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tjknight

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Everything posted by tjknight

  1. Has anyone ever tried the fighting pool on a build like this?
  2. Demons/Rad
  3. @sawgrass here ... Just a side comment .... I ❤️ the concept for this guy. Re-imagining traps as mystical artifacts totally works. The character concepts for this game are like 50% of the fun for me!!!
  4. Purely subjective opinion here.. so no math facts to back it up. However, I've been leveling a Mercs/Marine MM through the Rogue isles, and she's having no trouble soloing even level elite bosses. I just finished the "Hammers of Justice" arc which has an EB in each mission, they all melted in seconds. I'm not on any crazy settings (just +0/2). I will note that while I don't have any sets slotted yet. I do have the -res ins the Special Ops and the Commando. And a "Touch of Lady Grey" proc in the soldiers. Mercs/Marine has been one the easiest to lvl MM's I've played so far. So this combo gets my vote for best all around MM for just playing and enjoying the game.
  5. Does anyone have an example of a tanky Necro/EA build?
  6. Time has nice magical feel to it...
  7. Agreed... and Rain Powers + Tar Patch = Joy!
  8. Just necroing this.. because DA repeatable mish's are amazing for xp and incarnate loot.
  9. I second trying Marine as a secondary, something new and it's a very good on MM's.
  10. Fantastic.. makes me wish we had Faction options for Masterminds!
  11. Another vote for marine.... it buffs pets very well.
  12. Dark Blast / Super Reflexes blooms rather early and stupid levels of survivable on just generic IO's or SO's. Especially, when solo.
  13. An AI rendering of my Plant/Thorn Dominator from live "Fly Agaric", that I've decided to re-create on Homecoming:
  14. I've been leveling up a Necro/Marine mastermind, and it's been a fantastic experience! Marine seems to be the top choice for mastermind primaries right now. At first, it might not look as flashy, but once you factor in the extra hitpoints, the absorb mechanic, solid damage buffs, plus a bit of defense and resistance, it all adds up to a significant boost in pet sturdiness and performance. Marine also makes easier to skip Leadership, which previously felt like a must have. I’m really curious, though—what do people think is the best complementary pet set to pair with Marine? Necro has been working well for me, and I'm currently sitting at level 34.
  15. Thanks a lot guys. this is how I'm slotting now. I'll snatch up some Soulbound Allegiance pieces after I earn the $$$ for them. A noticeable improvement in solo performance by just making these few changes.
  16. Thanks!!!
  17. Hey all, This is my current slotting for my Thugs/Empathy MM. It's an older toon I'm working on updating. Does anyone have tips on optimal slotting for thugs. Also, any build advice for Thugs/Empathy is welcome. Thanks!!!
  18. Wow I never noticed that before.. .genius!!!!
  19. If you plan on soloing, I'd go pain. As it has a few powers that will also benefit you as the caster. World of Pain is a PBAoE +dmg, +tohit, +RES buff that will buff you as well as teammates. The Share Pain is a heal that also grants a hefty damage bonus when cast on a pet or ally (you can use on temp buff pets while solo). Soothing Aura is a nice constant heal over time for you and ally's as well. And Anguishing Cry is a great debuff... Pain Domination + Sonic Blast actually looks pretty thematic and the two sets play nicely together. Anguishing Cry followed by Dreadful Wail is damaging and fun.
  20. Thank you for this thread!!!! I also appreciate the hard work you put into research and writing this!
  21. Thank you so much!~~~
  22. This is a weird request, but do you have an updated build for an old fashioned Spines/Regen Scrapper?
  23. Dark is a really good support secondary with Thugs or Ninjas.
  24. Ice/kin or Fire/Kin .. plus anything/Time.
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