Zakuwarrior0079 Posted May 25, 2019 Posted May 25, 2019 im looking for some help building my bots/rad MM i tried doing it on the hero builder but it the bots rad paring causes it to crash. in addition to that i am looking for some general how to slot a bots MM at 50 as this will be my 2nd character
Sun357 Posted May 26, 2019 Posted May 26, 2019 I was wondering the same thing as I just put together a Bots/Rad character myself.
Yakisoba Posted May 29, 2019 Posted May 29, 2019 Lots of posts on MM here. Mine will be taking a couple of attacks, but using most of my time to direct the bots. Having a good set of macros and binds for your pets seems very important so far. Rad concentrates on debuffing the enemy. So getting RI/LR/EF on a group and keeping those going while your bots kill them is best. That means end reduction for those powers, and some slotting for the ones that can take it to further reduce enemy to hit and resistance. Slot your pets for damage first then defense, would be my approach. I would also take the leadership power pool assault/tactics and so on are all great buffs for your bots. Don't know whether the new power in the set works on minions, but vengence does not. My priority will be: Keep all the bots alive and buffed (bot buffs are hard to do and fiddly)>keep the rad toggles up on the enemy>personal attacks on the enemy Movement and position is incredibly important too; using the GOTO command on your bots well seems key to playing this archetype. Good luck and happy botting.
desarix Posted May 30, 2019 Posted May 30, 2019 https://forums.homecomingservers.com/index.php/topic,541.msg2271.html#msg2271 Try this updated planner. When you have this make sure you remove all other planner otherwise every time you try to open a build the older planner will be accessed and will cause the build to give errors.
ApollyonJones Posted October 15, 2019 Posted October 15, 2019 On 5/30/2019 at 7:55 AM, desarix said: https://forums.homecomingservers.com/index.php/topic,541.msg2271.html#msg2271 Try this updated planner. When you have this make sure you remove all other planner otherwise every time you try to open a build the older planner will be accessed and will cause the build to give errors. You're a life-saver. I've been spending days trying to get pines or Mids to work for my MM.
Herotu Posted April 1, 2021 Posted April 1, 2021 Anybody else want to help with this please? ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
CaptainLupis Posted April 5, 2021 Posted April 5, 2021 On 4/1/2021 at 2:25 AM, Herotu said: Anybody else want to help with this please? This thread is almost 2 years old. I doubt they are still looking for help to be honest. Bopper: "resistance resists resistible resistance debuffs"
Herotu Posted April 6, 2021 Posted April 6, 2021 (edited) On 4/5/2021 at 1:22 PM, CaptainLupis said: This thread is almost 2 years old. I doubt they are still looking for help to be honest. Must I say it with NO subtlety whatsoever? Okay... I am in a similar quandry as the original poster and would like help with this please. Thus far what I'm going for is this, BIG THANKS to the people who gave me the following advice in /help; 1 Overwhelming Force (Summer BlockBuster) Damage + KD + KB -> KD in Battle Drones. 4 regular procs and 2 ATO procs in Protector Bot for auras. 1 KB -> KD in Assault Bot. I'm considering putting 5 from a purple set in here (Soulbound Allegiance) ... $inf is not a consideration ... should I get the Build Up proc? I'm thinking of 6-slotting Rad Infection because I use it all the time, and it looks like it can be utterly devastating for all kinds of enemies. The guide I already have just 2 slots it with procs - which I think might be a bit of a waste? I'm a bit all over the place with everything else. I'm tempted to go heavily into the Flight pool for the team fly in the Page 2 patch, but I went with speed in my current build and regret it - it's nice to have AM ready more often, tho. Edited April 6, 2021 by Herotu ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
Meknomancer Posted April 6, 2021 Posted April 6, 2021 If you take the time to scroll through the archtype forums theres usually a build with something close to what your looking for. I messed about with one earlier its been respecced 3-4 times since and i'm not the only one that posted bots/rad build it took me about 50 seconds to find 2 other posts with builds in. Mines somewhere on here when i was messing about with the fly pool for soloing gm's (probably won't open with the new mids but you can see how they got slotted) : Robots/Rad build help - Mastermind - Homecoming (homecomingservers.com) 1
Herotu Posted April 6, 2021 Posted April 6, 2021 14 minutes ago, Meknomancer said: If you take the time to scroll through the archtype forums theres usually a build with something close to what your looking for. I messed about with one earlier its been respecced 3-4 times since and i'm not the only one that posted bots/rad build it took me about 50 seconds to find 2 other posts with builds in. Mines somewhere on here when i was messing about with the fly pool for soloing gm's (probably won't open with the new mids but you can see how they got slotted) : Robots/Rad build help - Mastermind - Homecoming (homecomingservers.com) Thanks! :) ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
Neiska Posted April 6, 2021 Posted April 6, 2021 @Herotu - Hello! Hopefully I can offer some more input! 1. Yes, absolutely put KB -> KD procs in your battle drones and assault bot. The reason being, most of your damage will come from your Assault Bots fire patches, and you don't want things getting knocked out of it! 2. I usually slot 2 "auras" in each of the pets - t1, t2, t3. So they effectively share the load, because bots has no "mule" power. Why spread it out? Because of #3 - 3. Definitely put Build up into either Battle drones or your Big boi! Putting it in your drones will mean more effective "uptime", but putting it in your Assault bot can boost its (and yours) main damage - the fire patches. Both are good, I tend to lean toward Assault Bot, mine always seems to get plenty of uptime on it. 4. Not to be overlooked but you can put explosive strike Lethal procs into your robots to! It does matter! 5. Oh yes, group fly is very, very, nice on Robots. Because they stay ranged! So if your enemy has no ranged powers to speak of, and no -fly abilities, they are more or less completely boned. On one map I can go completely AFK and farm with my robot/ea MM, just with group fly on and my +Absorb on autocast. And this is on max difficulty. I imagine it will be quite similar with a radiation MM! 6. As far as slotting 2 damage procs being a waste, well that really depends on your current totals, as well as what other options there are? But in my book, when in doubt, more chances for +damage is never a bad thing. 7. Don't forget for "outside the box" ways to boost pets further! -res procs, interface incarnate, alpha incarnate, I mean, I keep finding people who never knew you can use inspirations on pets. You just drag and drop it onto their hitbox. Purples, Greens, Reds, Yellows.. So long as your pet isn't "mid action" in an attack, it can and will "use" it and get full benefit! I have never played /rad MMs, but I have several Robot MMs! So I hope this helps! 1
CaptainLupis Posted April 6, 2021 Posted April 6, 2021 2 hours ago, Neiska said: @Herotu - Hello! Hopefully I can offer some more input! 1. Yes, absolutely put KB -> KD procs in your battle drones and assault bot. The reason being, most of your damage will come from your Assault Bots fire patches, and you don't want things getting knocked out of it! 2. I usually slot 2 "auras" in each of the pets - t1, t2, t3. So they effectively share the load, because bots has no "mule" power. Why spread it out? Because of #3 - 3. Definitely put Build up into either Battle drones or your Big boi! Putting it in your drones will mean more effective "uptime", but putting it in your Assault bot can boost its (and yours) main damage - the fire patches. Both are good, I tend to lean toward Assault Bot, mine always seems to get plenty of uptime on it. 4. Not to be overlooked but you can put explosive strike Lethal procs into your robots to! It does matter! 5. Oh yes, group fly is very, very, nice on Robots. Because they stay ranged! So if your enemy has no ranged powers to speak of, and no -fly abilities, they are more or less completely boned. On one map I can go completely AFK and farm with my robot/ea MM, just with group fly on and my +Absorb on autocast. And this is on max difficulty. I imagine it will be quite similar with a radiation MM! 6. As far as slotting 2 damage procs being a waste, well that really depends on your current totals, as well as what other options there are? But in my book, when in doubt, more chances for +damage is never a bad thing. 7. Don't forget for "outside the box" ways to boost pets further! -res procs, interface incarnate, alpha incarnate, I mean, I keep finding people who never knew you can use inspirations on pets. You just drag and drop it onto their hitbox. Purples, Greens, Reds, Yellows.. So long as your pet isn't "mid action" in an attack, it can and will "use" it and get full benefit! I have never played /rad MMs, but I have several Robot MMs! So I hope this helps! With regards number 7, don't forget team insps. Those affect all your minions in range. I pretty much only unlock team insps to drop on my MMs. @Herotu It's a games forum, there is no room for subtlety here! 😉 With regards slotting your protector bots, consider (at 50 at least) maybe a hami acc/dam with the soulbound allegiance damage only IO. If you +5 that you are looking at around 33% acc and 95% damage from just 2 slots, leaving you 4 slots for procs. The other 2, if you want to use them (I tend to skip the one with aoe def/taunt res) can be spread over drones amd assualt bot. You definitely want the overwhelming force in drones as well. And there's nothing to stop you taking hasten from the speed pool and hover/group fly whenthe next issue goes live. GF actually works quite well, although beware there are some pathing issues with it I find, you may need to turn it off periodically to let them follow you if they get themselves stuck. I wouldn't bother with the procs in rad infection, toggle powers like that have a low chance of the procs triggering and they typically trigger once every 10 seconds. I did 6 slot mine, but went for -def and -tohit as well as as much end red as I could get, as it is an end hog if you are using it a lot. But I'd advise copying your character to test and getting the procs from the freebies menu and trying them out yourself, you may find you get more value out of them than I did. 1 Bopper: "resistance resists resistible resistance debuffs"
Bionic_Flea Posted April 15, 2021 Posted April 15, 2021 (edited) I was just messing around in Mids with a Bots/Rad design I might make when the game is updated. It's a work in progress and it might change as I play it, but it looks good to me on paper. The concept is to be in Group Fly with the Bots most of the time and to be an AV/GM killer. Build below (PS - The slotting in Afterburner is a placeholder for Evasive Maneuvers): Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Robotic Flea: Level 50 Technology MastermindPrimary Power Set: RoboticsSecondary Power Set: Radiation EmissionPower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Chill Mastery Hero Profile:Level 1: Battle Drones (A) Superior Command of the Mastermind - Accuracy/Damage (3) Superior Command of the Mastermind - Damage/Endurance (3) Superior Command of the Mastermind - Accuracy/Damage/Recharge (5) Superior Command of the Mastermind - Damage/Endurance/Recharge (5) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (7) Edict of the Master - Defense Bonus Level 1: Radiant Aura (A) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (34) Preventive Medicine - Endurance/RechargeTime (36) Preventive Medicine - Heal/RechargeTime (36) Preventive Medicine - Heal/RechargeTime/Endurance (36) Preventive Medicine - Chance for +Absorb Level 2: Radiation Infection (A) HamiO:Lysosome Exposure (7) Achilles' Heel - Chance for Res Debuff Level 4: Accelerate Metabolism (A) Efficacy Adaptor - EndMod/Recharge (11) Efficacy Adaptor - EndMod/Accuracy/Recharge (11) Efficacy Adaptor - EndMod/Endurance (17) Preemptive Optimization - EndMod/Recharge (19) Preemptive Optimization - EndMod/Endurance/Recharge (19) Preemptive Optimization - EndMod/Accuracy/Recharge Level 6: Equip Robot (A) Endurance Reduction IO Level 8: Hover (A) Reactive Defenses - Scaling Resist Damage (9) Shield Wall - +Res (Teleportation), +5% Res (All) (9) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Enervating Field (A) Endurance Reduction IO Level 12: Protector Bots (A) Superior Mark of Supremacy - Damage (13) Superior Mark of Supremacy - Damage/Endurance (13) Superior Mark of Supremacy - Accuracy/Damage (15) Superior Mark of Supremacy - Accuracy/Endurance (15) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (17) Call to Arms - Defense Bonus Aura for Pets Level 14: Air Superiority (A) Superior Blistering Cold - Accuracy/Damage (37) Superior Blistering Cold - Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Recharge (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (40) Superior Blistering Cold - Recharge/Chance for Hold Level 16: Group Fly (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (23) Blessing of the Zephyr - Knockback Reduction (4 points) (25) Freebird - +Stealth Level 18: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense/Endurance Level 20: Lingering Radiation (A) Accuracy IO (37) Recharge Reduction IO (37) Endurance Reduction IO Level 22: Boxing (A) Empty Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (25) Steadfast Protection - Resistance/+Def 3% (33) Aegis - Resistance/Endurance (33) Aegis - Resistance (34) Aegis - Resistance/Endurance/Recharge Level 26: Assault Bot (A) Expedient Reinforcement - Accuracy/Damage (27) Expedient Reinforcement - Damage/Endurance (27) Expedient Reinforcement - Accuracy/Damage/Recharge (29) Expedient Reinforcement - Endurance/Damage/Recharge (29) Expedient Reinforcement - Resist Bonus Aura for Pets (31) Sovereign Right - Resistance Bonus Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense Level 32: Upgrade Robot (A) Endurance Reduction IO Level 35: Flash Freeze (A) Positron's Blast - Accuracy/Damage/Endurance (40) Positron's Blast - Chance of Damage(Energy) (40) Annihilation - Accuracy/Damage/Endurance (42) Annihilation - Chance for Res Debuff (42) Javelin Volley - Chance of Damage(Lethal) (43) Bombardment - Chance for Fire Damage Level 38: Hasten (A) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Frozen Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (48) Aegis - Resistance/Endurance (48) Aegis - Resistance (50) Aegis - Psionic/Status Resistance Level 44: EM Pulse (A) Ghost Widow's Embrace - Accuracy/Endurance (45) Ghost Widow's Embrace - Chance of Damage(Psionic) (45) Neuronic Shutdown - Chance of Damage(Psionic) (45) Gladiator's Net - Chance of Damage(Lethal) (46) Unbreakable Constraint - Chance for Smashing Damage (46) Lockdown - Chance for +2 Mag Hold Level 47: Assault (A) Endurance Reduction IO Level 49: Hoarfrost (A) Numina's Convalesence - Heal/Endurance (50) Numina's Convalesence - Heal/Recharge (50) Numina's Convalesence - Heal/Endurance/Recharge Level 1: Supremacy Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Flight Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Panacea - +Hit Points/Endurance (21) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Power Transfer - Chance to Heal Self (21) Power Transfer - EndMod Level 1: Battle Drone Level 26: Assault BotLevel 12: Protector BotLevel 50: Freedom Phalanx ReserveLevel 50: Task Force CommanderLevel 50: Portal JockeyLevel 50: The Atlas MedallionLevel 50: Barrier InvocationLevel 50: Nerve Radial ParagonLevel 50: Ion Core Final JudgementLevel 50: Reactive Radial Flawless InterfaceLevel 50: Support Core EmbodimentLevel 50: Robotic Drones Radial Superior Ally------------ Edited April 15, 2021 by Bionic_Flea PS
CaptainLupis Posted April 15, 2021 Posted April 15, 2021 43 minutes ago, Bionic_Flea said: I was just messing around in Mids with a Bots/Rad design I might make when the game is updated. It's a work in progress and it might change as I play it, but it looks good to me on paper. The concept is to be in Group Fly with the Bots most of the time and to be an AV/GM killer. Build below (PS - The slotting in Afterburner is a placeholder for Evasive Maneuvers): Hide contents This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Robotic Flea: Level 50 Technology MastermindPrimary Power Set: RoboticsSecondary Power Set: Radiation EmissionPower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Chill Mastery Hero Profile:Level 1: Battle Drones (A) Superior Command of the Mastermind - Accuracy/Damage (3) Superior Command of the Mastermind - Damage/Endurance (3) Superior Command of the Mastermind - Accuracy/Damage/Recharge (5) Superior Command of the Mastermind - Damage/Endurance/Recharge (5) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (7) Edict of the Master - Defense Bonus Level 1: Radiant Aura (A) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (34) Preventive Medicine - Endurance/RechargeTime (36) Preventive Medicine - Heal/RechargeTime (36) Preventive Medicine - Heal/RechargeTime/Endurance (36) Preventive Medicine - Chance for +Absorb Level 2: Radiation Infection (A) HamiO:Lysosome Exposure (7) Achilles' Heel - Chance for Res Debuff Level 4: Accelerate Metabolism (A) Efficacy Adaptor - EndMod/Recharge (11) Efficacy Adaptor - EndMod/Accuracy/Recharge (11) Efficacy Adaptor - EndMod/Endurance (17) Preemptive Optimization - EndMod/Recharge (19) Preemptive Optimization - EndMod/Endurance/Recharge (19) Preemptive Optimization - EndMod/Accuracy/Recharge Level 6: Equip Robot (A) Endurance Reduction IO Level 8: Hover (A) Reactive Defenses - Scaling Resist Damage (9) Shield Wall - +Res (Teleportation), +5% Res (All) (9) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Enervating Field (A) Endurance Reduction IO Level 12: Protector Bots (A) Superior Mark of Supremacy - Damage (13) Superior Mark of Supremacy - Damage/Endurance (13) Superior Mark of Supremacy - Accuracy/Damage (15) Superior Mark of Supremacy - Accuracy/Endurance (15) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (17) Call to Arms - Defense Bonus Aura for Pets Level 14: Air Superiority (A) Superior Blistering Cold - Accuracy/Damage (37) Superior Blistering Cold - Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Recharge (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (40) Superior Blistering Cold - Recharge/Chance for Hold Level 16: Group Fly (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (23) Blessing of the Zephyr - Knockback Reduction (4 points) (25) Freebird - +Stealth Level 18: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense/Endurance Level 20: Lingering Radiation (A) Accuracy IO (37) Recharge Reduction IO (37) Endurance Reduction IO Level 22: Boxing (A) Empty Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (25) Steadfast Protection - Resistance/+Def 3% (33) Aegis - Resistance/Endurance (33) Aegis - Resistance (34) Aegis - Resistance/Endurance/Recharge Level 26: Assault Bot (A) Expedient Reinforcement - Accuracy/Damage (27) Expedient Reinforcement - Damage/Endurance (27) Expedient Reinforcement - Accuracy/Damage/Recharge (29) Expedient Reinforcement - Endurance/Damage/Recharge (29) Expedient Reinforcement - Resist Bonus Aura for Pets (31) Sovereign Right - Resistance Bonus Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense Level 32: Upgrade Robot (A) Endurance Reduction IO Level 35: Flash Freeze (A) Positron's Blast - Accuracy/Damage/Endurance (40) Positron's Blast - Chance of Damage(Energy) (40) Annihilation - Accuracy/Damage/Endurance (42) Annihilation - Chance for Res Debuff (42) Javelin Volley - Chance of Damage(Lethal) (43) Bombardment - Chance for Fire Damage Level 38: Hasten (A) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Frozen Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (48) Aegis - Resistance/Endurance (48) Aegis - Resistance (50) Aegis - Psionic/Status Resistance Level 44: EM Pulse (A) Ghost Widow's Embrace - Accuracy/Endurance (45) Ghost Widow's Embrace - Chance of Damage(Psionic) (45) Neuronic Shutdown - Chance of Damage(Psionic) (45) Gladiator's Net - Chance of Damage(Lethal) (46) Unbreakable Constraint - Chance for Smashing Damage (46) Lockdown - Chance for +2 Mag Hold Level 47: Assault (A) Endurance Reduction IO Level 49: Hoarfrost (A) Numina's Convalesence - Heal/Endurance (50) Numina's Convalesence - Heal/Recharge (50) Numina's Convalesence - Heal/Endurance/Recharge Level 1: Supremacy Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Flight Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Panacea - +Hit Points/Endurance (21) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Power Transfer - Chance to Heal Self (21) Power Transfer - EndMod Level 1: Battle Drone Level 26: Assault BotLevel 12: Protector BotLevel 50: Freedom Phalanx ReserveLevel 50: Task Force CommanderLevel 50: Portal JockeyLevel 50: The Atlas MedallionLevel 50: Barrier InvocationLevel 50: Nerve Radial ParagonLevel 50: Ion Core Final JudgementLevel 50: Reactive Radial Flawless InterfaceLevel 50: Support Core EmbodimentLevel 50: Robotic Drones Radial Superior Ally------------ I'd consider dropping the slot with the freebird +stealth and just slot a celerity +stealth in one of the sprint powers. I'm sure you could find a better use for the slot somewhere else, like an unbreakable guard +7.5% health, an end red or another Lysosome in rad infection, or a miracle +recovery as just a few ideas. It would mean you don't need to turn GF off during escort missions as well, if you are planning on running with it full time. Bopper: "resistance resists resistible resistance debuffs"
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now