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Tuesday Night Arena badge farms


Voltor

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So I am thinking hosting weekly arena events where we can obtain some of the elusive/buggy badges in the game, the Arena badges.

 

Therefore starting this Tuesday, March 31st at 9pm Eastern time I shall do some arena hosting.  The plan is to work the Pentad badge either via a Pentad or Septad gathering in the arena, then after both teams win that badge, we break up into teams of 3 to work the Arena Survivalist badge for winning a Battle Royale and then if there are at least 8 people left in the gathering after those two badges I can run the group through the buggy arena to get Tournament Victor/Swiss Draw badge.

 

I know the Arena is buggy, but I am confident I can work around the bugs to get us the badges.  Please note that Swiss Draw is the buggiest one of them all.

 

This first Arena badge farm shall be in Pocket D, Tuesday March 31st at 9pm Eastern, provided that enough sign up for it.

 

So below is the sign up list for those that are interested in going for the Pentad arena badge, it requires two teams of 5, but each team can only be ONE of each Hero/Villain AT, except for the VEATS and Khelds.

 

Also the alignment of the AT doesn't matter, just what AT  it is

 

Please indicate toon name and AT

 

1. Tank:

2. Scrapper:

3. Blaster:

4. Controller:

5. Defender:

 

Team two:

1. Brute: I shall be bringing the brute

2. Stalker

3. Mastermind

4. Dominator

5. Corruptor

 

EDIT: to clarify, this is not my first rodeo with the arena 🙂

Edited by Voltor
  • Like 1

25 alts with all the badges!

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Specific AT's are not required if using the Custom Pentad selection. Custom does sometimes still have buggy issues, but is an easier set up. 

 

Quote

 

Pentad Victor 

  • Win a rated or unrated Pentad or Septad match in the Arena
  • Minimum 10 players 
  • Misc: Custom Pentads negate the need for specific ATs
  • Post event info for future:
    • Image below for correct settings.  
    • The first match was incorrectly set. Original participants had to zone to SG base and then back to Pocket D for invite to go through.
    • Badge awarded to entire winning team.
    • Also, if Arena window incorrectly shows 6 vrs 4 then you can select "Freeform Teams" to adjust # of red and # of blue (2 teams of 5) and then return setting to "Custom Pentad" before beginning match. 
    • Coliseum is a nice map for this! No hunting around! Cage would have maybe felt crowded.
    • Although it is true that Custom Pentad does not require specific ATs, the arena window will sometimes not allow for some players to be moved between teams once invited (sometimes it did, for one person it would not). Just stick with Custom and run it one more time for anyone stuck on the wrong team too many times.
    • For me, the  match needed "start" to be clicked twice. 

 

 

 

Arena Custom Pentad.jpg

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As for the buggy Swiss Draw:

 

Quote

Tournament Victor 

  • Win a rated or unrated Swiss Draw match in the Arena
  • Minimum 8 players 
  • Misc: bug ensures badge is only awarded to winner from 2nd or 3rd slot
  • Post event info for future:
    • Image below for correct settings.  
    • Cage Match is preferred. There are 3 rounds x 8 winners (minimum).... it's easier to immediately find the other person who has been dropped in a round with you.
    • Because multiple full teams were running, I had my group move to a corner of PD so we could see each other popping in and out of round 2 and 3.
    • Each winner was pre-selected and invited to slot 2 (3 can also badge but there can be only one winner). 
    • To save time, once inside our rounds, everyone but badger would exit map (Nav bar, score button, exit).
    • To ensure badge, winner would participate in final round. 

Updating my original notes. Have run this many times. It isn't really a pita except the wait time. A few extra details:

  • This can be a lengthy time commitment. I tell everyone up front. Probably because custom pentads are so fast, some might assume this is as well. It's 3 rounds for only 1 winner. 8 badgers = 24 rounds. 
  • 8 *bodies* minimum needed. Easily, one can grab spouse / 2nd accounts to fill if needed. If 16 show up, run 2 teams with 2 hosts. If 12 show up, just ask 4 to wait and then excuse the first 4 winners after they badge. 
  • The host does all the work: sets matches, selects winner in advance, sends reminders, etc. When I had groups in voice, it was super simple. Groups in text were ok, but sometimes it felt like a lot more poking. If running in text, I preferred everyone wait at the battle terminals so I could "see" them as they exit and re-enter rounds. 
  • Remind everyone to drop toggles, which saves time on matches (except the designated winner). 
  • Remind self (host) to use Cage match map. This allows us to immediately see who we are placed inside a round with. If I forget and leave it on random map, they can look at the mini map. Iirc, the hover tells them who their challenge partner is. Or yell in broadcast. Or play hide and seek... haha. no. that is a time waster on 24 rounds.
    • Though I use Coliseum map for custom pentads. It's just prettier and larger. The teams go in and immediately see one another. 
  • I like to announce the winner in advance of each run (1 run = 3 rounds).  It's buggy and time consuming, so it's not a bad idea to keep everyone on the same page. 
    • Local chat: "Heroid is winner of this run for all 3 rounds. If you are teleported inside and face to face with anyone OTHER THAN him/her, please exit the map. You may click on SCOR to exit. If you are inside the cage match with Heroid, surrender yourself to sweet death. Do NOT kill the badger. Thank you."
    • By the 3rd run, I'm just yelling "Fidessa is the winner. Dont kill her. Thanks." 
    • I'm old fashioned and keep a handwritten list of who already badged. I take 2nd alt badgers last as a courtesy to those who only badge 1 character. 
    • Invite the designated winner first! By default, you as the host will be Place # 1. That places the designated winner / first invitee in Place # 2. 
      • Wait to ensure the designated winner has accepted the invitation and is showing in the arena screen before inviting the others. 
      • I like to invite someone who also does not yet have the badge as 2nd invitee, Place # 3. This way, if something bugs, at least both potential places needed the badge anyway. 
  • Yes, exiting early does sometimes change how the 2nd and 3rd rounds work. Sometimes, those advancing find themselves inside the match with no sparring partner. This is fine. The rounds will continue and the designated winner will still badge. 
  • Following the first and 2nd rounds, at least one person (the designated winner) should see a text announcement. Something like "Round 2 begins in 2 minutes". Sometimes they dont. Iirc, it's 2 minutes. So if no one is whooshed inside in 3 minutes, it's possible the run is completely bugged. This has only happened to us once in many many runs so I don't worry about it. Some designated winners swear they never saw the countdown message and still get whooshed inside the map for the next round. 
  • What happens when the designated winner is whooshed inside a round with no one to kill? Just wait. Stand there and wait. They'll badge. Though, if they are inside the match with someone in round 2 and 3, I prefer they kill the toggle-less sacrificial lamb. 

I like to run Pentad before Swiss Draw. 

 

 

 

Arena Swiss Draw.jpg

Edited by Spider
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  • 1 month later

@Voltor is this event still being ran? I would love to try to get these two difficult badges. I have three accounts that can participate concurrently, but I only need the badges on one if that helps.

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  • 2 weeks later

I am also wondering if there is still some Arena badge farming happening? I would like to get on it, if it is still happening.

Psicy Chill - Ice/Psi/Psi | Sive Ni Brielan - Plant/Earth/Fire | Elemental Elder Lord - Earth/Fire/Fire | Selinia Baneheart - Dark/Therm/Fire | Mylia Stenetch - Necro/Dark/Soul | Radiated Shot - Rad/Arch/Mace | Nameless Witch - Storm/Water/Mu | Phantom Racer - Fire/Cold/Scorp | Neera Darkspar - Beam/Temp/Soul | Neera Etra - Dark/SR | Shieldbreaker - Elec/Shield/Mu | Frozen Tombstress Ice/Rad/Ice | Subliminal Darkness - Psi/Dark/Psi | Mirana Darkblade - Katana/Regen/Soul | Máistir Fiach - SoA Huntmaster | Night Reaver - SoA Widow | Sweet Senpai - SoA Bane

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  • 2 months later

First - I really want to apologize. I missed this post! I just asked about these on the badge forum and was referred to it. It should be a sticky! 

Sign my new fire blaster up. And today is Tuesday...I'll send you a tell in game to see if you're on before hand. 

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I'd like to participate as well, If this is on ongoing thing. I still need that damned Swiss Draw badge. I failed to obtain it with a group after many attempts. It was just awarding to random people. 😬

 

Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer

SG: Shades of Arachnos; 315-6811

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Looks like there's more than a few of us. 

As mentioned earlier - the Swiss Draw, which requires 8 folks, 3 rounds per, a total of 24 rounds - it will take some time. Tomorrow night at 7pm central is when we said we would try and get that done. 

If there's not enough, I'm sure we have some folks with 2nd or even 3rd accounts that can fill in, and if there's too many - some can work on Gladiators and the the duels for various "weight class" badges (which are basically level ranges)

If it ends up being me setting things up - it will take some time as I've never done it before and will have to tab out and read through Spider's notes. 

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7 hours ago, Ukase said:

As mentioned earlier - the Swiss Draw, which requires 8 folks, 3 rounds per, a total of 24 rounds - it will take some time. Tomorrow night at 7pm central is when we said we would try and get that done. 
 

 

So 7/30 @ 7 Central?

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4 hours ago, Ura Hero said:

 

So 7/30 @ 7 Central?

Yep. 

Please bear in mind - never set it up - so it might take me a minute. Hopefully, someone with more experience with it may drop in and help out. 

 

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