Hades Posted April 15, 2020 Share Posted April 15, 2020 Hey All, I'm rolling a new defender, and decided to give Nature Affinity a try. I've seen a few /ice and /water builds but none of those seemed to have perma-Overgrowth, or near-perma. I've got a /dark build I've been tooling around with and was able to get S/L softcapped and E just short of softcap, with perma-hasten pre-Incarnate with a +Recharge force feedback proc. But to get there with /Dark i really had to sink a ton of cash and slots into funny places and even the only way I can hit perma Overgrowth is to use Spiritual Core Paragon Alpha and Ageless Radial Epiphany Destiny (and I think I'm going to need Clarion to make it really playable end game) without relying on the Force Feedback Proc. I think I can get there using a bunch of procs on /Energy but then I'm going to run into big endurance issues and will probably have to slot weird to limit my knocback--no point in being a PBAoE defender that knocks everything away, right? I can post the /Dark build if anyone is curious, but looking at my attack chain I don't think I'd be able to take full advantage of having near perma Overgrowth. So right now I'm open to suggestions/builds. I'd like to steer clear of Sonic, though I know how strong it is on defenders--my last two defenders were/Sonic and I"m a little bored. My goal is to have S/L softcapped, ideally with Energy there as well. I'd like to try and have permahasten prior to incarnate stuff, and with a path to Perma Overgrowth while keeping a somewhat fun attack chain to take advantage of playing with a big boost in damage. I think the Dark works, I just don't know if I'm painting myself in a corner. Thanks in advance for any help/advice you can offer! Link to comment Share on other sites More sharing options...
Hades Posted April 15, 2020 Author Share Posted April 15, 2020 (edited) Here's the Nature/Dark build for reference. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Dark Nature Test: Level 50 Magic DefenderPrimary Power Set: Nature AffinitySecondary Power Set: Dark BlastPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Corrosive Enzymes (A) Accuracy IOLevel 1: Dark Blast (A) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (5) Superior Vigilant Assault - Accuracy/Damage (5) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 2: Regrowth (A) Doctored Wounds - Heal/Endurance (7) Doctored Wounds - Endurance/Recharge (7) Doctored Wounds - Heal/Endurance/Recharge (9) Doctored Wounds - Heal (9) Doctored Wounds - Heal/Recharge Level 4: Wild Growth (A) Aegis - Resistance/Recharge (11) Aegis - Resistance/Endurance/Recharge (11) Aegis - Endurance/Recharge (13) Panacea - Heal/Recharge (13) Panacea - Heal/Endurance/Recharge Level 6: Moonbeam (A) Apocalypse - Damage (15) Apocalypse - Damage/Recharge (19) Apocalypse - Accuracy/Damage/Recharge (21) Apocalypse - Accuracy/Recharge (23) Apocalypse - Chance of Damage(Negative) Level 8: Lifegiving Spores (A) Performance Shifter - Chance for +End (23) Performance Shifter - EndMod (25) Miracle - +Recovery (25) Miracle - Heal/Endurance Level 10: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff/Endurance (27) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (27) Dark Watcher's Despair - Recharge/Endurance (29) Dark Watcher's Despair - To Hit Debuff Level 12: Wild Bastion (A) Preventive Medicine - Heal (46) Preventive Medicine - Heal/Endurance (46) Preventive Medicine - Endurance/RechargeTime (50) Preventive Medicine - Heal/RechargeTime (50) Preventive Medicine - Heal/RechargeTime/Endurance (50) Preventive Medicine - Chance for +Absorb Level 14: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 16: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Shield Wall - +Res (Teleportation), +5% Res (All) (17) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Defense/Endurance/Recharge Level 20: Tactics (A) Adjusted Targeting - To Hit Buff/Endurance (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 22: Night Fall (A) Ragnarok - Damage (31) Ragnarok - Accuracy/Recharge (33) Ragnarok - Damage/Endurance (33) Ragnarok - Accuracy/Damage/Recharge (33) Ragnarok - Damage/Recharge Level 24: Kick (A) EmptyLevel 26: Entangling Aura (A) Superior Entomb - Accuracy/Hold (37) Superior Entomb - Hold/Recharge (37) Superior Entomb - Endurance/Recharge (40) Superior Entomb - Accuracy/Hold/Endurance (40) Superior Entomb - Accuracy/Hold/Endurance/Recharge (43) Superior Entomb - Recharge/Chance for +Absorb Level 28: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (29) Steadfast Protection - Resistance/+Def 3% Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense/Endurance/Recharge Level 32: Overgrowth (A) Gaussian's Synchronized Fire-Control - To Hit Buff (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (36) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 35: Life Drain (A) Superior Vigilant Assault - Damage/RechargeTime (36) Superior Vigilant Assault - Accuracy/Damage/Endurance (37) Superior Vigilant Assault - Damage/Endurance/RechargeTime Level 38: Blackstar (A) Armageddon - Chance for Fire Damage (39) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (39) Armageddon - Damage/Recharge (40) Armageddon - Damage/Endurance Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Red Fortune - Defense/Endurance (42) Red Fortune - Defense (42) Red Fortune - Endurance (43) Red Fortune - Defense/Endurance/Recharge (43) Red Fortune - Defense/Recharge Level 44: Torrent (A) Force Feedback - Chance for +Recharge (45) Sudden Acceleration - Knockback to Knockdown (45) Sudden Acceleration - Knockback/Accuracy/Damage (45) Sudden Acceleration - Knockback/Damage/Recharge Level 47: Tenebrous Tentacles (A) Cloud Senses - Accuracy/ToHitDebuff (48) Cloud Senses - ToHit Debuff/Endurance/Recharge (48) Cloud Senses - Accuracy/Endurance/Recharge (48) Cloud Senses - Chance for Negative Energy Damage Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Brawl (A) EmptyLevel 1: Quick Form Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 1: Vigilance Level 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1541;720;1440;HEX;| |78DA65945B4F135110C777B7AD48A1375AEEB4142A82A52CBD8089B718B968148A7| |889AFCD064ECB46D236DB2591471FFC02BEF86A0CA2A8F1D1A88989D70FE0359A98| |18A351BCA07E833AEC7F284DBA49FBDBFDCF9C3933B3B3277D61A2F1EEB18B8725D| |93DBEA8954A99099115F9796138D25A4E9F93E8F24E68C6F9F08C662E19227C5694| |CC3A12835B7E99B1A56C56853573249BD5F3BAB9DC51B19ED6F23931AF6E86C88CD| |106A6EF787E4118226FAA5B37CED94261513D531462BED1BA9D165A51CFE73C5B0F| |14A7B4A0175DD6F3513DB76092B573B2A8CFA9E305C3582A9A052393D6E604FD954| |C612CB7518251FABD8C487C9525A98390B04B2B4A4553A451BBA5D9E3CC11F015AD| |93E16397A7644BDB31CD9C01779E64A6C1D7B4C6C66B6C0968CE14330936866C603| |7B84AB938788D23A6589A7B086C52C1C030D89200DFD23E755672655BDD15B65D06| |DB4E90A19F3809BE21DF7AC4B7D53F844FC77DE603B0EB1EF88E7C1BE0EB6858477| |E433F983FC1C42FE66FE606D84B13E1424EB26B107D76335BC8E6814DF134A30FDE| |29ACF37EC4DE3EF2F1B18F8F7D9ABC60C00FFAC9C7CF7BF8AF61DDD055708DD0CC7| |D6C4E420B8D82E1BDCC11660A54285E2BCF466B992EE93D75A01D3B38DA1F631276| |3D613E05FB9F319F83D117A08DA27572769D4954D7D54A4290A68A6C41AE2EC8D58| |5B8BA1057F781F6EEE6EE77AF20C39EEBCC55E60D307293B906DE26F4F244F72690| |4F24C57927C13BE4D3C71DEA3B8475BBF7330F30F781FD07C1229531C0FD18E0BCF| |738996EA6078CBA980DE02D0A31C8533A7809F1625F904BEC33F313B8598ECA53AA| |7E55AC9E0D7F637E67AE8301EA659CDF5A9C73EAB2577DE5D69B9C8A569472B4C61| |AAF5112354AAA4619A951A66B94994D05559767ED953344922D6BBDB7724294379C| |6495D91AC197F2775B93E51ECC90720E35FEA9F6B7A2FDABF6E67340E173E0949FC| |079C402DBF78FAAF4D5AAFBFFEAAE002D| |-------------------------------------------------------------------| Edited April 15, 2020 by Hades Link to comment Share on other sites More sharing options...
Linea Posted April 15, 2020 Share Posted April 15, 2020 (edited) Fourcade is nearly-perma self-damage cap, resist cap based build, but you can cap SL defense via P2W:Kinetic Dampeners and maybe Amps. Hard to check the exact numbers without getting in-game. Laoraine is a more traditional def/res sniper build, but without the self-damage cap. Nature Fire - Fourcade 2td - [i25].mxd Nature Fire - Laoraine 2c - [i25].mxd Edited April 15, 2020 by Linea 1 AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates. Just search '801' in AE. 801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard, ..., 801.5 Hard, ..., 801.8 Extreme, ..., 801.A Epic, ... 801.F Death. Angel Hornet (link) - Solo 2-Star ASF (link) - Solo 2-Star ITF (link) Link to comment Share on other sites More sharing options...
Hades Posted April 15, 2020 Author Share Posted April 15, 2020 @Linea Those are both really interesting builds. Fourcade especially is outside the box for me but is really clever and looks like it'd be pretty strong. Using the ROP there to substitute Clarion might have to work it's way into my final build if nothing else. A sort of dumb noob question. I've never used an absorb set. When damage hits absorb, doesn't it get filtered through your resists as well or does that exist as sort of it's own entity. I couldn't seem to find a concrete answer on the boards. Seems like you've got some experience! Link to comment Share on other sites More sharing options...
Redlynne Posted April 15, 2020 Share Posted April 15, 2020 Could go Nature/Dual Pistols since Dual Pistols has at least 2 AoE attacks that can take Force Feedback procs so as to stretch your way to perma uptime on long recharge times. 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Hades Posted April 15, 2020 Author Share Posted April 15, 2020 @Redlynne Hilariously enough, that's the next build I was going to play around with. It's hard for my brain to compute that I can turn off redraw animations now, so a lot of times I discount DP/BR/AR sets just out of learned behavior. Thanks for the unforced feedback (ha!). If I can make something functional I'll post it in-line. Link to comment Share on other sites More sharing options...
Redlynne Posted April 15, 2020 Share Posted April 15, 2020 (edited) If you need cross-pollination ideas, you could do worse than mix 'n' match what I did with my Time/Dual Pistols/Soul Defender build (for ideas on how to slot up Dual Pistols) and my Mind/Nature/Primal Controller build (for ideas on how to slot up Nature Affinity). There are some unexpected inter(re)actions between powers and slots that you'd be well advised to research (especially in using Suppressive Fire as a proc monster power and some of the Nature location powers). Edited April 15, 2020 by Redlynne needed to fix link 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Hades Posted April 15, 2020 Author Share Posted April 15, 2020 Those are GREAT to have a sort of sketch of another way to do things. I haven't done enough proc research, I think this will probably help me enlighten there, too! Link to comment Share on other sites More sharing options...
Hades Posted April 15, 2020 Author Share Posted April 15, 2020 @Redlynne Also, just so you know both your hyperlinks lead to the same build, I was able to find it by checking post history, but you might want to alter that for posterity's sake! 1 Link to comment Share on other sites More sharing options...
Plays with Matches Posted April 15, 2020 Share Posted April 15, 2020 Here is my Nature/Sonic. It is a team support monster. Has near perma OG and amazing -res potential along with everything else Nature does for a team. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Masuri: Level 50 Magic DefenderPrimary Power Set: Nature AffinitySecondary Power Set: Sonic AttackPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mace Mastery Hero Profile:Level 1: Regrowth -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(3), Prv-Heal/Rchg(5), Prv-Heal/Rchg/EndRdx(5), Prv-Absorb%(7)Level 1: Shriek -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg(7), SprVglAss-Rchg/+Absorb(9), GldJvl-Acc/Dmg(46), GldJvl-Dam%(48)Level 2: Scream -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(9), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Acc/Dmg/EndRdx(13), SprDfnBst-Acc/Dmg/EndRdx/Rchg(13), SprDfnBst-Rchg/Heal%(15)Level 4: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(21)Level 6: Spore Cloud -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(15), DarWtcDsp-Rchg/EndRdx(17), DarWtcDsp-ToHitDeb/EndRdx(17)Level 8: Howl -- SprVglAss-Dmg/EndRdx/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(19), SprVglAss-Acc/Dmg/EndRdx/Rchg(19), Ann-Acc/Dmg/EndRdx(27), Ann-Acc/Dmg(29), Ann-ResDeb%(37)Level 10: Wild Growth -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx(11), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx/Rchg(46), StdPrt-ResDam/Def+(50)Level 12: Lifegiving Spores -- Pnc-Heal/EndRedux(A), Pnc-Heal(21), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(25)Level 14: Kick -- Empty(A)Level 16: Corrosive Enzymes -- Acc-I(A)Level 18: Wild Bastion -- Pnc-EndRdx/Rchg(A), Pnc-Heal/EndRedux(29), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(34)Level 20: Rebirth -- Heal-I(A)Level 22: Tough -- RctArm-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx(25), TtnCtn-ResDam(27), RctArm-ResDam/Rchg(31), RctArm-EndRdx/Rchg(36), RctArm-ResDam/EndRdx/Rchg(37)Level 24: Hasten -- RechRdx-I(A)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), ShlWal-ResDam/Re TP(39), Rct-ResDam%(48)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 30: Assault -- EndRdx-I(A)Level 32: Overgrowth -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(33), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-EndRdx/Rchg(33), AdjTrg-Rchg(34), AdjTrg-ToHit/EndRdx(46)Level 35: Screech -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(39), AbsAmz-Acc/Rchg(40), AbsAmz-EndRdx/Stun(40), AbsAmz-ToHitDeb%(40)Level 38: Dreadful Wail -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43), Arm-Dam%(43), FuroftheG-ResDeb%(43)Level 41: Entangling Aura -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Slow%(45), BslGaz-Acc/EndRdx/Rchg/Hold(50)Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)Level 47: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 1: VigilanceLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(34), NmnCnv-Regen/Rcvry+(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Rchg(36), PrfShf-EndMod(36)Level 50: Agility Core ParagonLevel 1: Quick FormLevel 50: Clarion Core EpiphanyLevel 50: Degenerative Core Flawless InterfaceLevel 50: Banished Pantheon Core Superior AllyLevel 50: Support Core EmbodimentLevel 50: Ion Core Final Judgement------------ 2 Link to comment Share on other sites More sharing options...
Redlynne Posted April 15, 2020 Share Posted April 15, 2020 2 hours ago, Hades said: @Redlynne Also, just so you know both your hyperlinks lead to the same build, I was able to find it by checking post history, but you might want to alter that for posterity's sake! Link fixed. 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Hades Posted April 15, 2020 Author Share Posted April 15, 2020 @Plays with Matches Thanks for the build. It's really solid and hits all my marks....but I just can't do another sonic blast set right now. I need some new sounds more than anything! I really appreciate you taking the time though! Link to comment Share on other sites More sharing options...
Hades Posted April 16, 2020 Author Share Posted April 16, 2020 @Redlynne Can't thank you enough for your builds and the math on the Procs. Really helped me understand how they work much better. I borrowed a little from both of your builds, but kind of went in a different direction in a couple of places. I've attached the build if you wouldn't mind taking a peak at it when you get a chance. It's Nautre Affinity/Dual Pistoles/Mace Mastery Natural Pistols Test V1 - Nature Affinity - Dual Pistols.mxd Link to comment Share on other sites More sharing options...
Linea Posted April 16, 2020 Share Posted April 16, 2020 (edited) An older Fourcade Variant, NOT proc based, .... and it wouldn't be unreasonable to pull some defense and start working procs into the build on the offense side especially. (almost all my builds were designed before the proc and ppm changes were finalized and really started working their way into builds) Nature DP - Fourcade 2 - [i25].mxd Edited April 16, 2020 by Linea 1 AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates. Just search '801' in AE. 801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard, ..., 801.5 Hard, ..., 801.8 Extreme, ..., 801.A Epic, ... 801.F Death. Angel Hornet (link) - Solo 2-Star ASF (link) - Solo 2-Star ITF (link) Link to comment Share on other sites More sharing options...
Hades Posted April 20, 2020 Author Share Posted April 20, 2020 I borrowed/stole/cross-pollinated from several of the builds given here and I'm in the process of fine-tuning my Nature Affinity/Dual Pistols defender. He's sitting at 47 right now and has been a lot of fun to play. When I get it ironed out I'll definitely post my final build! Thanks to everyone that posted a build, you all definitely helped me! Link to comment Share on other sites More sharing options...
Pzn Posted April 20, 2020 Share Posted April 20, 2020 (edited) My nature/pistols build has soft capped s/l defense, tons of procs, and only 9 seconds of downtime on overgrowth. The force feedback proc in bullet rain minimizes that downtime and sometimes make it perma. A bit of downtime on overgrowth is fine with me since it takes a few seconds to position yourself to hit as many teammates as possible. If there's any other recharge buffs on the team it's easily perma. I had to make some odd choices in slotting because the main attacks I use are all filled with procs (other attacks are mules for sets). Maybe you can get some ideas from the build and improve it. I would drop entangling aura if I could find a better use for the slots, but I needed that last accuracy bonus to max out my chance to hit +4s. It doesn't seem to provide much mitigation without additional holds and procs don't seem to trigger in it very often. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!Level 50 Magic DefenderPrimary Power Set: Nature AffinitySecondary Power Set: Dual PistolsPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Mace MasteryHero Profile:Level 1: Corrosive Enzymes -- RechRdx-I(A)Level 1: Pistols -- Dmg-I(A), Dmg-I(3), GldJvl-Dam%(3), ShlBrk-%Dam(5), TchofLadG-%Dam(5), AchHee-ResDeb%(7)Level 2: Regrowth -- Pnc-Heal/Rchg(A), Pnc-Heal/EndRedux/Rchg(11), Pnc-EndRdx/Rchg(13), Pnc-Heal/EndRedux(13), Pnc-Heal(15)Level 4: Wild Growth -- ResDam-I(A), UnbGrd-ResDam(15), UnbGrd-Max HP%(17)Level 6: Empty Clips -- HO:Centri(A), ImpSwf-Dam%(17), PstBls-Dam%(19), ExpStr-Dam%(19), TchofLadG-%Dam(21), AchHee-ResDeb%(21)Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(23), Rct-ResDam%(23)Level 10: Swap AmmoLevel 12: Wild Bastion -- Pnc-Heal/Rchg(A), Pnc-Heal/EndRedux/Rchg(25), Pnc-EndRdx/Rchg(25), Pnc-Heal/EndRedux(27), Pnc-Heal(27)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), Ksm-ToHit+(42)Level 16: Spore Cloud -- EndRdx-I(A)Level 18: Bullet Rain -- Rgn-Dmg(A), FrcFdb-Rechg%(29), JvlVll-Dam%(31), ExpStr-Dam%(31), ImpSwf-Dam%(31), PstBls-Dam%(33)Level 20: Boxing -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(33), AbsAmz-Acc/Rchg(33), AbsAmz-Stun(34), AbsAmz-EndRdx/Stun(34)Level 22: Assault -- EndRdx-I(A)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 26: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36), StdPrt-ResKB(36), GldArm-ResDam(36)Level 28: Executioner's Shot -- Apc-Dmg(A), ImpSwf-Dam%(37), Apc-Dam%(37), GldJvl-Dam%(37), TchofLadG-%Dam(39), ExpStr-Dam%(39)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39)Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(40)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), DefBuff-I(40)Level 38: Hail of Bullets -- Arm-Dmg/Rchg(A), ScrDrv-Dmg/Rchg(42), ImpSwf-Dam%(42), Erd-%Dam(43), Arm-Dam%(43), FuroftheG-ResDeb%(43)Level 41: Entangling Aura -- UnbCns-Acc/Hold/Rchg(A), UnbCns-Acc/Rchg(45), UnbCns-Hold/Rchg(45), UnbCns-Hold(45), UnbCns-EndRdx/Hold(50)Level 44: Piercing Rounds -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Dmg/Rchg(46), SprDfnBst-Dmg/EndRdx/Rchg(46), SprDfnBst-Acc/Dmg/EndRdx(46), SprDfnBst-Acc/Dmg(48), SprDfnBst-Acc/Dmg/EndRdx/Rchg(48)Level 47: Dual Wield -- SprVglAss-Dmg/EndRdx/Rchg(A), SprVglAss-Dmg/Rchg(48), SprVglAss-Acc/Dmg(50), SprVglAss-Rchg/+Absorb(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(7), Hct-Acc/Rchg(9), Hct-Dmg(9), Hct-Dmg/EndRdx(11)Level 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: VigilanceLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Cardiac Core ParagonLevel 10: Chemical AmmunitionLevel 10: Cryo AmmunitionLevel 10: Incendiary AmmunitionLevel 50: Clarion Core Epiphany------------| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1516;721;1442;HEX;| |78DA65944B4F1A5114C7EF3083167C808A8A0A28A8284891414DEBA231ADA84D056| |2DA0F40263AE02404088F44975DF43374DB76D1A49B2EFADEF60374D1479AF643D4| |3669375D3478B8E70F9D8449E037F79C7BCEF99F3373277796197E7E707F4728A3B| |B65A3D12864CCA2593931EBCE9C51B28E45E71AA45FB06B2FDC6A158BC9BCD16CD5| |CDC2CD62D1AA58CDF340CF7BD7A894CC9364A665940B4756A3592D37C4F051B55A4| |E664DA366554A9EEE8276374EADDA885CEF5BA5D32679DD7275AF669A27737B35EB| |38B95BADD75BB566B55EC819C726FD359A66FDDC4F8AD6E8F77151E06AB341D784E| |EEDD99C22D8B1B984A3CB842AF76803C420F18343AE07DE132734F189F2291CAB29| |21DEEB9E670E07C100737481F999625419D476A809AE33FA4795F4FEE53D1BA4C90| |94DCE4D822684F7A922358CBF63DDE3E7ACC1074D3E689AA2F10F22FFE021E79B9A| |5498BF79BD49F95DBCA7FD95F40CA18721F4E0470F7EF4308B1E66D1C318D518418| |D11E40EF814D943EC9F903ABF505E0F66ED09739F5B54770C7D8DA51DD21678C0FA| |4311CE1D425F21F4BB807E15AA39019D13871CB3900573CCF01D30CF1CA79849D62| |926A12142B669B629D36B6C0B832AF966D8A7CEA459CFE234EB58F483EBFCACAE51| |2F73E8652EC1BD2C49CD449DEB2F25F8BD89E21945D19B467582D010C4FCA298DF7| |79ADB3C7CF3D0B502D6285D04738F206E05712B21DEB34DBA96A16B799B75C5CED8| |17EBE8A3FAF10B87D415BFC1BAE23BDCEB37AABD8A19AFEEB32F7100EE8119A67E9| |B79DDCB47A9536FED2DE7B9FA127C05BE66AEBF00DF30D3149BE4583599D6D8A733| |F514B8C5F4D1CC52789F52DD774EEB9D5D1A04CEE62AF34A0C8C32DD71E661BC17D| |38E6BB6EF419B2E91EAB3E87D968D3ECB669F25DB67C9FFB7B48FB4DE774328D2EB| |A249A8F0FE709357B17B7FDA2D619EDD45DFAE5F76CB43EE76878E8C8E93FE888E9| |E0B351EDBEE9FD8EE9FD9F65F021A64E8E8| |-------------------------------------------------------------------| Edited April 20, 2020 by josh1622 Link to comment Share on other sites More sharing options...
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