SuperPlyx Posted March 7, 2020 Posted March 7, 2020 (edited) So got it into my head to try soft-capping S/L/E/N defenses on my WM/RAD Brute,hopefully without sacrificing to much resistance and I just can't seem to get there. And after staring at it for longer than I care to admit. I have come to you,Oh great builders of the brute, seeking guidance and advice. What I have got so far: Villain Plan by Mids' Villain Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: War MaceSecondary Power Set: Radiation ArmorPower Pool: SpeedPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Pyre Mastery Villain Profile:Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(5)Level 1: Alpha Barrier -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(9), GldArm-3defTpProc(9)Level 2: Jawbreaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15)Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)Level 6: Proton Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(19)Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 12: Boxing -- Empty(A)Level 14: Clobber -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Rchg/+Regen/+End(29)Level 16: Radiation Therapy -- Prv-Heal(A), Prv-Absorb%(31)Level 18: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33), StdPrt-ResDam/Def+(33)Level 20: Weave -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(33)Level 22: Beta Decay -- CldSns-%Dam(A), ShlBrk-%Dam(34), TchofLadG-%Dam(34), AchHee-ResDeb%(34)Level 24: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(36), Rct-ResDam%(36)Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36)Level 28: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Max HP%(37)Level 30: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Rchg/KDProc(40)Level 32: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42)Level 35: Crowd Control -- ClvBlo-Acc/Dmg(A), Erd-%Dam(43), ClvBlo-Dmg/Rchg(43), ClvBlo-Acc/Rchg(43), Erd-Dmg(45), Erd-Acc/Dmg/Rchg(45)Level 38: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48), MckBrt-Taunt/Rchg/Rng(48), MckBrt-Taunt/Rng(50)Level 41: Particle Shielding -- Pnc-Heal/+End(A)Level 44: Char -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(48)Level 47: Melt Armor -- AchHee-ResDeb%(A)Level 49: Ground Zero -- Erd-Dmg(A), Erd-Acc/Rchg(50), Erd-Dmg/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), RgnTss-Regen+(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1439;682;1364;HEX;| |78DA65945B4F134114C767BA5BB0D0D2963B028516B91696167DD6A88889D08468A| |28FCD06565853DB665B1379F41B7889F145AE829707EF7E013F80EF7E0414411331| |F186EBE9FC0F68B2936E7E3BFF99FF9C3967A69BB93E1E7C76F6C609216B4FE7CC5| |2297BCAB956B6FC1973CE9ED104B56A7A1A9598CD5839CB322E994E3663CE589D10| |C7ADCB56BE6419E7CD59DB2CDB857CF6A473B5E0889AE94221675C285AD66C48BD4| |ED873F3653B3F1754BD29CB2C5227BCDF99B59CD2BC5D8C9E29DA33C6F48243D1CC| |52D972165A297E1F3D4929B8B9BAB8A90B91D685EF16F336A8DF61DE059F568C923| |D317AE9D7455517330E1E4A30C734E519A6AE84C72F57A0D5AC32D7C0E003E63A58| |B7014E0E0AA1C12BB48B5269CF690F7E689A9F6345782F11DE4B3DEF6544A2DE95D| |8D5EB3EE5AFDF001B1F321F81CD8F994FC0041903F0CA4092900E8856A6A4B15A8C| |895A979A30285288B30C0551ADD61078B88E19063B22CC28F892320AABB2BA32BC8| |9CC63DBA04691A25CF128671BE36C639C6D3767DBDD42ECA4D3224F033CB2A10955| |EB9EC47AAF2856933A0E576BDAF4A9F9F12A0D7C87CCE36F890D54095AA705EBF85| |A789D9E3DA1E6F67CC57A519AD3C6B1DAF6E744C01714AB9D4FAA7D17F38F7C637E| |67FE005395ADF36DECBC8FBAF42D329798CB60FF2A98264F179F6ED72FECBDFF377| |30F1CFCC3749902F1C6C89B606F22279436B4837A0CE5B95F00873F401FFE048E92| |B7175EAD771EEB8EDACC2B603A07BEA61A0CF00D1E8823F67B429263271739C6123| |8B2CC5C61AE82A36BE06E5008836F9EC1E7F48662A4A0F952BCD7F447E616D8A11F| |FCDBE957B9B1431E25E551D21EE5A84739E65126F483AF843BE5199DD6799014A99| |44044080D8ABB5D73F0B5E0D1CFFF1429CFE1A6D71DC74DDFF1CCFEF2BF720F67F0| |B359A8BB5259FF2F8419E9B7| |-------------------------------------------------------------------| Edited March 7, 2020 by SuperPlyx
Troo Posted March 7, 2020 Posted March 7, 2020 (edited) to start, you could/may need to slot some more +def in weave and maneuvers. not going to help enough with E/N though Edited March 7, 2020 by Troo "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Obus Form Posted March 7, 2020 Posted March 7, 2020 Because /Rad is a resist only set, it will be nearly impossible to hit all def caps. I think it's more wise to aim for S/L def cap only. Since /Rad focus on energy resist, you won't have issues tanking Energy damage, and S/L resist will naturally be high. Your only real hole is NEnergy and Psi damage, but those rare damage types can be supported by your absorb/heals.
SuperPlyx Posted March 7, 2020 Author Posted March 7, 2020 (edited) @Obus Form your right of course. I was just interested to see if it could be done without totally gimping the build. The recharge is horrible for one thing. Haven't completely give up on the idea yet but it is more folly that useful. That being said I got to thinking someone might stumble in here looking for a WM/Rad build and figured I should at least post the build I am actually using right now. Not 100% happy with it,would love couple more slots in Beta Decay for procs. But it is a start.I am one of those constantly tweaking and respecing. EDIT: Removed build to replace with this one. Tweaked build yet again..like this much better: Villain Plan by Mids' Villain Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: War MaceSecondary Power Set: Radiation ArmorPower Pool: SpeedPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Pyre Mastery Villain Profile:Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(5)Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9)Level 2: Jawbreaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15)Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)Level 6: Proton Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(19)Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 12: Boxing -- Empty(A)Level 14: Clobber -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Rchg/+Regen/+End(29)Level 16: Radiation Therapy -- ThfofEss-+End%(A)Level 18: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33), StdPrt-ResDam/Def+(33)Level 20: Weave -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(33), LucoftheG-Def/EndRdx(48)Level 22: Beta Decay -- CldSns-%Dam(A), ShlBrk-%Dam(34), TchofLadG-%Dam(34), AchHee-ResDeb%(34)Level 24: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(36), Rct-ResDam%(36), LucoftheG-Def/EndRdx(50)Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(50)Level 28: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Max HP%(37)Level 30: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Rchg/KDProc(40)Level 32: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42)Level 35: Crowd Control -- Obl-Dmg(A), Obl-%Dam(43), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45)Level 38: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(45), MckBrt-Taunt/Rchg/Rng(46), MckBrt-Taunt/Rng(46)Level 41: Particle Shielding -- Prv-Heal(A), Prv-Absorb%(50)Level 44: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(46), SprWntBit-Acc/Dmg(48), SprWntBit-Rchg/SlowProc(48)Level 47: Super Speed -- BlsoftheZ-ResKB(A)Level 49: Melt Armor -- AchHee-ResDeb%(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(15), RgnTss-Regen+(31)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Agility Core Paragon ------------ Edited March 9, 2020 by SuperPlyx Replacing build data
Krazie Ivan Posted March 7, 2020 Posted March 7, 2020 could swap out a bunch of the +Res bonuses to hit softcaps while doing L10-49 content, where there is less DefDebuff. then alternate Rune & Melee Core in end-game content, to get Resists up near cap & absorb more of what gets through when DDR cascades. with the right Rad build, you can have the +Rech required to only see a 30sec gap every 5min.
SuperPlyx Posted March 9, 2020 Author Posted March 9, 2020 Tweaked build some more and I am happy with it currently. Can probably be improved upon but a lot depends on play style,solo,teambuild,etc. Anyway I replaced the build I had right above this post with the new one if anyone is interested.
therealtitanman Posted March 16, 2020 Posted March 16, 2020 you dont need that much, run with melee radial is good enough to cover. 44% melee youre good to go. im do tanking for itf+4, tinpex, mom baf, all working fine.
Makobolite Posted March 17, 2020 Posted March 17, 2020 You can reach the softcap with some frankenslotting, here it is for SLEN, but you give up resistances, which can be filled in with Meltdown later Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: War MaceSecondary Power Set: Radiation ArmorPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Pyre Mastery Villain Profile:Level 1: Pulverize -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Rchg/HoldProc:50(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(21)Level 1: Alpha Barrier -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(9), GldArm-3defTpProc:50(9)Level 2: Jawbreaker -- OvrFrc-Acc/Dmg/End/Rech:50(A), OvrFrc-Acc/Dmg:50(11), OvrFrc-End/Rech:50(11), OvrFrc-Acc/Dmg/End:50(13), OvrFrc-Dmg/End/Rech:50(13)Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+:50(A)Level 6: Proton Armor -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(17), RctArm-ResDam/Rchg:40(17), RctArm-ResDam/EndRdx/Rchg:40(19)Level 8: Build Up -- RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(19), GssSynFr--Build%:50(36)Level 10: Clobber -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Rchg/+Regen/+End:50(15), SprUnrFur-Dmg/Rchg:50(25), SprUnrFur-Acc/Dmg/Rchg:50(27), SprUnrFur-Dmg/EndRdx/Rchg:50(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(29)Level 12: Fallout Shelter -- RctArm-EndRdx/Rchg:40(A), RctArm-ResDam/EndRdx/Rchg:40(15), RctArm-ResDam/Rchg:40(37), RctArm-ResDam/EndRdx:40(37)Level 14: Boxing -- Empty(A)Level 16: Radiation Therapy -- Erd-%Dam:30(A), Erd-Acc/Rchg:30(23), Erd-Dmg/Rchg:30(23)Level 18: Tough -- RctArm-ResDam:40(A), StdPrt-ResDam/Def+:30(21), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(31), RctArm-ResDam/EndRdx/Rchg:40(33)Level 20: Weave -- LucoftheG-Def/Rchg+:50(A), ShlWal-Def/EndRdx:50(25), ShlWal-Def:50(31), ShlWal-ResDam/Re TP:50(33)Level 22: Beta Decay -- AchHee-ResDeb%:20(A)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(29), LucoftheG-Def:50(34), Ksm-ToHit+:30(36)Level 26: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(36), LucoftheG-Def/EndRdx/Rchg:50(50)Level 28: Taunt -- MckBrt-Taunt/Rchg/Rng:50(A), MckBrt-Acc/Rchg:50(34), MckBrt-Taunt/Rchg:50(34), MckBrt-Rchg:50(37)Level 30: Whirling Mace -- Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(33), Erd-Dmg:30(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Rchg/KDProc:50(40)Level 32: Shatter -- Erd-Acc/Rchg:30(A), Erd-Dmg/Rchg:30(40), Erd-Dmg:30(40), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(42), SprBrtFur-Rech/Fury:50(42), SprBrtFur-Acc/Dmg:50(42)Level 35: Crowd Control -- Erd-Acc/Dmg/EndRdx/Rchg:30(A), Erd-%Dam:30(43), Erd-Dmg:30(43), SprBrtFur-Dmg/Rchg:50(43), SprBrtFur-Acc/Dmg/Rchg:50(45), SprBrtFur-Dmg/EndRdx/Rchg:50(45)Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46)Level 41: Particle Shielding -- Prv-Heal:50(A), Prv-Absorb%:50(50)Level 44: Char -- SprWntBit-Dmg/Rchg:50(A), SprWntBit-Acc/Dmg/EndRdx:50(45), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(46), SprWntBit-Acc/Dmg:50(46), SprWntBit-Rchg/SlowProc:50(48), SprWntBit-Acc/Dmg/Rchg:50(48)Level 47: Ground Zero -- Erd-Acc/Rchg:30(A), Erd-%Dam:30(48), Erd-Dmg/Rchg:30(50)Level 49: Meltdown -- Ags-ResDam/Rchg:50(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Clr-Stlth:50(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End:40(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:50(A)Level 50: Agility Core Paragon ------------------------Set Bonus Totals: 7% DamageBuff(Smashing) 7% DamageBuff(Lethal) 7% DamageBuff(Fire) 7% DamageBuff(Cold) 7% DamageBuff(Energy) 7% DamageBuff(Negative) 7% DamageBuff(Toxic) 7% DamageBuff(Psionic) 33.19% Defense(Smashing) 33.19% Defense(Lethal) 16% Defense(Fire) 16% Defense(Cold) 32.88% Defense(Energy) 32.88% Defense(Negative) 6% Defense(Psionic) 25.69% Defense(Melee) 19.44% Defense(Ranged) 11% Defense(AoE) 9% Max End 2.5% Enhancement(Max EnduranceDiscount) 22.5% Enhancement(RechargeTime) GrantPower Preventive Medicine (10% chance, if Scourge) 163 HP (10.88%) HitPoints MezResist(Confused) 78.75% MezResist(Held) 78.75% MezResist(Immobilized) 78.75% MezResist(Sleep) 78.75% MezResist(Stunned) 78.75% MezResist(Terrorized) 78.75% MezResist(Teleport) 100% (20% chance) 12% (0.2 End/sec) Recovery 58% (3.62 HP/sec) Regeneration 45% ResEffect(SpeedFlying) 45% ResEffect(RechargeTime) 45% ResEffect(SpeedRunning) 23% Resistance(Smashing) 23% Resistance(Lethal) 32% Resistance(Fire) 32% Resistance(Cold) 16.25% Resistance(Energy) 16.25% Resistance(Negative) 8% Resistance(Toxic) 8% Resistance(Psionic) 1 Null
Outrider_01 Posted March 17, 2020 Posted March 17, 2020 There is a +5 buff on the P2W, lasts an hour at 2.5 million cost each hour, stacks 8 times. Can fill those gaps. Need a Mace/Mace brute; cause war mace is that awesome. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
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