Snokle Posted March 7, 2021 Posted March 7, 2021 As the title says, I am looking for some assistance on building a Bio/Dark tank. This is the first tank I rolled, and trying to get an idea how to properly build it. I have something kinda in place but it is a bit of a mess to say the least, as I did not notice the adaptation options below when I started to IO it out, so everything is wacky. Looking to have Def cap, and rechage for absorb powers, from what I can see the resistance comes more naturally. I am open to pretty much any powers/plans. Thanks, in advance This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Dark MeleePower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Energy Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36)Level 1: Shadow Punch -- CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Dmg/EndRdx/Rchg(3), CrsImp-Acc/Dmg/Rchg(3), CrsImp-Acc/Dmg(5), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(7)Level 2: Environmental Modification -- Rct-ResDam%(A), Rct-Def/EndRdx(34), LucoftheG-Def/Rchg+(34), LucoftheG-Def(34)Level 4: Shadow Maul -- Erd-%Dam(A), Erd-Acc/Dmg/Rchg(7), Erd-Acc/Dmg/EndRdx/Rchg(9), FuroftheG-ResDeb%(9), FuroftheG-Acc/Dmg/End/Rech(11), FuroftheG-Acc/Dmg(11)Level 6: AdaptationLevel 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(40)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Evolving Armor -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(27)Level 14: Super Speed -- Empty(A)Level 16: Siphon Life -- CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Dmg/EndRdx/Rchg(17), CrsImp-Acc/Dmg/Rchg(17), CrsImp-Acc/Dmg(19), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Rchg(25)Level 18: DNA Siphon -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Rchg(31), Erd-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Acc/Dmg/Rchg(33)Level 20: Touch of Fear -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(21), Mlt-Acc/Dmg(21), Obl-%Dam(23), CldSns-%Dam(23), PrfZng-Dam%(25)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48), TtnCtn-ResDam/EndRdx(50)Level 26: Genetic Contamination -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(45), SprMghoft-Acc/Dmg/Rchg(46), SprMghoft-Dmg/EndRdx/Rchg(46), SprMghoft-Acc/Dmg/EndRdx/Rchg(46)Level 28: Soul Drain -- PrfZng-Dam%(A), PrfZng-Acc/Rchg(29), FuroftheG-Acc/Dmg/End/Rech(29), FuroftheG-Dam/End/Rech(31), FuroftheG-Acc/End/Rech(31)Level 30: Weave -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(48), ShlWal-Def(50), ShlWal-Def/EndRdx(50)Level 32: Parasitic Aura -- ThfofEss-+End%(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(43), TchoftheN-Acc/EndRdx/Rchg(43), ThfofEss-Acc/Heal(45), ThfofEss-Acc/EndRdx/Heal(45)Level 35: Conserve Power -- RechRdx-I(A)Level 38: Midnight Grasp -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(39), SprGntFis-Acc/Dmg(39), SprGntFis-Acc/Dmg/Rchg(39), SprGntFis-Dmg/EndRdx/Rchg(40), PrfZng-Dam%(40)Level 41: Dark Consumption -- PwrTrns-Dam/Acc/Rech/End(A), PwrTrns-Dam/Rech(42), PwrTrns-Dam/EndMod(42), PwrTrns-Dam/Acc/End(42), PwrTrns-+Heal(43)Level 44: Physical Perfection -- PrfShf-End%(A)Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(13), Mrc-Rcvry+(15)Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(13)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 6: Defensive AdaptationLevel 6: Efficient AdaptationLevel 6: Offensive Adaptation------------ Psicy Chill - Ice/Psi/Psi | Sive Ni Brielan - Plant/Earth/Fire | Elemental Elder Lord - Earth/Fire/Fire | Selinia Baneheart - Dark/Therm/Fire | Mylia Stenetch - Necro/Dark/Soul | Radiated Shot - Rad/Arch/Mace | Nameless Witch - Storm/Water/Mu | Phantom Racer - Fire/Cold/Scorp | Neera Darkspar - Beam/Temp/Soul | Neera Etra - Dark/SR | Shieldbreaker - Elec/Shield/Mu | Frozen Tombstress Ice/Rad/Ice | Subliminal Darkness - Psi/Dark/Psi | Mirana Darkblade - Katana/Regen/Soul | Máistir Fiach - SoA Huntmaster | Night Reaver - SoA Widow | Sweet Senpai - SoA Bane
Sovera Posted March 7, 2021 Posted March 7, 2021 (edited) Something like this I guess. You should be fine on endurance with just DNA Siphon for regular play and Recovery Serums for long single target fights. Otherwise it can be subbed for Inexhaustible and shuffle defenses. Resistances aren't great but it's hard to fit everything. I'm sure S/L could be raised to 90% but it's already pretty close (76% with one stack of tanker proc in Smite, 82% with two. 87% with Barrier. A third stack is unreliable but should happen). Do use Barrier to finish capping defense. For most of the game you won't need to use it on CD, but when you're in trouble it both serves as a panic button for you and team as well as the last 5% to get 45% to most things. With three heals (DNA Siphon counts for regular gameplay) you should be fine. Shadow Punch is only there to level or exemplar with. Later on it should be Midnight Grasp, Smite, Siphon, Smite, Midnight Grasp. Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Dark MeleePower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Energy Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5)Level 1: Shadow Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7)Level 2: Environmental Modification -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(9), Rct-ResDam%(9)Level 4: Shadow Maul -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(17), Arm-Dam%(17)Level 6: AdaptationLevel 8: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(21), Pnc-Heal(21)Level 10: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(25), TchofDth-Dam%(25), CldSns-%Dam(27)Level 12: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29)Level 14: Super Speed -- WntGif-ResSlow(A)Level 16: Siphon Life -- HO:Nucle(A), HO:Nucle(31), HO:Golgi(31), HO:Golgi(31), TchofDth-Dam%(33), TchoftheN-%Dam(33)Level 18: DNA Siphon -- ThfofEss-+End%(A)Level 20: Touch of Fear -- Mlt-Dmg/EndRdx(A), Mlt-Dmg/Rchg(33), Mlt-Acc/Dmg(34), Mlt-Dmg/EndRdx/Rchg(34), CldSns-%Dam(34), Erd-%Dam(36)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 26: Genetic Contamination -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(36), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(37), SprGntFis-Acc/Dmg/EndRdx/Rchg(37)Level 28: Soul Drain -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit(39), AdjTrg-Rchg(39), RctRtc-ToHit/Rchg(39), RctRtc-ToHit(40)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40)Level 32: Parasitic Aura -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(40), Prv-Heal/Rchg(42)Level 35: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A), RctRtc-ToHit(42), AdjTrg-EndRdx/Rchg(42), RctRtc-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43)Level 38: Midnight Grasp -- Hct-Dam%(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), TchofDth-Dam%(46)Level 41: Boxing -- Empty(A)Level 44: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(46), TtnCtn-ResDam/EndRdx(46), TtnCtn-ResDam(48), TtnCtn-EndRdx/Rchg(48), TtnCtn-ResDam/EndRdx/Rchg(48)Level 47: Weave -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def/Rchg+(50), LucoftheG-Def(50)Level 49: Physical Perfection -- PrfShf-End%(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(11), Mrc-Rcvry+(11)Level 2: Stamina -- PrfShf-End%(A), Empty(13)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 6: Defensive AdaptationLevel 6: Efficient AdaptationLevel 6: Offensive AdaptationLevel 50: Musculature Core Paragon------------ Edited March 7, 2021 by Sovera - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Erratic1 Posted March 7, 2021 Posted March 7, 2021 Energy Mastery strikes me as being overkill. Dark Melee has endurance recovery via Dark Consumption and Bio boosts Recovery by several means and can, in Efficient Stance, cut your Endurance costs by roughly 23%.
Erratic1 Posted March 7, 2021 Posted March 7, 2021 (edited) * Under Construction * Edited March 7, 2021 by Erratic1 Screwed up post
Sovera Posted March 7, 2021 Posted March 7, 2021 You probably have Offensive Adaptation not turned on and Evolving Armor with 10 targets, @Erratic1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Erratic1 Posted March 7, 2021 Posted March 7, 2021 7 minutes ago, Sovera said: You probably have Offensive Adaptation not turned on and Evolving Armor with 10 targets, @Erratic1 *Sigh* Somewhere along the way I did not save what I was working on and got things mixed in with another character. I'll fix and repost.
Snokle Posted March 7, 2021 Author Posted March 7, 2021 Yeah, I am not locked with energy mastery. I just started fleshing out the idea, but seemed a bit lost when I was trying to see what it could look like. I probably did overkill and looking for a bit of focus Psicy Chill - Ice/Psi/Psi | Sive Ni Brielan - Plant/Earth/Fire | Elemental Elder Lord - Earth/Fire/Fire | Selinia Baneheart - Dark/Therm/Fire | Mylia Stenetch - Necro/Dark/Soul | Radiated Shot - Rad/Arch/Mace | Nameless Witch - Storm/Water/Mu | Phantom Racer - Fire/Cold/Scorp | Neera Darkspar - Beam/Temp/Soul | Neera Etra - Dark/SR | Shieldbreaker - Elec/Shield/Mu | Frozen Tombstress Ice/Rad/Ice | Subliminal Darkness - Psi/Dark/Psi | Mirana Darkblade - Katana/Regen/Soul | Máistir Fiach - SoA Huntmaster | Night Reaver - SoA Widow | Sweet Senpai - SoA Bane
Erratic1 Posted March 7, 2021 Posted March 7, 2021 (edited) For the life of me I can not figure out exactly what I had done before. What is weird is most of the framework was here but I could not get the Defense values to come out properly. So as before, no purple sets. Because I could not figure out exactly what I did before I moved some things around and here is where I landed. Definitely not the be all, end all of builds but more defensive. @Sovera, you were right about Evolving Armor, but that was because I had started from the original post and it had it turned on. Now no stance are active. If you pop Defensive, F/C/E/N all leap into the 50s. Arguably Smash/Lethal resistance isn't quite capped. I feel no shame as 88.61 is close and why have Scaling Resist if it isn't going to do something for you. My previous comment (now erased) about some what lower Energy/Negative resistance and somewhat more drastically lowered Psionic resistance still holds as does the slight improvement to global Hasten. @Dr_Snokle, I tossed in Cross Punch. In truth you are not hurting for AoEs but it allowed for Force Feedback Chance for +Recharge. So why not? Arguably you could live without it. Ohhh...think I figured out part of the defense mystery...did not have Combat Jumping toggled on when I went back to rebuild. Yep, that's the original 2.9% I was off. Oh well, not going to go back at this point. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Dark MeleePower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Energy Mastery Hero Profile:Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-ResDam(3), Ags-Psi/Status(5), Ags-ResDam/EndRdx/Rchg(50)Level 1: Shadow Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7)Level 2: Environmental Modification -- Rct-Def(A), Rct-Def/EndRdx(9), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(11), Rct-Def/EndRdx/Rchg(11)Level 4: Shadow Maul -- Erd-Dmg(A), Erd-Acc/Rchg(15), Erd-Dmg/Rchg(17), Erd-Acc/Dmg/Rchg(17)Level 6: Adaptation Level 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(21)Level 10: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(37), PrfZng-Taunt/Rchg/Rng(37), PrfZng-Acc/Rchg(37), PrfZng-Taunt/Rng(50), PrfZng-Dam%(50)Level 12: Evolving Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)Level 14: Super Speed -- Empty(A)Level 16: Siphon Life -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(25), TchoftheN-Heal/HP/Regen/Rchg(27), TchoftheN-Acc/Heal(27)Level 18: DNA Siphon -- EffAdp-Acc/Rchg(A), EffAdp-EndMod/Acc(29), TchoftheN-Heal/HP/Regen/Rchg(29), TchoftheN-Acc/Heal(31)Level 20: Touch of Fear -- Erd-Dmg(A), Erd-Acc/Rchg(31), Erd-Acc/Dmg/Rchg(31), Erd-Acc/Dmg/EndRdx/Rchg(33)Level 22: Boxing -- Empty(A)Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(33), Ags-ResDam(33)Level 26: Genetic Contamination -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(34), SprMghoft-Acc/Dmg/Rchg(34), SprMghoft-Dmg/EndRdx/Rchg(34), SprMghoft-Rchg/Res%(36)Level 28: Soul Drain -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(36), Erd-Acc/Dmg/EndRdx/Rchg(36)Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(39), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(40), Rct-ResDam%(40)Level 32: Parasitic Aura -- Mrc-Heal/EndRdx(A), Mrc-Heal/Rchg(40), Mrc-Heal/EndRdx/Rchg(42)Level 35: Cross Punch -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(42), ScrDrv-Acc/Dmg/EndRdx(42), FrcFdb-Rechg%(43)Level 38: Midnight Grasp -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(43), SprGntFis-Acc/Dmg/Rchg(43), SprGntFis-Dmg/EndRdx/Rchg(45), SprGntFis-Acc/Dmg/EndRdx/Rchg(45)Level 41: Dark Consumption -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46)Level 44: Focused Accuracy -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(48)Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(13)Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(13), EndMod-I(15)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1458;678;1356;HEX;| |78DA65945B4F13511485CFB453B1506E9652EE142A50444B2BF86C54101F684431B| |E36131C6B436DEB9418F1CDC4DB8389BEF9A242FC01FE1C2FF10FC81D5111101C77| |672D0BC94CD27E67F639B3F73AEBEC99D483B1C0878947E79516B894334AA5F40D2| |33F6B5ABE9491C9CEA8F25525BF08A2E931F3B6992F99F18BD942FAAA9531F2D999| |F405EB6EC10A7341CACC99667CCCB0663154D55385422E3E5D34CD5BB5CEF072367| |3672E9BCF049CBB49D328CA4D0DA672E5B9E078313B131FCF9B56663E9D324A73A6| |35DF221A62F2DB8ACA9F565665EB2A2183A4AE3C497214D4CF81C91170DBAF78D95| |E3525E89535D7C063D7C969F0A7E4D7985F5BF73ACF1FDF2037C1EAEFE416B823F9| |BDCCEF5DF228D5A9ABBA65B061855C057F497E1FF2DBBB32AE62ADAA6FC87562895| |C069B56C85570576AF9F18CCF9FF738B19305B248DE0393165902F7A45E8DB3395B| |AB096B8E9EE6B3C81B9543AEC51E54AD2D97DA934AF588F8EAE95A335D6BA16B2D7| |4ADAD0959DA42E01FA9D448471A5FA27AC72B926BBBFEAF953A41AE0DD2BD2EBAD7| |45D7226BA0262A43541972547A2512861F9E30FB21C27E88B01FF6454D2B7D6EFD8| |8AA3D9FC8CFE417FAF015DC1755EDF0CAD34E3551AA89528D2EB53B79169DEC957E| |F64A3F7BA59FBD32C05E19F8011E88A66EEAEE1E97C180CC4D808357C0177D622ED| |6787BEF2BE7B9C179F22178EA095CFD2B7AFBB8C7BEC73AE7C8A7E0E967E473F040| |9E89618F7AEC0DE7DE8267DE910BE422B828F287A87B6801B58717C9F760AFF812C| |72969F121E81C269B652EC1134C84703E837AE59DB63BF4CABB5ABE95139E7445A6| |742E9788E644D6AA2B6F2D23EBAEC8C66144D36EA272A007A7B17938E7D15E63178| |16DECB82E42A75D3A12AE48D215197145465D117F43E5FB61FF2E7F1F38DE3E32DE| |3932FE07F0EB0315| |-------------------------------------------------------------------| Edited March 11, 2021 by Erratic1
Hew Posted March 9, 2021 Posted March 9, 2021 (edited) Incarnates up, offensive mode No incarnates. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! bleh: Level 50 Natural TankerPrimary Power Set: Bio ArmorSecondary Power Set: Dark MeleePower Pool: TeleportationPower Pool: FightingPower Pool: Speed Hero Profile:Level 1: Inexhaustible -- PwrTrns-+Heal(A), SynSck-EndMod/+RunSpeed(5), NmnCnv-Regen/Rcvry+(21)Level 1: Shadow Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)Level 2: Smite -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(45), SprGntFis-Dmg/Rchg(45), SprGntFis-Acc/Dmg/Rchg(46), SprGntFis-Dmg/EndRdx/Rchg(46), SprGntFis-Acc/Dmg/EndRdx/Rchg(46)Level 4: Hardened Carapace -- Ags-ResDam/EndRdx(A), Ags-ResDam(7), Ags-ResDam/Rchg(7), GldArm-3defTpProc(9)Level 6: Shadow Maul -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(17), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Dmg/EndRdx(43), ScrDrv-Dmg/Rchg(45)Level 8: Adaptation Level 10: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(11)Level 12: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rng(13), MckBrt-Taunt/Rchg/Rng(13), MckBrt-Taunt/Rchg(15)Level 14: Ablative Carapace -- Prv-Heal/Rchg(A), DctWnd-Heal/Rchg(15), Prv-Heal(39)Level 16: Evolving Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(17), Ags-ResDam/Rchg(19), StdPrt-ResDam/Def+(19)Level 18: DNA Siphon -- Erd-Dmg(A), Erd-%Dam(21), Erd-Acc/Dmg/Rchg(23), TchoftheN-Heal/HP/Regen/Rchg(23), TchoftheN-%Dam(25), Arm-Dam%(25)Level 20: Siphon Life -- SprMghoft-Acc/Dmg(A), SprMghoft-Rchg/Res%(31), SprMghoft-Dmg/Rchg(39), SprMghoft-Acc/Dmg/Rchg(39), SprMghoft-Dmg/EndRdx/Rchg(40), SprMghoft-Acc/Dmg/EndRdx/Rchg(40)Level 22: Touch of Fear -- Empty(A), Empty(33), Empty(34), Empty(34), Empty(34), Empty(37)Level 24: Recall Friend -- Empty(A), Empty(43)Level 26: Boxing -- Empty(A)Level 28: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(29), Ags-ResDam/Rchg(29)Level 30: Soul Drain -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33)Level 32: Teleport Foe -- BlsoftheZ-ResKB(A), Empty(42)Level 35: Genetic Contamination -- FuroftheG-ResDeb%(A), Erd-%Dam(36), Erd-Dmg(36), Erd-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37), ScrDrv-Dam%(37)Level 38: Midnight Grasp -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Acc/Dmg(42), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 44: Long Range Teleport -- Empty(A)Level 47: Parasitic Aura -- RechRdx-I(A), RechRdx-I(48)Level 49: Weave -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(50), LucoftheG-Def/Rchg+(50), LucoftheG-Def(50)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(9), Mrc-Rcvry+(27)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(27)Level 50: Melee Core Embodiment Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany Level 8: Defensive Adaptation Level 8: Efficient Adaptation Level 8: Offensive Adaptation ------------ 50% uptime on parasitic aura. Can be used in combination with ageless to maximize regen/recov. My mids doesnt have dm changes, so my slotting for touch of fear is absent (3 procs, 3 fury of the gladiators, but that will probably be 3 errads (1 of which is a proc), +moar procs) Edited March 9, 2021 by Hew
ninja surprise Posted March 12, 2021 Posted March 12, 2021 And for more variety, here's what I'm running. Now that I look at it I realize it's ridiculous having Inexhaustible 6-slotted instead of Parasitic Aura. I need a respec. Still works though! Attack chain is: Soul Drain, Gloom, Midnight Grasp, Shadow Maul, Siphon Life, DNA Siphon, and then repeat whatever's recharged. I haven't tested out the new Touch of Fear yet to see if it's worth taking. You can easily swap Hover/Fly/Afterburner for any other travel power. Spoiler This Hero build was built using Mids Reborn 3.0.2.19https://github.com/Reborn-Team/MidsReborn Level 50 Magic Tanker Primary Power Set: Bio Armor Secondary Power Set: Dark Melee Power Pool: Flight Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Hardened Carapace GldArm-3defTpProc(A), StdPrt-ResDam/Def+(43), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(50) Level 1: Shadow Punch Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(42), Mk'Bit-Dmg/EndRdx(42), Mk'Bit-Dmg/Rchg(42), Mk'Bit-Acc/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43) Level 2: Environmental Modification Rct-ResDam%(A), Rct-Def(3), Rct-Def/EndRdx(3), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(37), Rct-Def/EndRdx/Rchg(40) Level 4: Inexhaustible Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(7), Prv-Absorb%(37) Level 6: Adaptation Level 8: Ablative Carapace RechRdx-I(A), NmnCnv-Heal/Rchg(9), DctWnd-Heal/Rchg(9) Level 10: Shadow Maul SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(11), SprGntFis-Acc/Dmg/Rchg(11), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/EndRdx/Rchg(34), SprGntFis-Rchg/+Absorb(34) Level 12: Evolving Armor UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15) Level 14: Taunt RechRdx-I(A) Level 16: Siphon Life SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(17), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(25) Level 18: DNA Siphon SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/Rchg(19), Obl-%Dam(19), ThfofEss-Acc/EndRdx/Rchg(21), ThfofEss-Acc/Heal(21), ThfofEss-+End%(23) Level 20: Fly WntGif-ResSlow(A) Level 22: Hover LucoftheG-Def/Rchg+(A) Level 24: Afterburner LucoftheG-Def/Rchg+(A) Level 26: Genetic Contamination ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(27), ScrDrv-Dmg/Rchg(27), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(33), ScrDrv-Dam%(33) Level 28: Soul Drain Arm-Dam%(A), Arm-Dmg(29), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Acc/Dmg(31) Level 30: Boxing Empty(A) Level 32: Parasitic Aura RechRdx-I(A) Level 35: Tough UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-EndRdx/Rchg(36) Level 38: Midnight Grasp Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dam%(40), Hct-Dmg/EndRdx(40) Level 41: Weave LucoftheG-Def/Rchg+(A) Level 44: Gloom Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46), Apc-Dam%(46) Level 47: Hasten RechRdx-I(A), RechRdx-I(48) Level 49: Combat Jumping LucoftheG-Def/Rchg+(A) Level 1: Brawl Empty(A) Level 1: Gauntlet Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Health NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(50) Level 2: Hurdle Empty(A) Level 2: Stamina PrfShf-End%(A), PwrTrns-+Heal(50) Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1362;643;1286;HEX;| |78DA6593D94E13511CC6CFD0A9585AA86C2DC8DECAD21606EA959A1823A2DED0488| |2F1B699D4A18CD4B6991605BD32717D026F4CD417F0715C5FC08D4596B288D67FE7| |FB82244C32F33BF3CD7F3F73524B538177D71F5D525AE04ACE2C95D237CDFC82E57| |85366D6CEA8DA552F773FD4F4943567E54B96316917D2379CAC99B733E9CBCEDD82| |13A641CACA599631653A0B582AFF4CA19033AEE5ECEC7CB911EBDAD2CE671BDCB7D| |9A265DD0EB8CB69CB2C8A1EBE5AB433C6A4B358B6D2B385C55C3A6596CA96B3DC21| |7544E4DE88CA43AB5556F5AAB31EA592BA8A8745E8D1D5D816DEC7B7C90A98DC012| |B3EC54B7C1794ABC5E6C82C390FC66DF20EB8257935E6D53611AF6E955C03CFAC93| |BFC0E10D70537C3DF4F57C85A67F23BF83277E903F196305DC165F2F7CAB7B51EC8| |7ACEBEA13A8EBE4AC06A6C05DE9D1C75CBEC7BAAB353C219F8203CFC8E7E40B705F| |E2FB115FF7739601CE32C0593671964DBBE09EE46B848F6A644DFBA2055943F03DE| |C4E7D203F82A14F60C767F20BF85B6A68A66FF35BD4D5F29A54B0696BF6B8FBDD16| |04432DA05F86D3CA5A5ABB60EB13AD9D5A7B3B66A4424A85A985A91D48DE4EE6EDB| |C873E4EDF2797C0FE65F201F9103C907EBBDC9FA3EAEDBA58E76ADDE7C8F360EF05| |F20D7AE97D056A525F0F6BE9A9CAA5FE48257D54FA38518F5845509D27B287CEA2D| |CA1287728CA1DFA2BD50CB293C121641D1A2647C818389C20E3A02E7946E0AB4638| |998C844D305E621476A363A4418E83631364128C483C03BD68067B192743F26D827| |D4E3057B77E78426B3FBC4C23A61F9EF7EAF4B1AF333A3F8AA2B9CA4AC3E139A5B2| |F65FD1B45BC8931CC0AC568F59AF1FB57E892E9215ECD54EED2C225BB57264BD7B6| |4FD0FC9EEE094| |-------------------------------------------------------------------|
Pzn Posted March 12, 2021 Posted March 12, 2021 11 hours ago, ninja surprise said: Now that I look at it I realize it's ridiculous having Inexhaustible 6-slotted instead of Parasitic Aura. I need a respec. On my bio builds I find it more important to 6 slot ablative than anything. That's my bread and butter since it's easily perma'd so I have a reliable absorb shield up every fight. Parasitic has a good amount of downtime no matter how you slot it, so I use it more for emergencies. And I find it to be pretty good with less slot investment. 1
tellania Posted March 13, 2021 Posted March 13, 2021 (edited) Here is my 50 bio/dark tank. Capped defense (including SL), 90% SL/50% FC/52% EN resiss, 3434 HP, ... She's a beast. Note: defensive mode, AND you need 1 enemy in melee range to get 45% SL (evolving armor). Incarnate is spirtiual for recharge/heals (your bread and butter) Things to watch out for: You have no defense debuff. Capped defense is to get in an hit hard. anything/dark tank is very survivable, but lacks aoe -heal/-regen is pain (your HP and +absorb are life savers), felt during hami raids Edit: Note: I always do 2 builds for my tanks, one to survive anything (teams or +4/8), another to maximize damage (solo). This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology TankerPrimary Power Set: Bio ArmorSecondary Power Set: Dark MeleePower Pool: FlightPower Pool: LeadershipPower Pool: FightingPower Pool: LeapingAncillary Pool: Arctic Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(5)Level 1: Shadow Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(7), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9)Level 2: Inexhaustible -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(11), NmnCnv-Heal/Rchg(11)Level 4: Environmental Modification -- ShlWal-Def(A), ShlWal-Def/EndRdx(19), ShlWal-Def/Rchg(19), ShlWal-ResDam/Re TP(21), Rct-ResDam%(21)Level 6: AdaptationLevel 8: Ablative Carapace -- DctWnd-Heal(A), DctWnd-Rchg(23), DctWnd-EndRdx/Rchg(23), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(25)Level 10: Shadow Maul -- Arm-Dam%(A), Arm-Dmg(27), Arm-Dmg/EndRdx(27)Level 12: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(29), UnbGrd-Max HP%(31)Level 14: Taunt -- PrfZng-Dam%(A)Level 16: Siphon Life -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(33), TchoftheN-Heal(33), TchoftheN-Acc/EndRdx/Heal/HP/Regen(33)Level 18: DNA Siphon -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg/Rchg(34), SprMghoft-Acc/Dmg/EndRdx/Rchg(34), TchoftheN-Heal(34), TchoftheN-Acc/Heal(36)Level 20: Fly -- WntGif-ResSlow(A)Level 22: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(37)Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(37), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(39)Level 26: Genetic Contamination -- SprGntFis-Dmg/Rchg(A), SprGntFis-Acc/Dmg/Rchg(39), SprGntFis-Acc/Dmg/EndRdx/Rchg(39)Level 28: Soul Drain -- GssSynFr--Build%(A), RechRdx-I(40), RechRdx-I(40)Level 30: Tough -- StdPrt-ResDam/Def+(A)Level 32: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx/Rchg(42), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(42)Level 35: Parasitic Aura -- NmnCnv-EndRdx/Rchg(A), NmnCnv-Heal/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(43)Level 38: Midnight Grasp -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(43), SprMghoft-Dmg/EndRdx/Rchg(45), SprGntFis-Rchg/+Absorb(45), SprGntFis-Acc/Dmg(45), SprGntFis-Dmg/EndRdx/Rchg(46)Level 41: Block of Ice -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), Apc-Dam%(46), Apc-Dmg(47), Apc-Dmg/Rchg(47)Level 44: Chilblain -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), Apc-Dmg/EndRdx(48), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(49)Level 47: Dark Consumption -- RechRdx-I(A)Level 49: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(50)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(13), RgnTss-Regen+(13), Prv-Heal(15)Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(15), PrfShf-EndMod(17), PrfShf-EndMod/Acc(17)Level 50: Spiritual Partial Radial RevampLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 6: Defensive AdaptationLevel 6: Efficient AdaptationLevel 6: Offensive Adaptation------------ Edited March 13, 2021 by tellania 1
Stormangel Posted March 12, 2023 Posted March 12, 2023 On 3/12/2021 at 6:31 PM, tellania said: Here is my 50 bio/dark tank. Capped defense (including SL), 90% SL/50% FC/52% EN resiss, 3434 HP, ... She's a beast. Note: defensive mode, AND you need 1 enemy in melee range to get 45% SL (evolving armor). Incarnate is spirtiual for recharge/heals (your bread and butter) -snip- Would this build work for a Hami tank? I'm seeing kb 10 and thought u need 16. I'm on Reunion and looking to have a backup Hami tank for our usual tank in case she cannot make it.
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