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Posted

Normally, the purple patch will scale up any power effects you use on a lower-level target. This includes knockback effects, which will typically turn a knockdown power into knockback if you use it on anything more than one level below you. However, knockdown patch powers seem to be an exception to this. I tested Ice Patch, Earthquake, and Oil Slick Arrow on mobs in Atlas Park while playing a level 50 character, and all of them still only did knockdown, despite being used on enemies over 45 levels below me. I thought maybe the psuedopets these powers use might be using the giant monster code to scale their effects to the level of the enemy mobs, but I lit the Oil Slick Arrow and the enemies died as immediately as you'd expect. So what's the secret sauce here? Anyone know?

Posted
3 hours ago, Vanden said:

Normally, the purple patch will scale up any power effects you use on a lower-level target. This includes knockback effects, which will typically turn a knockdown power into knockback if you use it on anything more than one level below you. However, knockdown patch powers seem to be an exception to this. I tested Ice Patch, Earthquake, and Oil Slick Arrow on mobs in Atlas Park while playing a level 50 character, and all of them still only did knockdown, despite being used on enemies over 45 levels below me. I thought maybe the psuedopets these powers use might be using the giant monster code to scale their effects to the level of the enemy mobs, but I lit the Oil Slick Arrow and the enemies died as immediately as you'd expect. So what's the secret sauce here? Anyone know?

Not sure if this matters for your testing, but I think the oil patch and the fire after it is lit are separate psuedopets. If that's the case they may spawn differently?

Posted
16 hours ago, DougGraves said:

Ice slick knocks clockwork off of it for me

Yep, I ran into that last night as well.  Ice patch was throwing clocks backward for sure.

Posted

Rikti Monkies go flying too when you hit them with Ice Patch.

Torchbearer

Discount Heroes SG:

Frostbiter - Ice/Ice Blaster

Throneblade - Broadsword/Dark Armor Brute

Silver Mantra - Martial Arts/Electric Armor Scrapper

Posted
On 3/9/2020 at 6:56 PM, Vanden said:

Normally, the purple patch will scale up any power effects you use on a lower-level target. This includes knockback effects, which will typically turn a knockdown power into knockback if you use it on anything more than one level below you. However, knockdown patch powers seem to be an exception to this. I tested Ice Patch, Earthquake, and Oil Slick Arrow on mobs in Atlas Park while playing a level 50 character, and all of them still only did knockdown, despite being used on enemies over 45 levels below me. I thought maybe the psuedopets these powers use might be using the giant monster code to scale their effects to the level of the enemy mobs, but I lit the Oil Slick Arrow and the enemies died as immediately as you'd expect. So what's the secret sauce here? Anyone know?

Aren't these knockUPs instead?

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