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Posted

I've been putting a lot of builds together lately with this being my latest. He's going to be in "competition" for my main against my Emp/Sonic. I like them both equally for different reasons. I just wanted some thoughts on the power sets themselves and the specific builds as it pertains to end game. Also someone a long time asked for a Therm/BR build so here you go:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Technology Defender
Primary Power Set: Thermal Radiation
Secondary Power Set: Beam Rifle
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Warmth -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(5)
Level 1: Single Shot -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(31)
Level 2: Cauterize -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
Level 4: Thermal Shield -- GldArm-3defTpProc(A)
Level 6: Plasma Shield -- StdPrt-ResDam/Def+(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 10: Disintegrate -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(13), SprVglAss-Dmg/EndRdx/Rchg(13), SprVglAss-Acc/Dmg/EndRdx(15), SprVglAss-Acc/Dmg/EndRdx/Rchg(17), SprVglAss-Rchg/+Absorb(17)
Level 12: Thaw -- ImpSki-Status(A)
Level 14: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(15), LucoftheG-Def/Rchg+(46)
Level 16: Assault -- EndRdx-I(A)
Level 18: Forge -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(33)
Level 20: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(21), BlsoftheZ-ResKB(21), LucoftheG-Def/EndRdx(46), BlsoftheZ-Travel(48)
Level 22: Power of the Phoenix -- Bmbdmt-+FireDmg(A)
Level 24: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 26: Heat Exhaustion -- RechRdx-I(A)
Level 28: Penetrating Ray -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(37), Apc-Dam%(40), GldJvl-Dam%(43)
Level 30: Kick -- Empty(A)
Level 32: Melt Armor -- ShlBrk-Acc/Rchg(A), ShlBrk-DefDeb/EndRdx/Rchg(34), ShlBrk-Acc/EndRdx/Rchg(34), ShlBrk-%Dam(43), TchofLadG-%Dam(43), AchHee-ResDeb%(45)
Level 35: Piercing Beam -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(36), Bmbdmt-+FireDmg(36), Artl-Acc/Dam(36), Artl-Dam/End(37), Artl-Dam/Rech(37)
Level 38: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40), PstBls-Dam%(40)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(42), Rct-Def(42), Rct-Def/EndRdx(42), Rct-ResDam%(46)
Level 44: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Max HP%(45), ImpArm-ResPsi(48), Ags-Psi/Status(48)
Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50), RedFrt-Def/EndRdx(50), RedFrt-Def(50)
Level 49: Super Jump -- BlsoftheZ-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/EndRedux(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(25), RgnTss-Regen+(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(27), EndMod-I(27)
Level 50: Spiritual Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted (edited)

you'll likely need 50 s/l/e for end game.. especially for what you are spending.

Edited by Troo

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
29 minutes ago, Troo said:

you'll likely need 50 s/l/e for end game...

 

Viola! 50% S/L/ almost E - Agility Core 

30 minutes ago, Troo said:

especially for what you are spending.

I think at this point everyone in Homecoming is a multi bazillionaire. 

 

Posted

I don't have access to Mids at the moment but here's some feedback:

  • I'd never drop Assault on a Defender. It's a permanent ~19% +damage to everyone in the party
  • Definitely try to slot your shields, unless you're a solo player. You're missing on ~12% resistances which, in a game where everyone builds for defense and recharge, really is the next best layer of protection you can provide

Warning: This post may contain an opinion.

Posted
32 minutes ago, Hops said:

What does S/L/E stand for?

Smashing/Lethal/Energy.

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted
On 7/1/2020 at 7:25 AM, Falsey said:

I don't have access to Mids at the moment but here's some feedback:

  • I'd never drop Assault on a Defender. It's a permanent ~19% +damage to everyone in the party
  • Definitely try to slot your shields, unless you're a solo player. You're missing on ~12% resistances which, in a game where everyone builds for defense and recharge, really is the next best layer of protection you can provide

Assault if you can apply -resist (like with Sonic) will net even more damage effectively than the base for everyone in Assault's AoE.

Posted (edited)
On 6/28/2020 at 8:40 PM, Troo said:

you'll likely need 50 s/l/e for end game.. especially for what you are spending.


Gonna disagree here.

On most teams and leagues, a natural 45 is very likely to spend the majority of a TF or what-have-you above 50%

More-over, they'll have teammates to draw fire.

Another stab at it.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Technology Defender
Primary Power Set: Thermal Radiation
Secondary Power Set: Beam Rifle
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Warmth -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(3), Pnc-Heal/Rchg:50(3), Pnc-Heal/EndRedux/Rchg:50(5), Pnc-Heal:50(5)
Level 1: Single Shot -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(7), Dcm-Dmg/Rchg:40(7), Dcm-Acc/EndRdx/Rchg:40(9), Dcm-Acc/Dmg/Rchg:40(9)
Level 2: Thermal Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(13), StdPrt-ResDam/Def+:30(13)
Level 4: Cutting Beam -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(17), Rgn-Acc/Rchg:50(19), Rgn-Dmg/EndRdx:50(19), Rgn-Knock%:50(21)
Level 6: Cauterize -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(21), Pnc-Heal/Rchg:50(23), Pnc-Heal/EndRedux/Rchg:50(23), Pnc-Heal:50(25)
Level 8: Plasma Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-Rchg/ResDam:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(27), GldArm-Res/Rech/End:50(29)
Level 10: Disintegrate -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(29), Apc-Acc/Rchg:50(31), Apc-Dmg/EndRdx:50(31), Apc-Dam%:50(31)
Level 12: Power of the Phoenix -- Artl-Acc/Dam:50(A), Artl-Dam/End:50(33), Artl-Dam/Rech:50(33), Artl-Acc/Dam/Rech:50(33), Artl-Acc/Rech/Rng:50(34), Artl-End/Rech/Rng:50(34)
Level 14: Thaw -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(36)
Level 16: Kick -- FrcFdb-Rechg%:50(A)
Level 18: Forge -- HO:Golgi(A)
Level 20: Lancer Shot -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(36), SprDfnBst-Dmg/EndRdx/Rchg:50(37), SprDfnBst-Acc/Dmg/EndRdx:50(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(37), SprDfnBst-Rchg/Heal%:50(39)
Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40)
Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(40)
Level 26: Heat Exhaustion -- Acc-I:50(A)
Level 28: Penetrating Ray -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(40), SprWntBit-Acc/Dmg/EndRdx:50(42), SprWntBit-Acc/Dmg/Rchg:50(42), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(42), SprWntBit-Rchg/SlowProc:50(43)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(43)
Level 32: Melt Armor -- AchHee-ResDeb%:20(A)
Level 35: Piercing Beam -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(43), SprVglAss-Dmg/EndRdx/Rchg:50(45), SprVglAss-Acc/Dmg/EndRdx:50(45), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(45), SprVglAss-Rchg/+Absorb:50(46)
Level 38: Overcharge -- Artl-Acc/Dam:50(A), Artl-Dam/End:50(46), Artl-Dam/Rech:50(46), Artl-Acc/Dam/Rech:50(48), Artl-Acc/Rech/Rng:50(48), Artl-End/Rech/Rng:50(48)
Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50)
Level 49: Assault -- EndRdx-I:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)
Level 50: Spiritual Core Paragon
------------

 

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Edited by Hyperstrike

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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