
  9. exactly flight has the best advantage of any of the movement powers for the sole reason that unlike the others once you go up you DO NOT ever need to go down unless YOU choose to. or run out of end SS faster sure but no UP mechanic SJ lots of up and a smidge faster no control really and youre at the mercy of gravity going down and landings hurt teleport fastest and good control no staying up power you WILL go down at some point flight best control no height limit best end cost of the bunch best maneuverability so yeah flights a bit slower but it makes up for it with several advantages
  10. well like i said not in 616 marvels FASERIP is closer to what i view as COXs level of power with Statesman topping out in the unearthly range for str and end and posi maybe hitting Inc or amazing for reason so yeah its doable in any system you just need to establish your baselines as to who sits on what tier and how the pcs can get to those tiers
  11. Not 616 but I have in FASERIP and M&M and Palladiums Heroes Unlimited
  12. My understanding is that the timer is based on the level of public access to the area a ""live area"" pocket D atlas near libs the university etc etc is a live area where everyone has access to and comes and goes and does stuff so if someone just afks there it creates server lag taking up resources used for active players and thus the game kicks them after a certain time frame until theyre ready to go live again ""Closed areas"" are instanced maps like missions and flashpoints and superbases etc that only the player and their teammates have access to at any one time and thus dont take as much resource wise and a player can remain safely tucked away inside one add in as Aethereal said that for the most part you are safe in those zones unless baddies are about and the game can afford to let you afk for a bit as its much less of a priority
  13. honestly most of those i barely slot more than one heal or end rec and if I go beyond 1 its three slots and a heal or end rec set
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