Camel Posted February 14, 2020 Share Posted February 14, 2020 As simple as the title states. Been itching to make a Illusion Controller but torn between these two secondaries. I’d be going Mace Master on /Rad and Leviathan Mastery on /Storm. For my first Illusion Controller, which would you reccomend? Link to comment Share on other sites More sharing options...
oedipus_tex Posted February 14, 2020 Share Posted February 14, 2020 Either probably works well. The various Fears in Storm though personally kind of annoy me on any character without an AoE immobilize, so I'd probably lean Radiation. 1 Link to comment Share on other sites More sharing options...
Zeraphia Posted February 14, 2020 Share Posted February 14, 2020 I'd go with radiation as well for the reason the poster above stated^ Link to comment Share on other sites More sharing options...
Bronana16969 Posted February 15, 2020 Share Posted February 15, 2020 (edited) ill/storm for dps ill/rad for rounded content Both can do the same stuff more or less. After you factor in incarnates I feel like ill/storm pulls ahead. Pre-incarnates storm will suffer in the endurance management department. Throw in temporary powers like envenomed blades /shivans/ heavies and it's an AV power house. But so is rad Albeit just a bit slower and safer. Edited February 15, 2020 by Bronana16969 Sp Link to comment Share on other sites More sharing options...
Doomguide2005 Posted February 15, 2020 Share Posted February 15, 2020 I'd also agree with the above posters, including the comments about end use and the fear in tornado ... tornado and PA kind of working at odds with each other you'll be safe enough but occasionally find them aggro'ing adds when mobs are close as they give chase. /Rad does have AM which will help with end management Link to comment Share on other sites More sharing options...
krj12 Posted February 15, 2020 Share Posted February 15, 2020 Make both. :) Link to comment Share on other sites More sharing options...
Coyote Posted February 15, 2020 Share Posted February 15, 2020 Ill/Rad was my main on Live. Ill/Storm is my main on Homecoming. Both were/are very powerful, but while Ill/Rad was a little... "smoother" in play, to be honest, the Storm version is a lot more fun. Tornado/Lightning Storm/Freezing Rain/Hurricane are more fun than Rad's toggle debuffs. I mean, no one ever fell down because they got irradiated, while Storm knocks mobs down all over the place. While doing great damage. And with Force Feedback procs in all the right places, it puts out as much +Recharge as Rad to help getting PA permanent. Link to comment Share on other sites More sharing options...
oedipus_tex Posted February 15, 2020 Share Posted February 15, 2020 I'd roll Grav/Storm over Illus/Storm. Not that the latter is bad, it's just that Gravity (with kb to kd IOs) overlaps with Storm in near perfect symmetry. The ability to suck enemies up and warp them directly under your Lightning Storms adds a ton to the damage capability of your normally immobile storms. 1 Link to comment Share on other sites More sharing options...
krj12 Posted February 15, 2020 Share Posted February 15, 2020 I'm almost to 50 with my Ill/Storm. The biggest issue I'm running into is the massive endurance usage, probably going to have to go Cardiac in the incarnate to overcome it. Link to comment Share on other sites More sharing options...
Coyote Posted February 15, 2020 Share Posted February 15, 2020 3 hours ago, oedipus_tex said: I'd roll Grav/Storm over Illus/Storm. So would I, though often concept > stats. But IMO, Storm is the best secondary for Gravity and Gravity is the best primary for Storm... while the best secondary for Illusion is Traps. Link to comment Share on other sites More sharing options...
Frosticus Posted February 15, 2020 Share Posted February 15, 2020 34 minutes ago, Coyote said: So would I, though often concept > stats. But IMO, Storm is the best secondary for Gravity and Gravity is the best primary for Storm... while the best secondary for Illusion is Traps. grav/traps has tremendous synergy too. I think the most complimentary secondary for illusion is /cold Lots of really good pairings though. 1 Crazy Controllers - 2021 edition - Illusion/Cold Poison - a guide to the most deadly poisons Savage Stalkers - savage melee guide Link to comment Share on other sites More sharing options...
robertodigital Posted February 16, 2020 Share Posted February 16, 2020 I have a lvl 37 troller at the moment. Any Ill/Storm builds to share? TIA Link to comment Share on other sites More sharing options...
Coyote Posted February 16, 2020 Share Posted February 16, 2020 This is what I'm running now, other than changing from Banished Pantheon to Storm Elementals... ranged flying Lore pets just survive better, and I'm tired of AVs accidentally stepping on my illusions of Banished Pantheon creeps and popping them like illusionary soap bubbles. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Kitsune: Level 50 Magic ControllerPrimary Power Set: Illusion ControlSecondary Power Set: Storm SummoningPower Pool: Force of WillPower Pool: SpeedPower Pool: LeapingPower Pool: FlightAncillary Pool: Mu Mastery Hero Profile:Level 1: Blind -- Thn-Acc/Dmg(A), GldNet-Dam%(3), GldJvl-Dam%(3), NrnSht-Dam%(5), GhsWdwEmb-Dam%(5), UnbCns-Dam%(7)Level 1: Gale -- SuddAcc--KB/+KD(A)Level 2: Deceive -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(7), CrcPrs-Acc/Rchg(9), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Conf/Rchg(11), CrcPrs-Conf(11)Level 4: Project Will -- FrcFdb-Rechg%(A), GldJvl-Dam%(15), ExpStr-Dam%(15), Thn-Acc/Dmg/EndRdx(17)Level 6: Mighty Leap -- BlsoftheZ-ResKB(A)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 10: Steamy Mist -- RedFrt-EndRdx(A), RedFrt-Def/EndRdx(19), RedFrt-Def/Rchg(19), RedFrt-EndRdx/Rchg(21), RedFrt-Def/EndRdx/Rchg(21), RedFrt-Def(23)Level 12: Superior Invisibility -- LucoftheG-Def/Rchg+(A)Level 14: Wall of Force -- PstBls-Dam%(A), PstBls-Acc/Dmg(23), PstBls-Dmg/EndRdx(25), PstBls-Acc/Dmg/EndRdx(25), PstBls-Dmg/Rng(27), FrcFdb-Rechg%(27)Level 16: Freezing Rain -- PcnoftheT-EndRdx/Rchg/Slow(A), TmpRdn-EndRdx/Rchg/Slow(29), Ann-ResDeb%(29), SprFrzBls-Rchg/ImmobProc(31)Level 18: Phantom Army -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-Acc/Rchg(31), ExpRnf-Dmg/EndRdx(33), SlbAll-Acc/Dmg/Rchg(33), SlbAll-Build%(33)Level 20: Hurricane -- DarWtcDsp-ToHitDeb/EndRdx(A)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(46), ShlWal-ResDam/Re TP(50)Level 24: Flash -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(34), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SprWiloft-EndRdx/Rchg(34), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36)Level 26: Spectral Terror -- GlmoftheA-Dam%(A)Level 28: Unleash Potential -- LucoftheG-Def/Rchg+(A)Level 30: Hover -- LucoftheG-Def/Rchg+(A)Level 32: Phantasm -- ExpRnf-Acc/Dmg(A), ExpRnf-EndRdx/Dmg/Rchg(36), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpStr-Dam%(37)Level 35: Tornado -- OvrFrc-Dam/KB(A), SlbAll-Dmg/Rchg(39), SlbAll-Dmg/EndRdx(39), AchHee-ResDeb%(39), SprOvrPrs-Rchg/Energy Font(40), FrcFdb-Rechg%(40)Level 38: Lightning Storm -- Apc-Dam%(A), Apc-Dmg/EndRdx(40), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), FrcFdb-Rechg%(43)Level 41: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), UnbGrd-Max HP%(43)Level 44: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg(45), Rgn-Dmg/EndRdx(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), PstBls-Dam%(46)Level 47: Summon Guardian -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-+Res(Pets)(48), ExpRnf-Acc/Rchg(48), ExpRnf-Acc/Dmg(48), ExpRnf-Dmg/EndRdx(50), ExpRnf-Acc/Dmg/Rchg(50)Level 49: Group Invisibility -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: ContainmentLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- HO:Micro(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 4: Ninja RunLevel 50: Assault Total Radial GraftLevel 50: Ageless Partial Core InvocationLevel 50: Musculature Radial Paragon------------ Link to comment Share on other sites More sharing options...
robertodigital Posted February 16, 2020 Share Posted February 16, 2020 Thanks. I'm going to check it out. I appreciate the help. Link to comment Share on other sites More sharing options...
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