Saikochoro Posted January 15, 2021 Share Posted January 15, 2021 7 hours ago, Take One said: On the discord we talked about stances to replace Siphon Power. I suggested Yin and Yang stances: Yin Stance: when you take damage, your own damage is boosted. Yang Stance: when you deal damage, your damage resistance is boosted. Once you select Siphon Power (or whatever it will be renamed to), you are always in one of the two stances. I don’t think the Yin Stance would go over well. It would actively work against defense based secondaries and punish people who get to softcap. If this were to be done it would have to be changed to getting attacked instead of actually taking damage (I.e doesn’t matter if the attack lands). 1 Link to comment Share on other sites More sharing options...
gameboy1234 Posted January 15, 2021 Share Posted January 15, 2021 9 hours ago, Take One said: Yin Stance: when you take damage, your own damage is boosted. Yang Stance: when you deal damage, your damage resistance is boosted. Not terrible ideas, but as other have posted might need some work. Yin stance could be changed to "whenever a to-hit roll is made against you" you gain a damage boost. Like Brute's Fury. You could describe this as not getting hit but "redirecting energy back towards the enemy," seems like it might be martial arts ish. And Yang Stance, I like the idea of debuffing enemy damage (which is what I think Power Siphon does now). It not only protects you, it also protects your team if they pull aggro or get hit by a cone, for example. Powers which benefit a team are good, so I'd like to keep this as debuffs enemy damage when you score hits on the enemy, rather than switching it to your personal damage resistance. Link to comment Share on other sites More sharing options...
arthurh35353 Posted January 16, 2021 Share Posted January 16, 2021 Hate the sound. Please give us an alternate that isn't pain inducing. 1 Link to comment Share on other sites More sharing options...
Cutter Posted January 16, 2021 Share Posted January 16, 2021 (edited) With a little more play time under my belt, and especially after reading some of these latest ideas about stances, what about something like having KM attacks naturally have a -dam effect on enemies, that builds up stacks for you, and turn a to-be-renamed Power Siphon (with a quicker animation) into a +dam stack spender mechanic? (Preemptive note: I'm not a numbers guy. Throwing some out for the sake of example & for smarter people to evaluate!) (Default) Yin Stance - Your attacks strike with precision at your enemies' pressure points, weakening them. With each hit you lower their damage dealing capability (unresistible -dam, maybe -3% for 8 seconds, with the effects overlapping but not extending, so it would be fairly easy to maintain prolly a 15% -dam), and build up your own chi energy (capped at say, 10 stacks - to make it a more flexible mechanic) to be unleashed when the time is right. (Power Siphon effect) Yang Stance - With a quick centering breath, you release your stored chi to empower your attacks. For a short period of time (20 seconds?) you trade precision for power. Your attacks no longer weaken your enemies (it would not be possible to gain chi stacks while under this effect), but instead your damage and chance to hit are both increased. For each chi stack expended, you gain an additional to-hit and damage bonus (off the top of my head thinking the base numbers are 50% of a Build Up, with each stack adding 6-7%; so at 9 or 10 stacks the numbers work out to a little more than a full Build Up, which feels like a fair trade for having to work for it). Needs work, but maybe something to consider? And if you wanted to "de-mysticize" it, turn "chi" into "potential" and renamed the stances to Potential and Kinetic. Edited January 16, 2021 by Cutter words @Cutter So many alts, so little time... Link to comment Share on other sites More sharing options...
Saikochoro Posted January 16, 2021 Share Posted January 16, 2021 On 1/14/2021 at 6:35 PM, RCU7115 said: I would love for Power Siphon to be changed to Follow Up. I like the idea of turning power siphon into a follow up/blinding feint type power more than the stance suggestion. I also don’t see a problem with power siphon just automatically putting you at max stacks for the duration. Sure it’s a big buff, but we have soul drain so I don’t see it being out of line. 1 Link to comment Share on other sites More sharing options...
Gobbledigook Posted January 16, 2021 Share Posted January 16, 2021 (edited) Maybe add some things from Kinetics like +recharge/movement/damage. Maybe make power siphon similar to Soul Drain but adds +recharge and damage and a small movement buff. Or the animations get faster as you attack. Some reason I think of Sonic the Hedgehog when I think about KM 🤭 ... Rolls into a group knocking them down and gets the Build up buff and gold coins everywhere haha. Edited January 16, 2021 by Gobbledegook Link to comment Share on other sites More sharing options...
siolfir Posted January 17, 2021 Share Posted January 17, 2021 5 hours ago, Gobbledegook said: Maybe add some things from Kinetics like +recharge/movement/damage. Well, I mean if you want to make the set more popular you just can just replace Power Siphon with Fulcrum Shift, but that just means your teammates will create corpses before you can even start one of the long animations. You'd have better damage while solo, and you won't be wasting endurance on Concentrated Strike on teams! 😋 Link to comment Share on other sites More sharing options...
Myrmidon Posted January 17, 2021 Share Posted January 17, 2021 11 hours ago, Saikochoro said: I also don’t see a problem with power siphon just automatically putting you at max stacks for the duration. Sure it’s a big buff, but we have soul drain so I don’t see it being out of line. While I agree, I don’t believe the Captain would ever give us anything like this. Playing CoX is it’s own reward Link to comment Share on other sites More sharing options...
Saikochoro Posted January 17, 2021 Share Posted January 17, 2021 4 minutes ago, Myrmidon said: While I agree, I don’t believe the Captain would ever give us anything like this. Probably not. But even fully buffed it still likely wouldn’t hit as hard as energy transfer. And we got that. Link to comment Share on other sites More sharing options...
Myrmidon Posted January 17, 2021 Share Posted January 17, 2021 This is one of those times that I would very much like to be Wrrr. Playing CoX is it’s own reward Link to comment Share on other sites More sharing options...
Lead Game Master GM ColdSpark Posted January 17, 2021 Author Lead Game Master Share Posted January 17, 2021 Thanks all for the discussion - writeup coming shortly GM ColdSpark Lead Game Master Ways to Contact Me: Here is the link to the Homecoming Discord and I am GM ColdSpark Got time to spare? Want to see Homecoming thrive? Consider volunteering as a Game Master! Link to comment Share on other sites More sharing options...
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