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ICE/KINETIC/SOUL -DMG Concept


ThrillMill

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As the eponymous title might imply; I've recently been intrigued with the construction of a -DMG Tanker. This naturally has steered me towards the above mentioned powerset combination of ICE (Chilling Embrace), Kinetic Melee (Power Siphon) and Soul Master (Darkest Night). Assuming no DeBuff resistance on any particular mob and according to Mid's Hero Designer, I could potentially lessen a mobs damage capabilities by upwards of 50%. 

My intention with the build was only play PvE content in a team environment where I would be the off or secondary meat shield in most instances. I typically enjoy the "Scranking" play style that allows me to soak some alphas, while also punching mobs in the face. I love to run story arcs, TFs, Trials and the like. Not interested in farming. 

Please let me know what you think and where it is I could improve some with this build. Thanks. 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Kinetic Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Frozen Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (3) Luck of the Gambler - Defense
  • (3) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Defense/Recharge
  • (43) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 1: Quick Strike

  • (A) Mako's Bite - Accuracy/Damage
  • (9) Mako's Bite - Damage/Endurance
  • (9) Mako's Bite - Damage/Recharge
  • (11) Mako's Bite - Accuracy/Endurance/Recharge
  • (11) Mako's Bite - Chance of Damage(Lethal)

Level 2: Chilling Embrace

  • (A) Endurance Reduction IO

Level 4: Body Blow

  • (A) Mako's Bite - Accuracy/Damage
  • (17) Mako's Bite - Damage/Endurance
  • (21) Mako's Bite - Damage/Recharge
  • (21) Mako's Bite - Accuracy/Endurance/Recharge
  • (29) Mako's Bite - Chance of Damage(Lethal)

Level 6: Wet Ice

  • (A) Endurance Reduction IO

Level 8: Smashing Blow

  • (A) Hecatomb - Damage
  • (31) Hecatomb - Damage/Recharge
  • (31) Hecatomb - Accuracy/Damage/Recharge
  • (31) Hecatomb - Accuracy/Recharge
  • (33) Hecatomb - Chance of Damage(Negative)

Level 10: Hoarfrost

  • (A) Preventive Medicine - Heal
  • (33) Preventive Medicine - Heal/Endurance
  • (34) Preventive Medicine - Endurance/RechargeTime
  • (34) Preventive Medicine - Heal/RechargeTime
  • (34) Preventive Medicine - Heal/RechargeTime/Endurance
  • (36) Preventive Medicine - Chance for +Absorb

Level 12: Icicles

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (13) Superior Might of the Tanker - Damage/Recharge
  • (13) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (15) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (15) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (17) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 16: Boxing

  • (A) Accuracy IO

Level 18: Glacial Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Recharge
  • (45) Luck of the Gambler - Defense/Endurance/Recharge

Level 20: Power Siphon

  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO

Level 22: Tough

  • (A) Aegis - Resistance/Endurance
  • (23) Aegis - Resistance
  • (23) Aegis - Resistance/Endurance/Recharge
  • (27) Aegis - Psionic/Status Resistance
  • (27) Gladiator's Armor - TP Protection +3% Def (All)
  • (29) Steadfast Protection - Resistance/+Def 3%

Level 24: Weave

  • (A) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance

Level 26: Energy Absorption

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Recharge

Level 28: Burst

  • (A) Armageddon - Damage
  • (36) Armageddon - Damage/Recharge
  • (36) Armageddon - Accuracy/Damage/Recharge
  • (37) Armageddon - Accuracy/Recharge
  • (37) Armageddon - Chance for Fire Damage

Level 30: Repulsing Torrent

  • (A) Ragnarok - Damage
  • (40) Ragnarok - Damage/Recharge
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (42) Ragnarok - Accuracy/Recharge
  • (42) Ragnarok - Damage/Endurance
  • (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 32: Hasten

  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO

Level 35: Gloom

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (46) Superior Winter's Bite - Damage/RechargeTime
  • (48) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (48) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime

Level 38: Concentrated Strike

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (39) Superior Gauntleted Fist - Damage/RechargeTime
  • (39) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (39) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (40) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (40) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 41: Darkest Night

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (45) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (46) Dark Watcher's Despair - Recharge/Endurance

Level 44: Taunt

  • (A) Accuracy IO

Level 47: Permafrost

  • (A) Unbreakable Guard - +Max HP

Level 49: Hibernate

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet 


Level 1: Prestige Power Dash

 

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Your endurance usage when running Darkest Night is going to be rough, depending on regular use of multi-target Energy Absorption.

 

Against hard single targets, you'll probably have to slow down your attacking or eat blues.

 

Outside of that, conceptually it should work fine.

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29 minutes ago, Hedgefund said:

You mentioned only PVE play, so the Acc enh in Taunt isn't needed (autohit in PVE).  Go with, well, anything else.  I like the psi proc for 1 slot.

 

When it comes time to select a Judgement, keep in mind t4 Void Radial does a -50 dmg debuff.

Oh! Excellent! I hadn't considered any -DMG in the Incarnate Game. THanks for learning me some. I'll make the correction to Taunt as well. Appreciate the info. 

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40 minutes ago, Caulderone said:

Your endurance usage when running Darkest Night is going to be rough, depending on regular use of multi-target Energy Absorption.

 

Against hard single targets, you'll probably have to slow down your attacking or eat blues.

 

Outside of that, conceptually it should work fine.

I think Energy Absorption will see me through the worst of it. According to mids, it'll be up every 30 seconds or so. Remains to be seen I suppose as I've yet to try it out. Thanks for the feedback. 

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I have one of these at level 36. Like all of my tanks though, he’s been shelved since the tank changes were announced on the beta server.  I don’t want to use up my leveling experience on an inferior version, if indeed they are going to get buffed.  

 

His name is Metaldeth and his theme is a heavy metal thrasher.  I imagine the kinetic melee moves to be him playing the air guitar!  Of course while idle he’s always in the air guitar emote.  I couldn’t tell you if it’s a fun combo or if I’m just having fun with the theme.  Either way it’s a good time!  Rock on!!!

Guardian survivor

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16 hours ago, Mr.Sinister said:

His name is Metaldeth and his theme is a heavy metal thrasher.  I imagine the kinetic melee moves to be him playing the air guitar!  Of course while idle he’s always in the air guitar emote.  I couldn’t tell you if it’s a fun combo or if I’m just having fun with the theme.  Either way it’s a good time!  Rock on!!!

YOU!

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Here's my build. It's probably not very good. If anyone has any critiques I'd love to hear them.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Ice Kinetic: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Kinetic Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Frozen Armor -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(3), LucoftheG-Def/EndRdx(3), LucoftheG-Def/Rchg(5), LucoftheG-Def/EndRdx/Rchg(5), LucoftheG-Def(7)
Level 1: Quick Strike -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Chilling Embrace -- RechRdx-I(A)
Level 4: Smashing Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Rchg/HoldProc(21)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23), Rct-ResDam%(23)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Hoarfrost -- StdPrt-ResDam/Def+(A), DctWnd-Heal/EndRdx(25), DctWnd-Heal/EndRdx/Rchg(25), DctWnd-Heal/Rchg(27), DctWnd-Heal(27), Prv-Absorb%(29)
Level 14: Permafrost -- GldArm-3defTpProc(A)
Level 16: Super Jump -- WntGif-ResSlow(A)
Level 18: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def(31), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31)
Level 20: Power Siphon -- GssSynFr--Build%(A)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(34), Ags-ResDam/Rchg(34), Ags-ResDam/EndRdx/Rchg(36)
Level 26: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(33), LucoftheG-Def/Rchg(33), LucoftheG-Def/EndRdx/Rchg(34)
Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(36), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 32: Burst -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(40)
Level 35: Focused Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(46)
Level 38: Concentrated Strike -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(40), SprMghoft-Acc/Dmg/Rchg(40), SprMghoft-Dmg/EndRdx/Rchg(42), SprMghoft-Acc/Dmg/EndRdx/Rchg(42), SprMghoft-Rchg/Res%(42)
Level 41: Gloom -- CldSns-ToHitDeb(A), CldSns-%Dam(46)
Level 44: Darkest Night -- DarWtcDsp-Slow%(A)
Level 47: Dark Obliteration -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)
Level 49: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-EndRdx(A), Clr-RunSpd(43)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A), Clr-RunSpd(46)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13), RgnTss-Regen+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Acc(17)
Level 50: Cardiac Core Paragon
------------

 

 

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Ah, this warms my cockles! Glad to see that others have taken up the -DMG lifestyle. I, too, have decided to wait until the Tanker changes go live. Will post my build a bit later on. Thanks. 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Kinetic Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Frozen Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (3) Luck of the Gambler - Defense
  • (3) Luck of the Gambler - Defense/Endurance
  • (5) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 1: Quick Strike

  • (A) Crushing Impact - Accuracy/Damage
  • (46) Crushing Impact - Damage/Endurance
  • (46) Crushing Impact - Damage/Recharge
  • (48) Crushing Impact - Accuracy/Damage/Recharge
  • (48) Crushing Impact - Damage/Endurance/Recharge

Level 2: Chilling Embrace

  • (A) Endurance Reduction IO

Level 4: Body Blow

  • (A) Hecatomb - Damage
  • (9) Hecatomb - Damage/Recharge
  • (11) Hecatomb - Accuracy/Damage/Recharge
  • (11) Hecatomb - Accuracy/Recharge
  • (27) Hecatomb - Chance of Damage(Negative)

Level 6: Wet Ice

  • (A) Endurance Reduction IO

Level 8: Permafrost

  • (A) Unbreakable Guard - +Max HP

Level 10: Smashing Blow

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (27) Superior Blistering Cold - Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (40) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (45) Superior Blistering Cold - Recharge/Chance for Hold

Level 12: Icicles

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (13) Superior Gauntleted Fist - Damage/RechargeTime
  • (13) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (42) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (43) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (46) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 14: Hoarfrost

  • (A) Preventive Medicine - Heal
  • (15) Preventive Medicine - Heal/Endurance
  • (15) Preventive Medicine - Endurance/RechargeTime
  • (23) Preventive Medicine - Heal/RechargeTime
  • (23) Preventive Medicine - Heal/RechargeTime/Endurance
  • (25) Preventive Medicine - Chance for +Absorb

Level 16: Repulsing Torrent

  • (A) Ragnarok - Damage
  • (17) Ragnarok - Damage/Recharge
  • (17) Ragnarok - Accuracy/Damage/Recharge
  • (21) Ragnarok - Accuracy/Recharge
  • (21) Ragnarok - Damage/Endurance
  • (25) Force Feedback - Chance for +Recharge

Level 18: Glacial Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Endurance

Level 20: Power Siphon

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 22: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 24: Boxing

  • (A) Accuracy IO

Level 26: Energy Absorption

  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense/Recharge
  • (43) Luck of the Gambler - Defense/Endurance/Recharge

Level 28: Burst

  • (A) Armageddon - Damage
  • (29) Armageddon - Damage/Recharge
  • (29) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge
  • (34) Armageddon - Chance for Fire Damage
  • (42) Force Feedback - Chance for +Recharge

Level 30: Tough

  • (A) Aegis - Resistance/Endurance
  • (31) Aegis - Resistance
  • (31) Aegis - Resistance/Endurance/Recharge
  • (31) Aegis - Resistance/Recharge
  • (33) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Steadfast Protection - Resistance/+Def 3%

Level 32: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Endurance

Level 35: Gloom

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (36) Superior Winter's Bite - Damage/RechargeTime
  • (36) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (36) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (37) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (42) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 38: Concentrated Strike

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (39) Superior Might of the Tanker - Damage/Recharge
  • (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (39) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 41: Darkest Night

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (48) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (50) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (50) Dark Watcher's Despair - Chance for Recharge Slow

Level 44: Taunt

  • (A) Perfect Zinger - Chance for Psi Damage

Level 47: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 49: Hibernate

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet 


Level 1: Prestige Power Dash Edited by ThrillMill
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