Six-Six Posted July 27, 2020 Posted July 27, 2020 Would it be possible to set up PvP as an instanced map similar to mission maps. This way a group (min of 2, of course) can have an instance separate from another group. such an instance would make PvP a closed game between groups who can only enter via invitation, similar to Task/Strike Forces... like a Laser Tag game. I suppose it will be similar to a Gladiator match, minus the gladiators. Disclaimer: I don't currently play nor have I ever played PvP other than an empty Recluse's Victory or to get badges from an equally empty Warburg. A friend of mine and I were recently chewing the fat, and we thought it held enough water to be suggested. =) My Toons
macskull Posted July 27, 2020 Posted July 27, 2020 The arena interface allows pretty much exactly what you're looking for. You can go to an arena in-game (Peregrine Island, Pocket D, St. Martial, or Port Oakes) or use /arenalist from anywhere. "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube
Six-Six Posted July 28, 2020 Author Posted July 28, 2020 Yes, but aren't you confined to the Arena? (sorry for my newbish ignorance) I was thinking more of a "controlled" or invitation-only Recluse's Victory or Warburg game 2 My Toons
skoryy Posted July 28, 2020 Posted July 28, 2020 7 minutes ago, Six Six said: I was thinking more of a "controlled" or invitation-only Recluse's Victory or Warburg game Not sure how much server resources would be tied up in something like that, but that sounds pretty neat. Everlasting's Actionette Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
TraumaTrain Posted July 28, 2020 Posted July 28, 2020 I always thought there should be a level 15 or 20 PvP zone that is basically the inside of a multi-floor office building. Red-siders could enter through the sewers while blue-siders coukd enter through roof access via a helicopter drop. The ground floor is occupied by Arachnos and has NPCs, medical, and such. The top floor is a Longbow bastion. There are four or five floors in between as the free-fire zone. Each floor could have "capture points" that can be temporarily occupied like in capture-the-flag scenarios. 2
Six-Six Posted July 28, 2020 Author Posted July 28, 2020 (edited) @skorry I think the infrastructure is already there (but don't take my word for it, I know nothing of game development). It's like when you enter a mission or TF, several people/teams can be doing the same mission/TF at the same exact time, but in a different instance of the map. @TraumaTrain this too already exists, but IMHO is under utilised. PvP maps scale you down to certain levels so that no OP toon will grief other playershttps://archive.paragonwiki.com/wiki/PvP_Zones Edited July 28, 2020 by Six Six My Toons
Troo Posted July 28, 2020 Posted July 28, 2020 27 minutes ago, Six Six said: Yes, but aren't you confined to the Arena? (sorry for my newbish ignorance) I was thinking more of a "controlled" or invitation-only Recluse's Victory or Warburg game Yep that's what arena does. There's also a camera drone for viewing by non-combatants... I think I'm remembering correctly. Have not done arena in some time. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now