JnEricsonx Posted July 4, 2020 Share Posted July 4, 2020 Ok, I run a Ninjas/Time MM, and have been told that if I take Power Boost from the Black Scorpion Pool, it will boost the Defense Bonus of Farsight for the entire duration of the power. However, others have said that it'll only boost the defense bonus for the 15 seconds PB works. Which is it? Link to comment Share on other sites More sharing options...
Bopper Posted July 4, 2020 Share Posted July 4, 2020 27 minutes ago, JnEricsonx said: Ok, I run a Ninjas/Time MM, and have been told that if I take Power Boost from the Black Scorpion Pool, it will boost the Defense Bonus of Farsight for the entire duration of the power. However, others have said that it'll only boost the defense bonus for the 15 seconds PB works. Which is it? Entire duration. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
Sir Myshkin Posted July 4, 2020 Share Posted July 4, 2020 49 minutes ago, JnEricsonx said: Ok, I run a Ninjas/Time MM, and have been told that if I take Power Boost from the Black Scorpion Pool, it will boost the Defense Bonus of Farsight for the entire duration of the power. However, others have said that it'll only boost the defense bonus for the 15 seconds PB works. Which is it? The confusion you're facing is probably people talking about two different aspects of how that all interacts. When you click Power Boost it immediately begins its effect on all applicable powers you have at your disposal for 15/s of duration. For toggles this means you'll see a nominal increase in value that will eventually end with PB's duration. During that window of opportunity however, if you have a click-based ability that is boosted by the effects of PB, but that ability has a duration greater than PB's technical duration, then it will apply that increased value in its effect at activation, and that effect will remain static/in place for the entire duration of the click-power (in this case: Farsight). Click Power Boost, Power Boost grants your Defense granting abilities a boost in effectiveness. Click Farsight during Power Boost's duration, Farsight checks and sees that you have a +Defense granting bonus, Farsight uses this value and adjusts accordingly, granting everyone inside Farsight's effect radius the boosted stat. Farsight has X duration, and as the buff granted only checks its value at time of activation, that value stays in effect for all of Farsight's duration, even though Power Boosts' effect ends after 15/s. 3 Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!) Link to comment Share on other sites More sharing options...
KeiyraMule Posted July 7, 2020 Share Posted July 7, 2020 (edited) On 7/4/2020 at 12:06 AM, Sir Myshkin said: The confusion you're facing is probably people talking about two different aspects of how that all interacts. When you click Power Boost it immediately begins its effect on all applicable powers you have at your disposal for 15/s of duration. For toggles this means you'll see a nominal increase in value that will eventually end with PB's duration. During that window of opportunity however, if you have a click-based ability that is boosted by the effects of PB, but that ability has a duration greater than PB's technical duration, then it will apply that increased value in its effect at activation, and that effect will remain static/in place for the entire duration of the click-power (in this case: Farsight). Click Power Boost, Power Boost grants your Defense granting abilities a boost in effectiveness. Click Farsight during Power Boost's duration, Farsight checks and sees that you have a +Defense granting bonus, Farsight uses this value and adjusts accordingly, granting everyone inside Farsight's effect radius the boosted stat. Farsight has X duration, and as the buff granted only checks its value at time of activation, that value stays in effect for all of Farsight's duration, even though Power Boosts' effect ends after 15/s. Removed - post was in error. Edited July 7, 2020 by KeiyraMule Link to comment Share on other sites More sharing options...
Hover Posted July 7, 2020 Share Posted July 7, 2020 I just now tested PB+ Farsight on my bots/time mm and farsight did not drop in defense after PB ran out. I'm on Excelsior. Link to comment Share on other sites More sharing options...
KeiyraMule Posted July 7, 2020 Share Posted July 7, 2020 (edited) Yeah I removed my post, I double checked and it does work to keep Farsight boosted (what I was seeing was the drop from the toggled defensive powers going down after PB expired) Edited July 7, 2020 by KeiyraMule 1 Link to comment Share on other sites More sharing options...
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