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Rescue Pets in AE


Player2

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Could we get a Pets NPC category for rescues in AE missions so we can rescue someone's lost dog (or wolf), confused robot, or even their wayward Oni?  The zoo lost a lion and only you can get it back would be another use for the beast pets.  But not just MM pets, any of the vanity pets from the P2W Vendor (or craftable pets, such as the Halloween spiders), or even the Buff/Shield pets so we can lead a lost faerie or missing drone back.

 

I know it's not get a kitten out of a tree, but finding someone's pet is kind of a kid-friendly comics staple.

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1 hour ago, Vanden said:

Super mundane stumbling block: I'm not sure those models have animations for cowering like monsters are threatening you.

They don't need to cower.  There's plenty of animations that are not always available in the mission architect.  You just work with the ones that are available.

 

So not really a stumbling block at all.  It's just not as detailed animation selection as you might prefer.

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Maybe use shadow hunter (wodan add), it looks quite like a doggo.

To keep this game safe, We have to give it to the world.

Arc ID #13097 - Archvillain Beatdown, try it out!

Arc ID #21066 - Archvillain Beatdown - Past Edition!

Letz now talk about existing Incarnate Lore Pets:

https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/

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