BasherBot Posted August 1, 2020 Share Posted August 1, 2020 While I was looking through the paragon wiki, I noticed there was a Power Set there called "Wind Control." For Controllers and Dominators that isn't available on HC. Would it possible to bring it over sometime in the near future? Link to comment Share on other sites More sharing options...
Greycat Posted August 1, 2020 Share Posted August 1, 2020 If I'm recalling properly from other discussions on this, wind control isn't in a playable state (as in it would need animations, more definitions, balancing, etc.) 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Patti Posted August 1, 2020 Share Posted August 1, 2020 I thought it was done and playable but needed new animations and balancing. Link to comment Share on other sites More sharing options...
Burnt Toast Posted August 1, 2020 Share Posted August 1, 2020 13 minutes ago, Patti said: I thought it was done and playable but needed new animations and balancing. If it were done... it would not need new animations or balancing. Those servers who do have it... have failed to correct either of these issues. So it is out there if you want to join a different server than HC, and aren't looking for the power set to have any unique animations or be even remotely balanced. Link to comment Share on other sites More sharing options...
kiramon Posted August 2, 2020 Share Posted August 2, 2020 On 8/1/2020 at 2:55 PM, Burnt Toast said: If it were done... it would not need new animations or balancing. Those servers who do have it... have failed to correct either of these issues. So it is out there if you want to join a different server than HC, and aren't looking for the power set to have any unique animations or be even remotely balanced. It’s pretty easy to balance sets in this game... since they all use a base formula to determine damage range recharge etc. It’s assigning the other things they do- and wind control was pretty out there in terms of its effects. I’m sure they could band aid some stuff together to get it playable, but it’d lose a lot of its intended flavor. Link to comment Share on other sites More sharing options...
SaddestGhost Posted August 5, 2020 Share Posted August 5, 2020 Perhaps it's a bit of jealousy, but every time I see some new tweak to blasters I wish a little more love would reach controllers and doms. I'd gladly take a control set with recycled animations and visual effects if it meant there was a new one to play. Wind Control isn't the lowest hanging fruit there (some kind of gadget/grenade set would probably be lower effort) but I'd certainly love to see it in some incarnation. 1 Link to comment Share on other sites More sharing options...
Britannic Posted August 7, 2020 Share Posted August 7, 2020 (edited) I'm really jealous of Scirocco's "Dust Devils" tornado ability, pity we didn't get powers themed around those instead of Mu Mastery. Edited August 7, 2020 by Britannic 1 Link to comment Share on other sites More sharing options...
MTeague Posted August 7, 2020 Share Posted August 7, 2020 On 8/5/2020 at 6:52 PM, SaddestGhost said: Perhaps it's a bit of jealousy, but every time I see some new tweak to blasters I wish a little more love would reach controllers and doms. Yea. I mean, I get it. So far, they've given new sets where they can be available to BIGGEST groups of players / most AT's at once. origin pool sets: available to literally every character eletrical affinity: support set, availbe to controllers, defenders, corruptors, and masterminds tweaks to blast sets: affect blasters, corruptors, defenders, maybe sentinels, tweaks to armor sets; brutes, tanks, scrappers, stalkers, maybe sentinels. tweaks to melee sets: brutes, tanks, scrappers, stalkers. By contrast.... introducing new Control sets? affects Controllers and Doms only, and either there's fewer of us, or we're not the squeakiest of wheels. Introducing new Dom Secondaries? Affects Dom's only. Nobody else. New MM primaries? (or MM customization?) Affects MM only, nobody else. So I get we may need patience given limited dev hours. But I do hope they're planning to sprinkle a few of those in there, along iwth the wider-hitting changes. Roster: MTeague's characters: The Good, The Bad, and The Gold Link to comment Share on other sites More sharing options...
Troo Posted August 10, 2020 Share Posted August 10, 2020 https://hcwiki.cityofheroes.dev/wiki/Wind_Control "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum Link to comment Share on other sites More sharing options...
MTeague Posted August 10, 2020 Share Posted August 10, 2020 29 minutes ago, Troo said: https://hcwiki.cityofheroes.dev/wiki/Wind_Control I wouldn't take that as any kind of commitment or promise from the HC Devs. though it doesn't seem unreasonable that IF they choose to provide another Control set, they might start with the leftover skeleton and do their best to flesh it out and rebalance it. Roster: MTeague's characters: The Good, The Bad, and The Gold Link to comment Share on other sites More sharing options...
Troo Posted August 11, 2020 Share Posted August 11, 2020 agreed "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum Link to comment Share on other sites More sharing options...
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