Apparition Posted December 16, 2020 Share Posted December 16, 2020 I suggest granting all archetypes the Power of Black Scorpion temporary power in the Barracuda Strike Force, instead of just Defenders and Masterminds. The Barracuda SF is the only content in the game which currently requires a specific AT in order to complete it. Not even the Lady Grey TF requires a specific AT, only specific roles which multiple ATs can accomplish. Due to the restriction of needing a Mastermind or Defender to complete the Barracuda SF, it has to be the least run Strike Force in the game by far. I feel like a heel whenever I want to run the SF, because I do not have a Mastermind nor a Defender. 1 Link to comment Share on other sites More sharing options...
Grouchybeast Posted December 17, 2020 Share Posted December 17, 2020 You can do it without the temps, but it's a PITA. Especially since HC unlocks task forces for teams of any size, I agree it would be really nice to have more flexibility on which ATs can access which temps. Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est! Link to comment Share on other sites More sharing options...
Razor Cure Posted December 17, 2020 Share Posted December 17, 2020 The comparison of Cuda to Kahn is just such bullshit. I mean..that they were 'apparently' designed with a similar challenge level. It was even worse back before Incarnates (I think it came out after IOs had been around a bit), and the lack of level shifts, destiny, judgement nukes, and super dps incarnate pets just made that last fight an utter utter slog. I ran in a few times, with teams of 3-6 corrs, an MM and brute, and it still was so slow. Not to mention the retarded never ENDING ambushes that pile in. Sure..everyone gets the buffs, from the 4 patrons, but all bar BS's are basically shit (like rech and end drain resist? really?). Compared to Kahn, with a solo sack of HP to fight? Wtf? Honestly, both versions of redside TFs (STF to RSF, Kahn to Cuda) both feel like watered down hero pandering, with both blueside versions an order of magnitude easier. Admittedly, that was worse before side switching, but even so, red side gets shafted. Again. Link to comment Share on other sites More sharing options...
AerialAssault Posted December 17, 2020 Share Posted December 17, 2020 At the very least it could do with a big stonking warning that you'll need a Mastermind or Defender to be able to complete the SF Oh? You like City of Heroes? Name every player character. I'll be waiting in my PMs. Link to comment Share on other sites More sharing options...
Puma Posted December 17, 2020 Share Posted December 17, 2020 What about just the addition of an NPC ally for that last mission that actually has the power attached to them via a PBAoE? Link to comment Share on other sites More sharing options...
Black Zot Posted December 17, 2020 Share Posted December 17, 2020 49 minutes ago, Puma said: What about just the addition of an NPC ally for that last mission that actually has the power attached to them via a PBAoE? Said ally would either be invulnerable or die to the masses of ambush spawns. Link to comment Share on other sites More sharing options...
AerialAssault Posted December 17, 2020 Share Posted December 17, 2020 1 hour ago, Puma said: What about just the addition of an NPC ally for that last mission that actually has the power attached to them via a PBAoE? At that point you might ask, why even bother with the Phase power for Reichsman? If it were my way, I'd ditch that part altogether. Reichsman is already a laborious battle, and while I can appreciate the attempt to create an 'epic' boss battle, it falls woefully short of that. Make the Mastermind/Defender temps just completely nuke his Resistance, Defence & Regen for a short time. But, as is usual, someone will be here to say that actually that's their most favourite thing in all of CoX and it's removal would be killing the game for them so y'know 🙄 2 Oh? You like City of Heroes? Name every player character. I'll be waiting in my PMs. Link to comment Share on other sites More sharing options...
Black Zot Posted December 17, 2020 Share Posted December 17, 2020 8 minutes ago, AerialAssault said: But, as is usual, someone will be here to say that actually that's their most favourite thing in all of CoX and it's removal would be killing the game for them so y'know 🙄 Probably the same people that enjoyed fighting Yiazmat in Final Fantasy 12. All 6+hours of it. 1 Link to comment Share on other sites More sharing options...
SeraphimKensai Posted December 17, 2020 Share Posted December 17, 2020 Did the taskforce yesterday without a defender or mastermind. We had 1 Tank, 1 Brute, 2 Blasters, 1 Veat, 2 Sentinels, and 1 Corruptor. Link to comment Share on other sites More sharing options...
AerialAssault Posted December 17, 2020 Share Posted December 17, 2020 28 minutes ago, SeraphimKensai said: Did the taskforce yesterday without a defender or mastermind. We had 1 Tank, 1 Brute, 2 Blasters, 1 Veat, 2 Sentinels, and 1 Corruptor. How were you able to prevent his Phasing? 1 Oh? You like City of Heroes? Name every player character. I'll be waiting in my PMs. Link to comment Share on other sites More sharing options...
Hedgefund Posted December 17, 2020 Share Posted December 17, 2020 Anyone know what a Sentinel gets for 'cuda? It's not in the HC wiki. Link to comment Share on other sites More sharing options...
Apparition Posted December 17, 2020 Author Share Posted December 17, 2020 3 hours ago, AerialAssault said: At that point you might ask, why even bother with the Phase power for Reichsman? If it were my way, I'd ditch that part altogether. Reichsman is already a laborious battle, and while I can appreciate the attempt to create an 'epic' boss battle, it falls woefully short of that. Make the Mastermind/Defender temps just completely nuke his Resistance, Defence & Regen for a short time. But, as is usual, someone will be here to say that actually that's their most favourite thing in all of CoX and it's removal would be killing the game for them so y'know 🙄 This would work as well. Regardless, something needs to be done with the Barracuda SF to make it easier to run, as red side already has a shortage of SFs compared to blue side. Any ideas, @Piecemeal ? Link to comment Share on other sites More sharing options...
SeraphimKensai Posted December 17, 2020 Share Posted December 17, 2020 2 hours ago, Hedgefund said: Anyone know what a Sentinel gets for 'cuda? It's not in the HC wiki. Scirocco Link to comment Share on other sites More sharing options...
SeraphimKensai Posted December 17, 2020 Share Posted December 17, 2020 3 hours ago, AerialAssault said: How were you able to prevent his Phasing? To be honest, didn't really even notice him phasing through the fight, mind you I was also drinking a beer and watching The Waterboy on Vudu at the same time. Link to comment Share on other sites More sharing options...
AerialAssault Posted December 17, 2020 Share Posted December 17, 2020 6 minutes ago, SeraphimKensai said: To be honest, didn't really even notice him phasing through the fight, mind you I was also drinking a beer and watching The Waterboy on Vudu at the same time. Now, I don't want to assume anything, but are you sure you were doing Barracuda Strike Force? I only ask because Reichsman's Phasing in that Strike Force is, as far as I'm aware, unstoppable without the presence of a Defender or Mastermind. When he gets to 50% he will, without fail, become Phased and rapidly regenerate all of his health, unless one of those two AT's disables it. I don't believe there is a limit to the amount of times they can do it so I am curious to know how it could be possible to defeat them without disabling their Phase. 1 Oh? You like City of Heroes? Name every player character. I'll be waiting in my PMs. Link to comment Share on other sites More sharing options...
SeraphimKensai Posted December 17, 2020 Share Posted December 17, 2020 2 hours ago, AerialAssault said: Now, I don't want to assume anything, but are you sure you were doing Barracuda Strike Force? I only ask because Reichsman's Phasing in that Strike Force is, as far as I'm aware, unstoppable without the presence of a Defender or Mastermind. When he gets to 50% he will, without fail, become Phased and rapidly regenerate all of his health, unless one of those two AT's disables it. I don't believe there is a limit to the amount of times they can do it so I am curious to know how it could be possible to defeat them without disabling their Phase. Barracuda, lvl 45+ Grandville contact, final mission lead all of Recluses LT's to be sacrificed and then beat the shit out of Reichsman. Yes that would be the one. Maybe we got lucky and either he didn't use his phase, or something else occurred. Like I said I was watching The Waterboy also at the time, but no Defenders or MM's. Link to comment Share on other sites More sharing options...
AerialAssault Posted December 17, 2020 Share Posted December 17, 2020 1 minute ago, SeraphimKensai said: Barracuda, lvl 45+ Grandville contact, final mission lead all of Recluses LT's to be sacrificed and then beat the shit out of Reichsman. Yes that would be the one. Maybe we got lucky and either he didn't use his phase, or something else occurred. Like I said I was watching The Waterboy also at the time, but no Defenders or MM's. Possibly. Sorry if it seems like I'm hyper-focussing on this one, tiny aspect of the game. The only scenario I can imagine in my head is if sufficient -Regen was applied to halt their healing through the Phase, and then he didn't use it again afterwards. I won't press any further though, at the end of the day it's one encounter out of many. 1 Oh? You like City of Heroes? Name every player character. I'll be waiting in my PMs. Link to comment Share on other sites More sharing options...
Puma Posted December 18, 2020 Share Posted December 18, 2020 22 hours ago, Black Zot said: Said ally would either be invulnerable or die to the masses of ambush spawns. You could always take the Desdemona approach and make keeping said ally alive between waves so you can kill Reichsman part of the fun. 😉 Link to comment Share on other sites More sharing options...
Black Zot Posted December 18, 2020 Share Posted December 18, 2020 51 minutes ago, Puma said: You could always take the Desdemona approach and make keeping said ally alive between waves so you can kill Reichsman part of the fun. 😉 This game already has too many escort missions. 1 Link to comment Share on other sites More sharing options...
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