Sticklefront Posted August 31, 2020 Posted August 31, 2020 I really enjoy CoH, but I've never really got a handle on the mechanical side of things. If anyone out there can help me find an effective build for a Dark/Storm corruptor, I'd be real grateful! I'd prefer to avoid Snow Storm and Freezing rain... for no other reason than my "theme" for the character. Help me, Obi-Wan KeForum, you're my only hope
ZorkNemesis Posted September 1, 2020 Posted September 1, 2020 I don't mean to criticize and you're free to pick your own powers, but Freezing Rain is arguably one of the best powers Storm has to offer. Location AoE, major debuff to defense (how likely things avoid damage) and resistance (how much damage they take) while constantly keeping everyone in the rain on their ass. I would seriously consider some way to get it working for your theme, whatever it may be. Sadly that's all I have to offer here, never been too big on builds. 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
BrandX Posted September 1, 2020 Posted September 1, 2020 19 hours ago, Sticklefront said: I really enjoy CoH, but I've never really got a handle on the mechanical side of things. If anyone out there can help me find an effective build for a Dark/Storm corruptor, I'd be real grateful! I'd prefer to avoid Snow Storm and Freezing rain... for no other reason than my "theme" for the character. Help me, Obi-Wan KeForum, you're my only hope Going to have to agree with @ZorkNemesis on skipping the Freezing Rain being a bad idea. Besides the -Def and -Res it provides, it can slot two more -Res procs. Snow Storm, on the other hand, is skippable. What's the theme? I find a lot of the sets can cover multiple themes.
Shred Monkey Posted September 1, 2020 Posted September 1, 2020 (edited) Some Dark Blast attack chain data.... I'm not sure your budget. So here's a low budget attack chain with required recharge %s. If you put the ATO set in Umbral Torrent and Moonbeam, then you just need tiny amounts or recharge in your other powers: Umbral Torrent (80%) > Life Drain (10%) > Dark Blast (20%) > Moonbeam (60%) > Gloom (10%) > Dark Blast (20%) > repeat And here's a more expensive, but higher damage chain. You'll need a bunch of global recharge for this. Moonbeam (200%) > Life Drain (115%) > Gloom (170%) > repeat Neither is *AMAZING* damage. But the 2nd one is as good as I can calculate with Dark Blast and includes a self heal. Both are pretty easy on endurance relative to other blast sets. Edited September 1, 2020 by Shred Monkey 1 Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow
kiramon Posted September 1, 2020 Posted September 1, 2020 20 hours ago, Sticklefront said: I really enjoy CoH, but I've never really got a handle on the mechanical side of things. If anyone out there can help me find an effective build for a Dark/Storm corruptor, I'd be real grateful! I'd prefer to avoid Snow Storm and Freezing rain... for no other reason than my "theme" for the character. Help me, Obi-Wan KeForum, you're my only hope Turn the Rain purple, rain down darkness. Or something. Just make it work.
Tux Posted September 1, 2020 Posted September 1, 2020 Example build below; I agree with the above posters Freezing Rain is a top tier power so I would definitely take it 🙂 Build has ranged soft-cap, 85% and good S/L resists so should be fairly survivable with Life Drain added on. (And Moonbeam should hit like a truck). Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! DarkStorm: Level 50 Magic CorruptorPrimary Power Set: Dark BlastSecondary Power Set: Storm SummoningPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Gloom -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(27), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(29), SprMlcoft-Rchg/Dmg%(31)Level 1: Gale -- OvrFrc-Dam/KB(A)Level 2: Moonbeam -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(11), StnoftheM-Dmg/EndRdx(13), Apc-Dam%(13), Apc-Dmg/EndRdx(25), CldSns-%Dam(25)Level 4: O2 Boost -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(7), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(9), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal(11)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 10: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(31)Level 12: Steamy Mist -- LucoftheG-Def/Rchg+(A), ShlWal-Def/Rchg(33), ShlWal-Def/EndRdx(33), ShlWal-ResDam/Re TP(33), ShlWal-Def(34), Ksm-ToHit+(43)Level 14: Night Fall -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(23)Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(31)Level 18: Tenebrous Tentacles -- Rgn-Dmg(A), Rgn-Dmg/Rchg(19), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(21)Level 20: Hurricane -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(39)Level 22: Boxing -- Acc-I(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), GldArm-ResDam(36), GldArm-End/Res(36)Level 26: Weave -- Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39)Level 28: Life Drain -- TchoftheN-%Dam(A), TchoftheN-Heal(40), TchoftheN-Acc/Heal(40), Apc-Dmg(40), HO:Nucle(43), CldSns-%Dam(50)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(43)Level 32: Blackstar -- Arm-Dam%(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(46)Level 35: Tornado -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(46), ExpRnf-Dmg/EndRdx(46), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-+Res(Pets)(48)Level 38: Lightning Storm -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(50), SprScrBls-Acc/Dmg/Rchg(50)Level 41: Charged Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42)Level 44: Tactics -- EndRdx-I(A)Level 47: Power Sink -- RechRdx-I(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(5), Mrc-Rcvry+(5)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(3), PrfShf-EndMod(3)Level 50: Cardiac Core Paragon ------------------------Set Bonus Totals: 9% DamageBuff(Smashing) 9% DamageBuff(Lethal) 9% DamageBuff(Fire) 9% DamageBuff(Cold) 9% DamageBuff(Energy) 9% DamageBuff(Negative) 9% DamageBuff(Toxic) 9% DamageBuff(Psionic) 9.13% Defense(Melee) 7.56% Defense(Smashing) 7.56% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 17.25% Defense(Energy) 17.25% Defense(Negative) 6% Defense(Psionic) 25.69% Defense(Ranged) 6% Defense(AoE) 3.6% Max End 6% Enhancement(Heal) 6.25% Enhancement(Max EnduranceDiscount) 10% Enhancement(Range) 85% Enhancement(RechargeTime) 48% Enhancement(Accuracy) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 208.8 HP (19.5%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 47.5% MezResist(Held) 47.5% MezResist(Immobilized) 47.5% MezResist(Sleep) 47.5% MezResist(Stunned) 47.5% MezResist(Terrorized) 47.5% MezResist(Teleport) 100% (20% chance) 10.5% (0.18 End/sec) Recovery 88% (3.93 HP/sec) Regeneration 23.25% Resistance(Smashing) 23.25% Resistance(Lethal) 33% Resistance(Fire) 33% Resistance(Cold) 26.25% Resistance(Energy) 26.25% Resistance(Negative) 18% Resistance(Toxic) 18% Resistance(Psionic) 7.5% SpeedRunning
Darkir Posted September 2, 2020 Posted September 2, 2020 On 8/31/2020 at 9:00 AM, Sticklefront said: I really enjoy CoH, but I've never really got a handle on the mechanical side of things. If anyone out there can help me find an effective build for a Dark/Storm corruptor, I'd be real grateful! I'd prefer to avoid Snow Storm and Freezing rain... for no other reason than my "theme" for the character. Help me, Obi-Wan KeForum, you're my only hope The easiest way I can think of to help you is to advise you to take freezing rain, it is a great -res debuff and it stacks with itself. Its super super good. As others have said, use it.
Carnifax Posted December 3, 2020 Posted December 3, 2020 On 9/1/2020 at 1:07 PM, Shred Monkey said: Some Dark Blast attack chain data.... I'm not sure your budget. So here's a low budget attack chain with required recharge %s. If you put the ATO set in Umbral Torrent and Moonbeam, then you just need tiny amounts or recharge in your other powers: Umbral Torrent (80%) > Life Drain (10%) > Dark Blast (20%) > Moonbeam (60%) > Gloom (10%) > Dark Blast (20%) > repeat Corruptors don't get Umbral Torrent, just the Blasters. They get Nightfail and crap Torrent instead of its much more awesome offspring. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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