Xiddo Posted January 19, 2021 Posted January 19, 2021 Cheers for the tips! 37 minutes ago, DreadShinobi said: Just keep in mind that there can only be one instance each of Achilles Heel, Fury of the Gladiator, or Annihilation on a target, no matter how many teammates have it slotted. did not know about this! Very interesting. Do you know how the -res incarnate power (can’t remember the name) interacts with poison and the Achilles proc? Strong point about the kin. We often duo with our kin corr and kin def, great time on ITFs. We teamed with a poison who made us wonder about the poisons. @Xiddo on Excel. Alts: Agent Betel - Athosin - Nisotha - Anapos - Atomic Chilli - Bainbridge -
DreadShinobi Posted January 20, 2021 Posted January 20, 2021 On 1/19/2021 at 11:02 AM, Xiddo said: Do you know how the -res incarnate power (can’t remember the name) interacts with poison and the Achilles proc? Interface Slot Abilities - Paragon Wiki Archive Currently on fire.
Frosticus Posted January 20, 2021 Author Posted January 20, 2021 On 1/19/2021 at 11:02 AM, Xiddo said: Do you know how the -res incarnate power (can’t remember the name) interacts with poison and the Achilles proc? Strong point about the kin. We often duo with our kin corr and kin def, great time on ITFs. We teamed with a poison who made us wonder about the poisons. I chose reactive interface for my poison/fire for this specific reason. I do a lot of proc damage and rely heavily on the interaction of -damage debuffing being amplified by -resistance debuffing. At the end of the day, Degen may still be better for taking down big targets, but I like reactive as it fits the build well. Kin is a great addition to poison, just depends what content you like to tackle whether a second poison would be preferable. Multiple poisons become insane for both speed and safety because their debuff aura doesn't take animation time and poison trap proc bomb gets out so fast. Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
Crasical Posted March 3, 2021 Posted March 3, 2021 (edited) I've never been very good at these 'asking for build help' posts, so I'm just gonna lay it out as best I can: Water/Poison corruptor, intending to go /Dark for epic pool. Experimentation and Leadership secondary pools. I started looking at IOing him out, shoved Thunderstrike and Artillery where they'd fit, plus Malice of the Corruptor, stuck the +def IOs in Antidote and ended up with 33% Ranged defense. However, that defense won't help him in melee, which is where a Poison character needs to live. And I don't know how much I trust dehydrate, venomous gas and oppressive gloom to keep me alive in the scrum. I'm not sure if I should drop Dark Consumption (long recharge but I have been having end issues) for Dark Embrace (32% smethal resist, which doesn't seem *great* but maybe I'm underestimating it.) So yeah, idiot check me: Does this even make sense? Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! The Cartoonist: Level 50 Science CorruptorPrimary Power Set: Water BlastSecondary Power Set: PoisonPower Pool: ExperimentationPower Pool: LeadershipAncillary Pool: Dark Mastery Villain Profile:Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(43)Level 1: Alkaloid -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(15), Prv-Heal/Rchg(21)Level 2: Hydro Blast -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(3), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(37), Thn-Dmg/EndRdx/Rchg(43)Level 4: Water Burst -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(7), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(40), Artl-End/Rech/Rng(46)Level 6: Speed of Sound -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)Level 8: Envenom -- Acc-I(A), TchofLadG-DefDeb/Rchg(9), TchofLadG-DefDeb/Rchg/EndRdx(9), TchofLadG-DefDeb/EndRdx(48)Level 10: Weaken -- Acc-I(A), DarWtcDsp-ToHitDeb/Rchg(11), DarWtcDsp-ToHitdeb/Rchg/EndRdx(11), DarWtcDsp-ToHitDeb/EndRdx(50)Level 12: Dehydrate -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(13), TchoftheN-Acc/EndRdx/Heal/HP/Regen(13), Thn-Acc/Dmg(34), Thn-Dmg/EndRdx(37), Thn-Acc/Dmg/Rchg(46)Level 14: Tidal Forces -- RechRdx-I(A), GssSynFr--Build%(15)Level 16: Whirlpool -- Artl-End/Rech/Rng(A), Artl-Acc/Dam(17), Artl-Dam/End(17), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(39), Artl-Acc/Rech/Rng(43)Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(25), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(40)Level 20: Elixir of Life -- RechRdx-I(A), RechRdx-I(21)Level 22: Antidote -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)Level 24: Assault -- EndRdx-I(A)Level 26: Tactics -- EndRdx-I(A)Level 28: Experimental Injection -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(29), Prv-Heal/Rchg(29)Level 30: Adrenal Booster -- RechRdx-I(A), RechRdx-I(31)Level 32: Geyser -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(40)Level 35: Poison Trap -- Acc-I(A), Erd-%Dam(36), ScrDrv-Dam%(36), Obl-%Dam(36)Level 38: Venomous Gas -- HO:Enzym(A), HO:Enzym(39), HO:Enzym(39)Level 41: Oppressive Gloom -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(42), AbsAmz-Acc/Rchg(42), AbsAmz-EndRdx/Stun(42), AbsAmz-ToHitDeb%(50)Level 44: Dark Consumption -- ScrDrv-Acc/Rchg(A), Obl-Acc/Rchg(45), EffAdp-Acc/Rchg(45), PreOptmz-Acc/Rech(45)Level 47: Soul Drain -- Obl-Acc/Rchg(A), ScrDrv-Acc/Rchg(48), Arm-Acc/Rchg(48)Level 49: Soul Transfer -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1506;705;1410;HEX;| |78DA65944B4F135114C7EF3C4A79B6601FBC0A9467A140013571E1C284874669B1B| |14697CD0406985066EA7448202E7C7C013F818A6E9488A02B8DDF40E337D0BD1A23| |BA7363520F73FE99A2D3B4F9CDFCCFE39E73EEBDCD6DCF371F5CBA774148E1B9925| |6A914E72CDBDE2A3B961D2C2C1BBAB9AC2B4288D0F5753D39A7D98E659946C50992| |94F01C8BD734734D5FC9DCD41CDD2ECE5216275633CE6EADAE66F29651B14C11CD5| |B5629B3B05DD66D6353371DCD312C33EC8A595D5BD1EDCABA516E71DF2F1A6BEB8E| |61AE35F15BE9F8B56DA16C2C67E6357BA398A345747BA7830A19A3DFC6A0C0A71A1| |00F0933AA901F31D5C7CCDE5DE6D01366FA29F359D48B95454E72B5508119FDAEB8| |2C517E09F925C4CB5847C53ABD586768F7DFFC9B14AB20565102AE56A7820166571| |D3315644ED633F36921021C2B053ECBAE36F389F99CEA0EB24D0976F15AF5EFD956| |FF8139F591B947BE0DF06D806FE31BB635BE45DE77CC32D5DB847A9B22DC7F730C8| |C33FBD1FB107A9F44CF16C5B6A0DE9671D6427B9CD7245B1879C3E8AF15F368C53C| |BA308F11CC238D79DCA2D836C4B6ED730DA75E8207CC8E43D4F68A997ACD7C41BD4| |75053043545C17DB2C5608BB5D30EF7A8227E1A7969B8ED6C13EDFDEC1F21AD135A| |27B425DAA36E9C9F6E9C9F04CE4F02E7A7403E3D58A7076BF78215EAAD0FBDF5611| |E49CC23897924318F7ECC2385F91D50FD03D8D701ECEBE091ECF631781BEF826B38| |24DF61D4397C8EA02A62E43FDE21D751F651471779DFC6B2600E5CC279B9CABC4B3| |1E3EEEDA82AE33BBCE6C41FB64D3C007FAB2EEF936F867DE50C7CA61033751EE79A| |0ED034663C8D192554EF8ED2973E6231ED29D5B4CF3AED53667CCA199F72D6A75C3| |E5624B7DE6AD667CDABDEBF82905CA5A1D5BBEBD51F8D08F5AC3F6B8A245DA18714| |DD9C1B7C528E7CDEBF6A8A2C25790E71B003FC12AF4DE1EB89E76F279EFF0261FBF| |3CB| |-------------------------------------------------------------------| Edited March 3, 2021 by Crasical Tanking is only half the battle. The other half...
Gulbasaur Posted March 4, 2021 Posted March 4, 2021 12 hours ago, Crasical said: And I don't know how much I trust dehydrate, venomous gas and oppressive gloom to keep me alive in the scrum. Dehydrate is reliable as long as you use it in your normal attack chain. I'd put the Theft of Essence endurance proc in it somewhere, though. It does help. Likewise, Performance Shifter's +endurance proc in Stamina works out better than an endurance enhancement under most circumstances. Water Jet has a unique interaction that it resets, rather than recharges, if you use it with tidal power full... meaning if you skip putting recharge in it and put damage procs in it, they've got a better chance of going off. Damage procs do a flat amount of damage, so lower damage archetypes like corruptors get a lot of mileage from them. Also - maneuvers or combat jumping would probably go some ways to helping you survive. Dark Consumption is on my "take it, just take it, don't ask questions" list... it's basically a second endurance bar when you really need it. Doctor Fortune Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
Wulfur Posted December 24, 2021 Posted December 24, 2021 Sorry for zombie'ing this thread, but I didn't want to just create a new one since there is so much good discussion here. I took a stab at an Earth/Poison controller and would greatly appreciate feedback. My goal was not a "tanktroller"; I have a few of those already and after awhile they all feel very similar with just a change to pixels and not playstyles. That being said, I did not take the Fighting pool. I am normally in a duo with someone who plays Brutes almost exclusively so I don't feel I need to be completely invincible. I was also looking at a more PUG team orientated controller. I would say this version of the build is a "final" build as opposed to a leveling build in terms of slotting and when I placed the powers. The leveling build I would be creating as I actually play the toon and see what I need and when as I go. If I wasn't required to take Alkaloid as a controller, I would have slotted it differently, but as I have to take it I went all in with Preventive Medicine. I felt with the Melee Core Hybrid I had decent enough resistances and so I took Clarion over Barrier as my Destiny slot. What I am ultimately hoping for is a controller that can provide battlefield supremacy through debuffs so that the team/primary damage dealers can have fun crushing packs with ease. Thank you all for your time and to @Frosticus @Chet Manly and @KelvinKole for the knowledge and inspiration. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1414;704;1408;HEX;| |78DA4D93C94F137114C77FD34EA91490A5055A4A81966229CBB4683C1A13114D088| |446D42B6960A093944E33AD09C4252CF11F305134510F1E8868D0E8C1858BFA0798| |E8CD8337375C5894C40413535FE7FB2AF34B279FDFBCFDBDBE199E395EF9E0E4FC5| |121D5F4A793B9DC58BF9EC91B7A3AAD1AAED3EA782AA3A7F5A959513C4E7ADAF6D4| |254B652069E453A5B7068BC1B17393934A42D7727A4678127AD17426AB1ADAB49AC| |927F39A9EA93685436A72423572292DEB32DF47B3AA3A51655E4F6853A9BC9699F2| |0C64B5712591231F6D7C6C3899CBABC6AC97EA09D37341127C0AB2F0CA42F4C9C2E| |663FA41F9B70DFC035EF590B9E957708875BB292BFBCAFC06EEFBCEFC01BA36C06B| |E42BC1D72E3509E85E515CB72C2ACBC826407C8D3C17C9CECE79ECCBF0DF7F97B90| |2D6DC63DE07EBCEC07789F238D097C3F1C166C6ADFB087A3E313F830D5F98EBE025| |CAE9E41A9DAB9219AFED21F311F331789DF294C356942F4BA6FF48971015C86DAB5| |8C50CDBFB50577B0C9C23D32AD8D8AB46583708869FC327FC14BC4139AA91C3567D| |107D7A779951524464314FA8E57E6B799EE139C43B30CF5C605E06238B602D2DA71| |BF125773DFA0AFE15662F6ED2D573EEFADBB06FB9C35C0113D46F23728BC6F7902D| |908F8FF7CAD78C3E9A02CC26B07917B6CDBC57A7288E9F73F9B98708EF42E419762| |544F504B8D64037642DCC4592B7F24C5BB7E0D7BBCDFC05C676C09B34D310EF56E8| |086451819946CF235E741AB3886D622F6203D0DF22DF0EF8CA1D5C67D70BE64BE61| |3C4EC5903DF906B276A933A79C63D5CF75BD27573DFDD71D61D027B0F831EEA5BE1| |9D52D85FD9413DCA4F7094E617E71C718E5D62F12FE0EF9C7E748A0D95248521F9F| |F172D44101E0999452493FC906DB82C76BD906DEDC92431886D0C9E45859B56FB4E| |D86F5BEDAF603AC12570C84D80AEF0CE725F0B15EF2E81D2E9AC5894FF00B214DD3| |7| |-------------------------------------------------------------------|
srmalloy Posted October 6, 2023 Posted October 6, 2023 On 4/13/2020 at 3:08 PM, Redlynne said: You're not supposed to "medicate" the Kool Aid before you drink it ... Naming the character 'Jim Jones' after that remark will get you genericed.... 😉
DaddyLee Posted November 13, 2024 Posted November 13, 2024 Thank you Frosticus. I know this thread is old, however, so am I. Enjoying my Poison/Sonic Defender "S T A N K" immensely. I am not sorry about necro'n the thread/guide.
Frosticus Posted November 13, 2024 Author Posted November 13, 2024 Glad you are enjoying it. Not much has changed in the game other than being able to skip your t1 in the secondary and they nerfed rune of protection a bit (less slots needed tho). I still use my poison/fire pretty often. I really like poison still. 1 Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
DaddyLee Posted November 18, 2024 Posted November 18, 2024 Forgive my ramblings: STANK is my favorite toon right now and thrives in team play. Which is how I destress from work and play with our friends we’ve made on Reunion this year. From what I can tell, he debuffs regen, defense, resistance, and max hp. He stacks on the tank and spreads his odoriferous illumination. Enemies lay at our feet……or I pull threat and faceplant in my zeal. Either way between melee core and Rune I can survive decently. I didn’t play or even know about CoH’s return until this year so nerfs to Rune predate my experience. I used your build and tailored it to my playstyle and I simply love it. I’ve been told frost/ice corrupters are wearing the crown of debuff queen/king, but I/we have more perfect runs with Stank and crew than my Frost/ice corrupter. I have a rad/rad defender that I recreated from live but he’s collecting dust currently. Thanks @Frosticus! 3
JayboH Posted July 21 Posted July 21 On 3/3/2021 at 3:13 PM, Crasical said: I've never been very good at these 'asking for build help' posts, so I'm just gonna lay it out as best I can: Water/Poison corruptor, intending to go /Dark for epic pool. Experimentation and Leadership secondary pools. I started looking at IOing him out, shoved Thunderstrike and Artillery where they'd fit, plus Malice of the Corruptor, stuck the +def IOs in Antidote and ended up with 33% Ranged defense. However, that defense won't help him in melee, which is where a Poison character needs to live. And I don't know how much I trust dehydrate, venomous gas and oppressive gloom to keep me alive in the scrum. I'm not sure if I should drop Dark Consumption (long recharge but I have been having end issues) for Dark Embrace (32% smethal resist, which doesn't seem *great* but maybe I'm underestimating it.) So yeah, idiot check me: Does this even make sense? Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! The Cartoonist: Level 50 Science Corruptor Primary Power Set: Water Blast Secondary Power Set: Poison Power Pool: Experimentation Power Pool: Leadership Ancillary Pool: Dark Mastery Villain Profile: Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(43) Level 1: Alkaloid -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(15), Prv-Heal/Rchg(21) Level 2: Hydro Blast -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(3), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(37), Thn-Dmg/EndRdx/Rchg(43) Level 4: Water Burst -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(7), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(40), Artl-End/Rech/Rng(46) Level 6: Speed of Sound -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50) Level 8: Envenom -- Acc-I(A), TchofLadG-DefDeb/Rchg(9), TchofLadG-DefDeb/Rchg/EndRdx(9), TchofLadG-DefDeb/EndRdx(48) Level 10: Weaken -- Acc-I(A), DarWtcDsp-ToHitDeb/Rchg(11), DarWtcDsp-ToHitdeb/Rchg/EndRdx(11), DarWtcDsp-ToHitDeb/EndRdx(50) Level 12: Dehydrate -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(13), TchoftheN-Acc/EndRdx/Heal/HP/Regen(13), Thn-Acc/Dmg(34), Thn-Dmg/EndRdx(37), Thn-Acc/Dmg/Rchg(46) Level 14: Tidal Forces -- RechRdx-I(A), GssSynFr--Build%(15) Level 16: Whirlpool -- Artl-End/Rech/Rng(A), Artl-Acc/Dam(17), Artl-Dam/End(17), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(39), Artl-Acc/Rech/Rng(43) Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(25), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(40) Level 20: Elixir of Life -- RechRdx-I(A), RechRdx-I(21) Level 22: Antidote -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23) Level 24: Assault -- EndRdx-I(A) Level 26: Tactics -- EndRdx-I(A) Level 28: Experimental Injection -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(29), Prv-Heal/Rchg(29) Level 30: Adrenal Booster -- RechRdx-I(A), RechRdx-I(31) Level 32: Geyser -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(40) Level 35: Poison Trap -- Acc-I(A), Erd-%Dam(36), ScrDrv-Dam%(36), Obl-%Dam(36) Level 38: Venomous Gas -- HO:Enzym(A), HO:Enzym(39), HO:Enzym(39) Level 41: Oppressive Gloom -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(42), AbsAmz-Acc/Rchg(42), AbsAmz-EndRdx/Stun(42), AbsAmz-ToHitDeb%(50) Level 44: Dark Consumption -- ScrDrv-Acc/Rchg(A), Obl-Acc/Rchg(45), EffAdp-Acc/Rchg(45), PreOptmz-Acc/Rech(45) Level 47: Soul Drain -- Obl-Acc/Rchg(A), ScrDrv-Acc/Rchg(48), Arm-Acc/Rchg(48) Level 49: Soul Transfer -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1506;705;1410;HEX;| |78DA65944B4F135114C7EF3C4A79B6601FBC0A9467A140013571E1C284874669B1B| |14697CD0406985066EA7448202E7C7C013F818A6E9488A02B8DDF40E337D0BD1A23| |BA7363520F73FE99A2D3B4F9CDFCCFE39E73EEBDCD6DCF371F5CBA774148E1B9925| |6A914E72CDBDE2A3B961D2C2C1BBAB9AC2B4288D0F5753D39A7D98E659946C50992| |94F01C8BD734734D5FC9DCD41CDD2ECE5216275633CE6EADAE66F29651B14C11CD5| |B5629B3B05DD66D6353371DCD312C33EC8A595D5BD1EDCABA516E71DF2F1A6BEB8E| |61AE35F15BE9F8B56DA16C2C67E6357BA398A345747BA7830A19A3DFC6A0C0A71A1| |00F0933AA901F31D5C7CCDE5DE6D01366FA29F359D48B95454E72B5508119FDAEB8| |2C517E09F925C4CB5847C53ABD586768F7DFFC9B14AB20565102AE56A7820166571| |D3315644ED633F36921021C2B053ECBAE36F389F99CEA0EB24D0976F15AF5EFD956| |FF8139F591B947BE0DF06D806FE31BB635BE45DE77CC32D5DB847A9B22DC7F730C8| |C33FBD1FB107A9F44CF16C5B6A0DE9671D6427B9CD7245B1879C3E8AF15F368C53C| |BA308F11CC238D79DCA2D836C4B6ED730DA75E8207CC8E43D4F68A997ACD7C41BD4| |75053043545C17DB2C5608BB5D30EF7A8227E1A7969B8ED6C13EDFDEC1F21AD135A| |27B425DAA36E9C9F6E9C9F04CE4F02E7A7403E3D58A7076BF78215EAAD0FBDF5611| |E49CC23897924318F7ECC2385F91D50FD03D8D701ECEBE091ECF631781BEF826B38| |24DF61D4397C8EA02A62E43FDE21D751F651471779DFC6B2600E5CC279B9CABC4B3| |1E3EEEDA82AE33BBCE6C41FB64D3C007FAB2EEF936F867DE50C7CA61033751EE79A| |0ED034663C8D192554EF8ED2973E6231ED29D5B4CF3AED53667CCA199F72D6A75C3| |E5624B7DE6AD667CDABDEBF82905CA5A1D5BBEBD51F8D08F5AC3F6B8A245DA18714| |DD9C1B7C528E7CDEBF6A8A2C25790E71B003FC12AF4DE1EB89E76F279EFF0261FBF| |3CB| |-------------------------------------------------------------------| Spirit Drain is empty here, what do you have in there? Helped make Honest Game Trailers channel content Flint Eastwood
dukedukes Posted July 21 Posted July 21 While the poison thread is bumped I will mention grav/poison/mace has become my favourite poison character (i have a 50 fire/poison corr and 41 def as well), but very much a late bloomer as set bonuses allow you to survive nearly any alpha. Jump into a pack while TP'ing singularity where you'll land, lay poison trap. You don't necessarily bring much damage directly though a ton indirectly. With sing grouping the mobs tight you get max value on your debuffs, holds, and damage as well as for your entire team. Easily one of my top characters. 3
Crasical Posted July 23 Posted July 23 On 7/21/2025 at 3:13 AM, JayboH said: Spirit Drain is empty here, what do you have in there? I'm afraid that build is from four years ago and is not current to the character. Tanking is only half the battle. The other half...
JayboH Posted July 23 Posted July 23 29 minutes ago, Crasical said: I'm afraid that build is from four years ago and is not current to the character. How would you build it now? Helped make Honest Game Trailers channel content Flint Eastwood
Frosticus Posted July 23 Author Posted July 23 On 7/21/2025 at 6:34 AM, dukedukes said: While the poison thread is bumped I will mention grav/poison/mace has become my favourite poison character Second this. I did a grav/poison/psi and it has some much synergy it is just really satisfying. Haven't tried out the pet changes, but presumably being able to direct singy around would make it amazing and potentially no longer need super slow tp target. Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
Crasical Posted July 24 Posted July 24 4 hours ago, JayboH said: How would you build it now? Spoiler The Cartoonist - Villain Corruptor Build plan made with Mids Reborn v3.7.14 rev. 3 ────────────────────────────── Primary powerset: Water BlastSecondary powerset: PoisonPool powerset (#1): ConcealmentPool powerset (#2): TeleportationPool powerset (#3): FightingPool powerset (#4): FlightAncillary powerset: Dark Mastery ────────────────────────────── Powers taken: Level 1: Aqua Bolt A: Thunderstrike: Accuracy/Damage3: Thunderstrike: Damage/Endurance3: Thunderstrike: Damage/Recharge5: Thunderstrike: Accuracy/Damage/Recharge5: Thunderstrike: Accuracy/Damage/Endurance11: Thunderstrike: Damage/Endurance/Recharge Level 1: Envenom A: Invention: Accuracy13: Achilles' Heel: Chance for Res Debuff Level 2: Hydro Blast A: Thunderstrike: Accuracy/Damage7: Thunderstrike: Damage/Endurance7: Thunderstrike: Damage/Recharge9: Thunderstrike: Accuracy/Damage/Recharge9: Thunderstrike: Accuracy/Damage/Endurance11: Thunderstrike: Damage/Endurance/Recharge Level 4: Weaken A: Cloud Senses: ToHit Debuff13: Cloud Senses: Accuracy/ToHitDebuff15: Cloud Senses: Accuracy/Recharge15: Cloud Senses: ToHit Debuff/Endurance/Recharge17: Cloud Senses: Accuracy/Endurance/Recharge17: Cloud Senses: Chance for Negative Energy Damage Level 6: Water Burst A: Bombardment: Damage19: Bombardment: Accuracy/Recharge/Endurance19: Bombardment: Damage/Recharge21: Bombardment: Accuracy/Damage/Recharge/Endurance21: Bombardment: Chance for Fire Damage Level 8: Whirlpool A: Bombardment: Damage23: Bombardment: Accuracy/Recharge/Endurance23: Bombardment: Damage/Recharge25: Bombardment: Accuracy/Damage/Recharge/Endurance25: Bombardment: Chance for Fire Damage Level 10: Tidal Forces (Empty) Level 12: Dehydrate A: Superior Scourging Blast: Accuracy/Damage27: Superior Scourging Blast: Damage/RechargeTime27: Superior Scourging Blast: RechargeTime/PBAoE +End29: Touch of the Nictus: Healing/Absorb29: Touch of the Nictus: Healing/Absorb/Recharge31: Touch of the Nictus: Accuracy/Healing/Absorb Level 14: Infiltration A: Celerity: +Stealth36: Luck of the Gambler: Defense/Increased Global Recharge Speed37: Shield Wall: +Res (Teleportation), +5% Res (All)37: Reactive Defenses: Scaling Resist Damage Level 16: Alkaloid A: Preventive Medicine: Heal37: Preventive Medicine: Heal/Endurance39: Preventive Medicine: Endurance/RechargeTime39: Preventive Medicine: Heal/RechargeTime39: Preventive Medicine: Heal/RechargeTime/Endurance40: Preventive Medicine: Chance for +Absorb Level 18: Water Jet A: Superior Scourging Blast: Accuracy/Damage/RechargeTime31: Superior Scourging Blast: Damage/Endurance/RechargeTime31: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime33: Thunderstrike: Accuracy/Damage33: Thunderstrike: Damage/Endurance33: Thunderstrike: Damage/Recharge Level 20: Elixir of Life A: Gladiator's Armor: TP Protection +3% Def (All) Level 22: Antidote A: Steadfast Protection: Resistance/+Def 3% Level 24: Combat Teleport A: Blessing of the Zephyr: Knockback Reduction (4 points) Level 26: Geyser A: Superior Malice of the Corruptor: Accuracy/Damage34: Superior Malice of the Corruptor: Damage/Recharge34: Superior Malice of the Corruptor: Accuracy/Damage/Recharge34: Superior Malice of the Corruptor: Damage/Endurance/Recharge36: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge36: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage Level 28: Poison Trap A: Eradication: Chance for Energy Damage40: Scirocco's Dervish: Chance of Damage(Lethal)40: Obliteration: Chance for Smashing Damage42: Invention: Accuracy Level 30: Venomous Gas A: Enzyme Exposure42: Enzyme Exposure42: Enzyme Exposure Level 32: Boxing A: Invention: Accuracy Level 35: Oppressive Gloom A: Invention: Accuracy Level 38: Dark Embrace A: Unbreakable Guard: Resistance43: Unbreakable Guard: Resistance/Endurance45: Unbreakable Guard: RechargeTime/Resistance45: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 41: Soul Transfer A: Invention: Recharge Reduction Level 44: Spirit Drain A: Bombardment: Accuracy/Recharge/Endurance45: Bombardment: Damage/Recharge46: Bombardment: Accuracy/Damage/Recharge46: Bombardment: Accuracy/Damage/Recharge/Endurance46: Bombardment: Chance for Fire Damage Level 47: Tough A: Unbreakable Guard: Resistance48: Unbreakable Guard: Resistance/Endurance48: Unbreakable Guard: RechargeTime/Resistance48: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 49: Weave A: Luck of the Gambler: Defense/Endurance50: Luck of the Gambler: Defense50: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Kismet: Accuracy +6% ────────────────────────────── Inherents: Level 1: Brawl A: Invention: Accuracy Level 1: Scourge Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Endurance Modification Level 1: Swift A: Invention: Run Speed Level 1: Health A: Panacea: +Hit Points/Endurance Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Invention: Endurance Modification43: Invention: Endurance Modification43: Performance Shifter: Chance for +End Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Quote |MBD;23753;1385;1848;BASE64;| |G8hcACwK7IbjG1ZsaQFfnSX8KwSHUqRrT6W5rNgLk5R2A+o9sJDsjK3UyZ43BvtSNkV| |bh6Wrrz+1L6s2svqp2vzUI9Z+s0bB4AC++x8tmyAk1n9xj7AYu7u3Qy1tn1KaUCfBvS| |atSF1tpGcubWegu+i4RH0cCCEjAyHD2U2YKXsJQWopneXOsEgaFb28+WHvBqOM/LEhj| |OUtiPyWBs07L/0K4X2IyIGgOEowHzN+UeZFuRUXtXgwQxKH1t0hpO685vbjSTzi7PJo| |4esUkQ/RIryVBZoaK0lslZFhnJjKge1QJ17Dc7FkrXVpIrbCQyWXSX9R2Xz+VSpZV+W| |Oy0Qqh6j1GPNH9MsE6HEtLulH9adcrlexJAT+NRWKxKPSMTgw1Er0UyoXPi22pV/mYm| |lUD1PLe1uw+VKi1jdpqXVdYmKbtqcO8IxD8awL/w8TXaspvD8fWVxfb4lU2avDEt69d| |cbNYPCm6u57uXgUmwhY/VWvNDVT26PyPKQsKfyYKbYpQUHJP5X433Q9YE48tfz2MgI3| |OvguDKoz1etp87QSWnifLnLA9i82v/i6wfew5YPkJW3hxBqM6fS/fc/v4Cp7Y/x7WeI| |VfidwUMUmoSIEtdhUqBj7Sjq7neStw8ux6YvaB/Vl9gLzVXyB+TKaNLDmEvVTn6KKpB| |bQssBizqdvjrW27yP8vnmkm7CZsDmwObB5XMQcckyUDbAlXRNgf/KifgYlLJGFF/Vsn| |IULTIYEs9gUyCjBHDYNnx1ZGxjc33RiRrcJcPekrwfH+AE8h33kycskwXPYx+SMS8Nn| 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The other half...
JayboH Posted July 24 Posted July 24 17 minutes ago, Crasical said: Hide contents The Cartoonist - Villain Corruptor Which Alpha? Cardiac Core could be nice, getting you closer to resist cap and I wanted to ask if you kept Infiltration on all the time, etc. I suppose I could go Super Jump with Combat jumping, replacing Celerity Stealth with a Karma kb piece. Maybe steal the Kismet slot for Hasten 2 slotted with +5s? You have so much defense debuff perhaps the Kismet won't be missed. Helped make Honest Game Trailers channel content Flint Eastwood
Crasical Posted July 24 Posted July 24 Muscular Radial for the damage and the extra sauce on defense debuff and tohit debuffs. No, Infiltration is for maneuvering and sneaking around, it provides no benefit when you're actually in a fight. Infiltration and Combat Teleport are also for my character concept, you could indeed swap them out for Super Jump and Combat Jumping, and lose the stealth slot from Infiltration for something else. The Kismet is also probably not really necessary, but you'd have to cut a power somewhere (Soul transfer, maybe?) to put Hasten in. 1 Tanking is only half the battle. The other half...
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