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Rad - Fallout


Peacemoon

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Hello fellow defenders. Who among us has experience with fallout? Looking for some advice.
 

 I have it on my defender (Unfortunately not EMP pulse at the time due to level) and just been using it to nice effect on a citadel TF. Blaster died and there was a whole group of enemies surrounding him. I activated vengeance, cast fallout, cast burnout and then fallout again and everything was.. dead (including the blaster). Neat trick once every 15 mins or so!

 

So questions:

How do you slot this power? Proc heavy? I have about 2-3 slots I can throw at it.


Do you take Mutation and if not how do you live with yourself? I don’t have Mutation and felt a bit crappy! Especially once I saw how fallout animated their corpse.. especially after I did it twice in a row 😳 (I have my heal 6 slotted so aren’t deliberately trying to let people die!)

 

Any other advice? Any cool fallout stories to share? The debuff numbers for fallout are insane. If someone dies I activate vengeance and fallout. It’s almost worth sacrificing someone for...!

Edited by Peacemoon

Retired, October 2022.

Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller

Everlasting || UK Timezone

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Recall Friend can be highly useful for positioning the corpse so if they inconveniently die in the wrong place, unlike your blaster 'volunteer',  you can relocate them.  Or use them, ahem, repeatedly if they go afk waiting for the fight to end (or just like getting used as a nuke).

 

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1 hour ago, Doomguide2005 said:

Recall Friend can be highly useful for positioning the corpse so if they inconveniently die in the wrong place, unlike your blaster 'volunteer',  you can relocate them.  Or use them, ahem, repeatedly if they go afk waiting for the fight to end (or just like getting used as a nuke).

 

 The Faithful Fans of Fallout approve of this message.

Are there people who enjoy playing as nuke material? I can think of some people who would be more useful in this capacity!

 

What about slotting, and do you feel compelled to take mutation too? I’m on the fence. I could drop burnout for it and feel generally nicer. I think it was the way there corpse animates that really made me rethink! They look like they’re getting rezzed, and but they blow up and die again! Feels a bit of a tease!

This citadel TF had many casualties, which was quite bizarre, and a few times I could nuke their corpse but had no awakens to offer so just had to sort of... leave them there... 😂

Retired, October 2022.

Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller

Everlasting || UK Timezone

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1 hour ago, Auroxis said:

You should try it on tspy, it targets defeated enemies instead. Absolute insanity.

That would be so fun! Of course on a mob corpse it’s hard to justify 30 seconds of -50 res!

I do love this for all the wrong reasons. 

Retired, October 2022.

Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller

Everlasting || UK Timezone

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16 minutes ago, Peacemoon said:

Are there people who enjoy playing as nuke material? I can think of some people who would be more useful in this capacity!

 

What about slotting, and do you feel compelled to take mutation too? I’m on the fence. I could drop burnout for it and feel generally nicer. I think it was the way there corpse animates that really made me rethink! They look like they’re getting rezzed, and but they blow up and die again! Feels a bit of a tease!

This citadel TF had many casualties, which was quite bizarre, and a few times I could nuke their corpse but had no awakens to offer so just had to sort of... leave them there... 😂

I always believe you should play the way that is most fun to you. Many don't take either Fallout nor Mutate, so don't feel bad for only taking one.

 

As for slotting, Fallout is huge damage so you should slot it for damage over anything else. As for procs, I'm not sure of its procability. I believe Fallout is a pseudopet, and if that's the case, the low probability to proc won't justify the cost of slotting it. I'd probability six slot it with Artillery for the ranged defense bonuses, or 5 slot it with Bombardment or Positron for the recharge bonus. Or just 2 slot it with +5 damage IS if you want the damage but not the slots.

Edited by Bopper

PPM Information Guide               Survivability Tool                  Interface DoT Procs Guide

Time Manipulation Guide             Bopper Builds                      +HP/+Regen Proc Cheat Sheet

Super Pack Drop Percentages       Recharge Guide                   Base Empowerment: Temp Powers


Bopper's Tools & Formulas                         Mids' Reborn                       

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32 minutes ago, Bopper said:

I always believe you should play the way that is most fun to you. Many don't take either Fallout nor Mutate, so don't feel bad for only taking one.

 

As for slotting, Fallout is huge damage so you should slot it for damage over anything else. As for procs, I'm not sure of its procability. I believe Fallout is a pseudopet, and if that's the case, the low probability to proc won't justify the cost of slotting it. I'd probability six slot it with Artillery for the ranged defense bonuses, or 5 slot it with Bombardment or Positron for the recharge bonus. Or just 2 slot it with +5 damage IS if you want the damage but not the slots.

That would be a shame if procs don’t work. You’re right that the base damage is so high it would benefit a lot from flat +damage. I might try out a proc and report back my findings. 
 

At the moment I’ve been tinkering with it on Mids and ended up with 2x bombardment for the +5% range. Will bear your thoughts in mind!


And thanks for the reassurance. I think I will skip mutation. I already have vengeance, so 3 powers based around a dead teammate seems a bit excessive to me! No one can say I don’t bring enough team focused support after all!

Retired, October 2022.

Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller

Everlasting || UK Timezone

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7 hours ago, Peacemoon said:

Are there people who enjoy playing as nuke material? I can think of some people who would be more useful in this capacity!

 

What about slotting, and do you feel compelled to take mutation too? I’m on the fence. I could drop burnout for it and feel generally nicer. I think it was the way there corpse animates that really made me rethink! They look like they’re getting rezzed, and but they blow up and die again! Feels a bit of a tease!

This citadel TF had many casualties, which was quite bizarre, and a few times I could nuke their corpse but had no awakens to offer so just had to sort of... leave them there... 😂

Mind you this is pulling from old Live build info:

Basically frakenslotted (which should translate forward just fine) with 4 dam/rech IO's and 2 Lysosome HO's.  No idea how available the HO's are on HC.  But they provide Accuracy plus debuff Defense and To Hit.

 

Edit: If no HO's then I'd probably continue the frankenslotting with an Acc/Defdebuff and an Acc/To Hit debuff or save the slots with any accuracy coming from global bonuses.

Edited by Doomguide2005
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2 hours ago, Doomguide2005 said:

Mind you this is pulling from old Live build info:

Basically frakenslotted (which should translate forward just fine) with 4 dam/rech IO's and 2 Lysosome HO's.  No idea how available the HO's are on HC.  But they provide Accuracy plus debuff Defense and To Hit.

 

Edit: If no HO's then I'd probably continue the frankenslotting with an Acc/Defdebuff and an Acc/To Hit debuff or save the slots with any accuracy coming from global bonuses.

 

not only are they available, they're pretty cheap.

What this team needs is more Defenders

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