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a slightly modded build from Hyperstrike that I am considering using.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

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Jaque Frost: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Radiation Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Frozen Armor -- Rct-Def(A), Rct-Def/EndRdx(3), Rct-Def/EndRdx/Rchg(3), Rct-ResDam%(5)
Level 1: Contaminated Strike -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(5), MckBrt-Taunt/Rchg/Rng(7), MckBrt-Acc/Rchg(7), MckBrt-Taunt/Rng(9)
Level 2: Hoarfrost -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(9), Pnc-Heal/Rchg(11), Pnc-Heal/EndRedux/Rchg(11), Pnc-Heal(13)
Level 4: Proton Sweep -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(17), FuroftheG-Dam/End/Rech(17), FuroftheG-Acc/End/Rech(19), FuroftheG-Acc/Dmg/End/Rech(19), FuroftheG-ResDeb%(21)
Level 6: Chilling Embrace -- EndRdx-I(A)
Level 8: Wet Ice -- EndRdx-I(A)
Level 10: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(23), MckBrt-Taunt/Rchg/Rng(23), MckBrt-Acc/Rchg(25), MckBrt-Taunt/Rng(25)
Level 12: Permafrost -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/Rchg(27), UnbGrd-Max HP%(29), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(31)
Level 14: Icicles -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(31), SprMghoft-Acc/Dmg/Rchg(31), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33)
Level 16: Radiation Siphon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux/Rchg(34), Pnc-Heal(36)
Level 18: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), ShlWal-ResDam/Re TP(36)
Level 20: Fusion -- RechRdx-I(A), RechRdx-I(21)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(37), Ags-ResDam/Rchg(37)
Level 26: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 28: Irradiated Ground -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 35: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(45)
Level 38: Atom Smasher -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(45), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Dmg/EndRdx/Rchg(46), SprGntFis-Acc/Dmg/EndRdx/Rchg(46), SprGntFis-Rchg/+Absorb(46)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 49: Physical Perfection -- RgnTss-Regen+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(37), PrfShf-EndMod/Acc(42)
Level 50: Agility Core Paragon 
------------

 

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Edited by the mauler
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You should REALLY not need all those end procs if you make an ice armor build right. Energy absorption will give you full end on like 4 enemies and even against a single target you're better off than other sets.

 

You only two slotted that power which is gravely undervaluing it. Put an end mod and end/rech at the very least and you'll notice you dont need those procs.

Edited by WindDemon21
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20 minutes ago, WindDemon21 said:

You should REALLY not need all those end procs if you make an ice armor build right. Energy absorption will give you full end on like 4 enemies and even against a single target you're better off than other sets.

I'm still new at this so could you please show me an example on how you would do it for comparison. Thanks for the advice!

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Generally I would slot it with lotg def, def/rech, def/end/rech, and 7.5%. And then a performance shifter end mod and end mod/rech. Or you could go def, def/rech, 7.5%, and performance shifter end mod, end/rech, and efficiency adapter end/rech for more end gain.

Edited by WindDemon21
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On 10/11/2019 at 10:38 AM, ThrillMill said:

Has anyone considered paring Ice Armor with Kinetic Melee for stacking -DMG? Chilling Embrace + KM attacks and the option of picking up Darkest Night from the Soul Mastery Patron Pool could stack up something in the ballpark of -50% damage on a single target and around -28% on surrounding mobs? That's gotta be some decent mitigation? 

Yes, level 29 atm.  Need the KB to KD proc for repulsing torrent.   Figured going -dam was the best route for an ice tank.

 

Darkest night  (range pboe of 25') -21% DMG and 10.5% -tohit (unslotted) (I take it on almost all my tanks, its very useful),  -14% chilling embrace, and about -7% DMG from KM attacks  (burst is -14% and pboe ) (according to MIDs).   

 

slotted, darkest night provides -16% to-hit, 49%  aoe and -7% (per KM attack) (not sure if the attack effects stack ...) per single attack.   Just curious where you got -50 DMG on single target and -28% on surrounding mobs?    Seems to be -49% DMG aoe plus -7% DMG per single target applied.

 

Its a great way to go, but currently not too happy with KM damage (the +DMG powers come later ...) at the moment.

 

 

 

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I have a concept for a Ice/Elec, I am struggling with a build  idea.  I did one based off the Ice/MA but I really didn't feel as if it is a clear winner.  How would some of you experts do it.  I rolled a whole bunch of Ice tankers, we cuz I can and I like the ideas in this thread!

 

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10 hours ago, Damon Savage said:

I have a concept for a Ice/Elec, I am struggling with a build  idea.  I did one based off the Ice/MA but I really didn't feel as if it is a clear winner.  How would some of you experts do it.  I rolled a whole bunch of Ice tankers, we cuz I can and I like the ideas in this thread!

 


 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Electrical Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Arctic Mastery

Hero Profile:
Level 1: Frozen Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(3), ShlWal-ResDam/Re TP:50(3), Rct-ResDam%:50(5)
Level 1: Charged Brawl -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(5), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/EndRdx/Rchg:50(7), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(9), SprMghoft-Rchg/Res%:50(9)
Level 2: Havoc Punch -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(11), Hct-Acc/Rchg:50(11), Hct-Dmg/EndRdx:50(13), Hct-Dam%:50(13)
Level 4: Hoarfrost -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/Rchg:50(19), Ags-ResDam/EndRdx/Rchg:50(21), GldArm-3defTpProc:50(21), StdPrt-ResDam/Def+:30(23)
Level 6: Kick -- FrcFdb-Rechg%:50(A)
Level 8: Wet Ice -- EndRdx-I:50(A)
Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(23), MckBrt-Taunt/Rchg/Rng:50(25), MckBrt-Acc/Rchg:50(25), MckBrt-Taunt/Rng:50(27), MckBrt-Rchg:50(27)
Level 12: Permafrost -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(29), Ags-ResDam/Rchg:50(29), Ags-ResDam/EndRdx/Rchg:50(31)
Level 14: Icicles -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(31), OvrFrc-Acc/Dmg/End:50(31), OvrFrc-Dmg/End/Rech:50(33), OvrFrc-Acc/Dmg/End/Rech:50(33)
Level 16: Thunder Strike -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(33), SprGntFis-Acc/Dmg/Rchg:50(34), SprGntFis-Dmg/EndRdx/Rchg:50(34), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(34), SprGntFis-Rchg/+Absorb:50(36)
Level 18: Glacial Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36)
Level 20: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(36), Ags-ResDam/Rchg:50(37), Ags-ResDam/EndRdx/Rchg:50(37)
Level 22: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(37)
Level 24: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 26: Energy Absorption -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39), PrfShf-EndMod/Acc/Rchg:50(39), EffAdp-EndMod/Acc/Rchg:50(40)
Level 28: Chain Induction -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/Rchg:50(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42), SprBlsCol-Rchg/HoldProc:50(42)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(43)
Level 32: Super Speed -- WntGif-ResSlow:50(A), Clr-Stlth:50(43)
Level 35: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(43)
Level 38: Lightning Rod -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46)
Level 41: Block of Ice -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(46), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(48), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(48), SprWntBit-Rchg/SlowProc:50(50)
Level 44: Build Up -- HO:Membr(A), HO:Membr(50)
Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 49: Victory Rush -- PrfShf-End%:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(17)
Level 50: Cardiac Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Did I see a +Stealth proc in that build? ;)

Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

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  • 2 weeks later

Hi! I just found this thread and the idea of an Ice tanker looks cool. I'm a returning player here trying to get into the game. What's some of the sets you guys recommend lately? I saw Ice/Stone and Ice/MA, for example, and I think I just saw Ice/Elec. What else do you guys recommend?

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Ice/Ice/Arctic will always remain a classic.  Inhales aggro like a wind tunnel and won't give any of it back.

I know.  I've tested.

Back on Virtue, I ran an ITF on a Tanker Tuesday with my Ice/Ice/Arctic and DENIED aggro to ALL of the other Tankers on the team ... for the entire run.  They eventually figured out that they were all "glorified scrappers" dogpiling on my herding TANK action.

Fair warning though ... to play an Ice/Ice Tanker most effectively, you're going to need to play with a "Brute-like mentality" where you're just incredibly aggressive (go figure) and always moving from spawn group to spawn group in order to fuel Energy Absorption "just in time" with lots of $Targets ... which has a sort of "Fury-like" sensibility to it, except it's for defense buffing and endurance rather than for damage buffing.

 

You might want to also have a look at Ice/Titan since Energy Absorption will assist you with the endurance management issues that Titan Weapons can produce in some builds, and the slowing that Ice Armor does for you will synergize well with the "slowness" of Titan Weapon's animations when you haven't got Momentum going for you.

IifneyR.gif

Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.

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Hey, guys. Thanks for the suggestions/ideas. You guys really helped me make an interesting choice that I'm currently rocking at the moment. Ice Armor/Martial Artist. I plan on going Energy on the Epic or Leviathan on the Patron if I like that one. Not sure yet. It's a toss up between spirit shark powers and laser eyes fro me.

 

In any case, thanks again! I totally recommend Ice Armor/Martial Artist for soloing so far. I haven't gotten to where I can do some serious taunts or gotten Dragon's Tail yet to see about grouping with others as of yet.

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On 12/25/2019 at 6:21 AM, Quietdraco80 said:

Hi! I just found this thread and the idea of an Ice tanker looks cool. I'm a returning player here trying to get into the game. What's some of the sets you guys recommend lately? I saw Ice/Stone and Ice/MA, for example, and I think I just saw Ice/Elec. What else do you guys recommend?

Ice/rad is also an amazing combo. More aggro with the damage aura toggle, good st attacks and aoe, and best part is it gets a self heal which works with ice armor very well. Only issue with that and ma which is also great is that the aoes come late. They should really fix that for a lot of tanker secondaries. While ice armor doesn't have the problem as much, tankers should get their main pbaoe powers sooner by at least level 20 so they can taunt more effectively without taking actual taunt and are more friendly on teams with aoe damage. Waiting till 35 or 38 for your aoe is just bs.

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